mirror of https://github.com/PrimeDecomp/prime.git
1073 lines
33 KiB
C
1073 lines
33 KiB
C
#ifndef _MUSYX_MUSYX_PRIV
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#define _MUSYX_MUSYX_PRIV
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#include "musyx/musyx.h"
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#include "musyx/assert.h"
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#include "musyx/hardware.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct SYNTH_VOICELIST {
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// total size: 0x4
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u8 prev; // offset 0x0, size 0x1
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u8 next; // offset 0x1, size 0x1
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u16 user; // offset 0x2, size 0x2
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} SYNTH_VOICELIST;
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extern SYNTH_VOICELIST voicePrioSortVoices[64];
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extern u8 voicePrioSortVoicesRoot[256];
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extern SYNTH_VOICELIST voicePrioSortVoices[64];
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typedef struct SYNTH_ROOTLIST {
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// total size: 0x4
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u16 next; // offset 0x0, size 0x2
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u16 prev; // offset 0x2, size 0x2
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} SYNTH_ROOTLIST;
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extern SYNTH_ROOTLIST voicePrioSortRootList[256];
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typedef struct synthInfo {
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u32 mixFrq;
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u32 numSamples;
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SND_PLAYBACKINFO pbInfo;
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u8 voiceNum;
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u8 maxMusic;
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u8 maxSFX;
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u8 studioNum;
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} SynthInfo;
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typedef struct ADSR_VARS {
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u8 mode;
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u8 state;
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u32 cnt;
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s32 currentVolume;
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s32 currentIndex;
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s32 currentDelta;
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union data {
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struct _dls {
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u32 aTime;
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u32 dTime;
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u16 sLevel;
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u32 rTime;
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u16 cutOff;
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u8 aMode;
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} dls;
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struct _linear {
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u32 aTime;
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u32 dTime;
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u16 sLevel;
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u32 rTime;
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} linear;
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} data;
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} ADSR_VARS;
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typedef struct _PBMIX {
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// total size: 0x24
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u16 vL; // offset 0x0, size 0x2
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u16 vDeltaL; // offset 0x2, size 0x2
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u16 vR; // offset 0x4, size 0x2
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u16 vDeltaR; // offset 0x6, size 0x2
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u16 vAuxAL; // offset 0x8, size 0x2
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u16 vDeltaAuxAL; // offset 0xA, size 0x2
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u16 vAuxAR; // offset 0xC, size 0x2
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u16 vDeltaAuxAR; // offset 0xE, size 0x2
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u16 vAuxBL; // offset 0x10, size 0x2
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u16 vDeltaAuxBL; // offset 0x12, size 0x2
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u16 vAuxBR; // offset 0x14, size 0x2
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u16 vDeltaAuxBR; // offset 0x16, size 0x2
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u16 vAuxBS; // offset 0x18, size 0x2
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u16 vDeltaAuxBS; // offset 0x1A, size 0x2
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u16 vS; // offset 0x1C, size 0x2
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u16 vDeltaS; // offset 0x1E, size 0x2
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u16 vAuxAS; // offset 0x20, size 0x2
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u16 vDeltaAuxAS; // offset 0x22, size 0x2
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} _PBMIX;
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typedef struct _PBITD {
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// total size: 0xE
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u16 flag; // offset 0x0, size 0x2
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u16 bufferHi; // offset 0x2, size 0x2
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u16 bufferLo; // offset 0x4, size 0x2
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u16 shiftL; // offset 0x6, size 0x2
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u16 shiftR; // offset 0x8, size 0x2
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u16 targetShiftL; // offset 0xA, size 0x2
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u16 targetShiftR; // offset 0xC, size 0x2
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} _PBITD;
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typedef struct _PBUPDATE {
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// total size: 0xE
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u16 updNum[5]; // offset 0x0, size 0xA
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u16 dataHi; // offset 0xA, size 0x2
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u16 dataLo; // offset 0xC, size 0x2
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} _PBUPDATE;
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typedef struct _PBDPOP {
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// total size: 0x12
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u16 aL; // offset 0x0, size 0x2
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u16 aAuxAL; // offset 0x2, size 0x2
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u16 aAuxBL; // offset 0x4, size 0x2
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u16 aR; // offset 0x6, size 0x2
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u16 aAuxAR; // offset 0x8, size 0x2
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u16 aAuxBR; // offset 0xA, size 0x2
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u16 aS; // offset 0xC, size 0x2
