Luke Street 02ca9b7893 | ||
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.github/workflows | ||
.vscode | ||
assets | ||
buildstrings | ||
config | ||
extern | ||
include | ||
libc | ||
orig | ||
sha1 | ||
src | ||
tools | ||
.clang-format | ||
.gitattributes | ||
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CONTRIBUTING.md | ||
README.md | ||
configure.py |
README.md
Metroid Prime
A work-in-progress decompilation of Metroid Prime.
This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.
The following game versions are supported:
GM8E01_00
(USA v1.088)
If you'd like to contribute, see CONTRIBUTING.md.
Dependencies
Windows
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to
%PATH%
.- Also available from the Windows Store.
- Download ninja and add it to
%PATH%
.- Quick install via pip:
pip install ninja
- Quick install via pip:
macOS
-
Install ninja:
brew install ninja
-
Install wine-crossover:
brew install --cask --no-quarantine gcenx/wine/wine-crossover
After OS upgrades, if macOS complains about Wine Crossover.app
being unverified, you can unquarantine it using:
sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'
Linux
- Install ninja.
- For non-x86(_64) platforms: Install wine from your package manager.
- For x86(_64), wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
Building
-
Clone the repository:
git clone https://github.com/PrimeDecomp/prime.git
-
Update and Initialize submodules:
git submodule update --init --recursive
-
Using Dolphin Emulator, extract your game to
orig/GM8E01_00
(or the appropriate version).
- To save space, the only necessary files are the following. Any others can be deleted.
sys/main.dol
files/NESemuP.rel
- To save space, the only necessary files are the following. Any others can be deleted.
-
Configure:
python configure.py
To use a version other than
GM8E01_00
(USA), specify--version GM8E01_01
or similar. -
Build:
ninja
Diffing
Once the initial build succeeds, an objdiff.json
should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory
. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py
, splits.txt
or symbols.txt
.