Henrique Gemignani Passos Lima
ef3779ac51
Add CSamusFaceReflection
2022-11-26 15:51:04 +02:00
Henrique Gemignani Passos Lima
04a530faeb
Add CErrorOutputWindow
2022-11-24 02:41:55 +02:00
Henrique Gemignani Passos Lima
19877f6fa2
Add CSimpleShadow
2022-11-17 06:56:32 +02:00
Henrique Gemignani Passos Lima
25b4d12207
Add almost matched CGameCubeDoll
2022-11-14 04:18:45 +02:00
Henrique Gemignani Passos Lima
271406f725
Match and link CPauseScreenBlur
2022-11-10 18:32:18 +02:00
Phillip Stephens
50a6575c49
Add CCameraManager
2022-11-06 16:20:46 -08:00
Luke Street
7556b47bf2
CCameraFilter is wild
2022-11-01 23:52:49 -04:00
Henrique Gemignani Passos Lima
fb422bead3
Add CGameOptions
2022-10-31 18:19:47 +02:00
Henrique Gemignani Passos Lima
2999309f13
Add CScriptVisorFlare and CVisorFlare
2022-10-23 16:44:06 +03:00
Luke Street
608f103163
Rename kEnvPassThru -> kEnvPassthru
2022-10-16 23:01:00 -04:00
Luke Street
cd88e8eedd
CDecal progress
2022-10-16 22:33:08 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Phillip Stephens
4b24bba57e
Initial pass at CDecal classes
2022-10-04 12:58:17 -07:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Phillip Stephens
ea51b901e8
Link CTimeProvider.cpp
2022-09-13 22:53:26 -07:00
Luke Street
78022784ef
More CCubeMaterial
2022-09-05 00:01:22 -04:00
Luke Street
bcfefcc34a
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00
Luke Street
1107bdaa26
Move back to 1.3.2 compiler
2022-08-09 19:07:49 -04:00
Luke Street
848752477e
Reorganize includes to match asm
2022-07-18 18:42:58 -04:00