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u16 aAuxAS; // offset 0xE, size 0x2
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u16 aAuxBS; // offset 0x10, size 0x2
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} _PBDPOP;
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typedef struct _PBVE {
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// total size: 0x4
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u16 currentVolume; // offset 0x0, size 0x2
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u16 currentDelta; // offset 0x2, size 0x2
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} _PBVE;
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typedef struct _PBFIR {
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// total size: 0x6
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u16 numCoefs; // offset 0x0, size 0x2
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u16 coefsHi; // offset 0x2, size 0x2
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u16 coefsLo; // offset 0x4, size 0x2
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} _PBFIR;
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typedef struct _PBADDR {
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// total size: 0x10
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u16 loopFlag; // offset 0x0, size 0x2
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u16 format; // offset 0x2, size 0x2
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u16 loopAddressHi; // offset 0x4, size 0x2
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u16 loopAddressLo; // offset 0x6, size 0x2
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u16 endAddressHi; // offset 0x8, size 0x2
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u16 endAddressLo; // offset 0xA, size 0x2
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u16 currentAddressHi; // offset 0xC, size 0x2
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u16 currentAddressLo; // offset 0xE, size 0x2
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} _PBADDR;
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typedef struct _PBADPCM {
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// total size: 0x28
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u16 a[8][2]; // offset 0x0, size 0x20
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u16 gain; // offset 0x20, size 0x2
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u16 pred_scale; // offset 0x22, size 0x2
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u16 yn1; // offset 0x24, size 0x2
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u16 yn2; // offset 0x26, size 0x2
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} _PBADPCM;
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typedef struct _PBSRC {
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// total size: 0xE
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u16 ratioHi; // offset 0x0, size 0x2
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u16 ratioLo; // offset 0x2, size 0x2
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u16 currentAddressFrac; // offset 0x4, size 0x2
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u16 last_samples[4]; // offset 0x6, size 0x8
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} _PBSRC;
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typedef struct _PBADPCMLOOP {
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// total size: 0x6
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u16 loop_pred_scale; // offset 0x0, size 0x2
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u16 loop_yn1; // offset 0x2, size 0x2
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u16 loop_yn2; // offset 0x4, size 0x2
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} _PBADPCMLOOP;
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typedef struct _PB {
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// total size: 0xBC
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u16 nextHi; // offset 0x0, size 0x2
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u16 nextLo; // offset 0x2, size 0x2
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u16 currHi; // offset 0x4, size 0x2
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u16 currLo; // offset 0x6, size 0x2
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u16 srcSelect; // offset 0x8, size 0x2
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u16 coefSelect; // offset 0xA, size 0x2
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u16 mixerCtrl; // offset 0xC, size 0x2
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u16 state; // offset 0xE, size 0x2
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u16 loopType; // offset 0x10, size 0x2
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_PBMIX mix; // offset 0x12, size 0x24
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_PBITD itd; // offset 0x36, size 0xE
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_PBUPDATE update; // offset 0x44, size 0xE
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_PBDPOP dpop; // offset 0x52, size 0x12
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_PBVE ve; // offset 0x64, size 0x4
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_PBFIR fir; // offset 0x68, size 0x6
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_PBADDR addr; // offset 0x6E, size 0x10
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_PBADPCM adpcm; // offset 0x7E, size 0x28
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_PBSRC src; // offset 0xA6, size 0xE
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_PBADPCMLOOP adpcmLoop; // offset 0xB4, size 0x6
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u16 streamLoopCnt; // offset 0xBA, size 0x2
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} _PB;
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typedef struct SAMPLE_INFO {
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// total size: 0x20
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u32 info; // offset 0x0, size 0x4
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void* addr; // offset 0x4, size 0x4
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void* extraData; // offset 0x8, size 0x4
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u32 offset; // offset 0xC, size 0x4
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u32 length; // offset 0x10, size 0x4
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u32 loop; // offset 0x14, size 0x4
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u32 loopLength; // offset 0x18, size 0x4
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u8 compType; // offset 0x1C, size 0x1
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} SAMPLE_INFO;
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typedef struct GROUP_DATA {
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// total size: 0x28
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u32 nextOff; // offset 0x0, size 0x4
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u16 id; // offset 0x4, size 0x2
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u16 type; // offset 0x6, size 0x2
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u32 macroOff; // offset 0x8, size 0x4
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u32 sampleOff; // offset 0xC, size 0x4
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u32 curveOff; // offset 0x10, size 0x4
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u32 keymapOff; // offset 0x14, size 0x4
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u32 layerOff; // offset 0x18, size 0x4
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union {
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struct fx {
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// total size: 0x4
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u32 tableOff; // offset 0x0, size 0x4
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} fx;
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struct song {
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// total size: 0xC
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u32 normpageOff; // offset 0x0, size 0x4
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u32 drumpageOff; // offset 0x4, size 0x4
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u32 midiSetupOff; // offset 0x8, size 0x4
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} song;
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} data; // offset 0x1C, size 0xC
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} GROUP_DATA;
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typedef struct SAMPLE_HEADER {
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// total size: 0x10
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u32 info; // offset 0x0, size 0x4
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u32 length; // offset 0x4, size 0x4
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u32 loopOffset; // offset 0x8, size 0x4
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u32 loopLength; // offset 0xC, size 0x4
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} SAMPLE_HEADER;
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typedef struct SDIR_DATA {
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// total size: 0x20
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u16 id; // offset 0x0, size 0x2
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u16 ref_cnt; // offset 0x2, size 0x2
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u32 offset; // offset 0x4, size 0x4
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void* addr; // offset 0x8, size 0x4
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SAMPLE_HEADER header; // offset 0xC, size 0x10
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u32 extraData; // offset 0x1C, size 0x4
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} SDIR_DATA;
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typedef struct SDIR_TAB {
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// total size: 0xC
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SDIR_DATA* data; // offset 0x0, size 0x4
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void* base; // offset 0x4, size 0x4
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u16 numSmp; // offset 0x8, size 0x2
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u16 res; // offset 0xA, size 0x2
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} SDIR_TAB;
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typedef struct DATA_TAB {
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// total size: 0x8
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void* data; // offset 0x0, size 0x4
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u16 id; // offset 0x4, size 0x2
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u16 refCount; // offset 0x6, size 0x2
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} DATA_TAB;
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typedef struct LAYER_TAB {
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// total size: 0xC
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void* data; // offset 0x0, size 0x4
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u16 id; // offset 0x4, size 0x2
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u16 num; // offset 0x6, size 0x2
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u16 refCount; // offset 0x8, size 0x2
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u16 reserved; // offset 0xA, size 0x2
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} LAYER_TAB;
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typedef struct MAC_MAINTAB {
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// total size: 0x4
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u16 num; // offset 0x0, size 0x2
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u16 subTabIndex; // offset 0x2, size 0x2
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} MAC_MAINTAB;
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typedef struct MAC_SUBTAB {
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// total size: 0x8
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void* data; // offset 0x0, size 0x4
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u16 id; // offset 0x4, size 0x2
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u16 refCount; // offset 0x6, size 0x2
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} MAC_SUBTAB;
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typedef struct GSTACK {
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// total size: 0xC
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GROUP_DATA* gAddr; // offset 0x0, size 0x4
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SDIR_DATA* sdirAddr; // offset 0x4, size 0x4
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void* prjAddr; // offset 0x8, size 0x4
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} GSTACK;
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typedef struct VSampleInfo {
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// total size: 0xC
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void* loopBufferAddr; // offset 0x0, size 0x4
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u32 loopBufferLength; // offset 0x4, size 0x4
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u8 inLoopBuffer; // offset 0x8, size 0x1
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} VSampleInfo;
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typedef struct DSPvoice {
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_PB* pb;
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void* patchData;
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void* itdBuffer;
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struct DSPvoice* next;
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struct DSPvoice* prev;
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struct DSPvoice* nextAlien;
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u32 mesgCallBackUserValue;
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u32 prio;
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u32 currentAddr;
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u32 changed[5];
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u32 pitch[5];
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u16 volL;
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u16 volR;
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u16 volS;
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u16 volLa;
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u16 volRa;
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u16 volSa;
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u16 volLb;
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u16 volRb;
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u16 volSb;
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u16 lastVolL;
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u16 lastVolR;
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u16 lastVolS;
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u16 lastVolLa;
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u16 lastVolRa;
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u16 lastVolSa;
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u16 lastVolLb;
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u16 lastVolRb;
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u16 lastVolSb;
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u16 smp_id;
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SAMPLE_INFO smp_info;
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VSampleInfo vSampleInfo;
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u8 streamLoopPS;
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ADSR_VARS adsr;
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u16 srcTypeSelect;
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u16 srcCoefSelect;
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u16 itdShiftL;
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u16 itdShiftR;
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u8 singleOffset;
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struct {
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u32 posHi;
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u32 posLo;
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u32 pitch;
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} playInfo;
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struct {
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u8 pitch;
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u8 vol;
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u8 volA;
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u8 volB;
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} lastUpdate;
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u32 virtualSampleID;
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u8 state;
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u8 postBreak;
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u8 startupBreak;
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u8 studio;
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u32 flags;
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} DSPvoice;
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typedef struct VID_LIST {
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struct VID_LIST* next;
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struct VID_LIST* prev;
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u32 vid;
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u32 root;
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} VID_LIST;
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typedef enum {
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MAC_STATE_RUNNABLE = 0,
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MAC_STATE_YIELDED,
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MAC_STATE_STOPPED,
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} MAC_STATE;
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typedef struct MSTEP {
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u32 para[2];
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} MSTEP;
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typedef struct CALLSTACK {
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MSTEP* addr;
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MSTEP* curAddr;
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} CALLSTACK;
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typedef struct SYNTH_QUEUE {
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struct SYNTH_QUEUE* next;
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struct SYNTH_QUEUE* prev;
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u8 voice;
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u8 jobTabIndex;
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} SYNTH_QUEUE;
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typedef enum {
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SYNTH_JOBTYPE_LOW = 0,
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SYNTH_JOBTYPE_ZERO = 1,
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SYNTH_JOBTYPE_EVENT = 2,
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} SYNTH_JOBTYPE;
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typedef struct {
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// total size: 0xC
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SYNTH_QUEUE* lowPrecision; // offset 0x0, size 0x4
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SYNTH_QUEUE* event; // offset 0x4, size 0x4
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SYNTH_QUEUE* zeroOffset; // offset 0x8, size 0x4
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} SYNTH_JOBTAB;
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typedef struct SYNTH_LFO {
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u32 time;
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u32 period;
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s16 value;
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s16 lastValue;
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} SYNTH_LFO;
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typedef struct SYNTHMasterFader {
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// total size: 0x30
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f32 volume; // offset 0x0, size 0x4
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f32 target; // offset 0x4, size 0x4
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f32 start; // offset 0x8, size 0x4
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f32 time; // offset 0xC, size 0x4
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f32 deltaTime; // offset 0x10, size 0x4
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f32 pauseVol; // offset 0x14, size 0x4
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f32 pauseTarget; // offset 0x18, size 0x4
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f32 pauseStart; // offset 0x1C, size 0x4
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f32 pauseTime; // offset 0x20, size 0x4
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f32 pauseDeltaTime; // offset 0x24, size 0x4
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u32 seqId; // offset 0x28, size 0x4
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u8 seqMode; // offset 0x2C, size 0x1
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u8 type; // offset 0x2D, size 0x1
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} SYNTHMasterFader;
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typedef struct CTRL_SOURCE {
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u8 midiCtrl;
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u8 combine;
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s32 scale;
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} CTRL_SOURCE;
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typedef struct CTRL_DEST {
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CTRL_SOURCE source[4];
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u16 oldValue;
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u8 numSource;
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} CTRL_DEST;
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typedef struct SND_VIRTUALSAMPLE_INFO {
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// total size: 0x14
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u16 smpID; // offset 0x0, size 0x2
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u16 instID; // offset 0x2, size 0x2
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union vsData {
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struct vsUpdate {
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// total size: 0x10
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u32 off1; // offset 0x0, size 0x4
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u32 len1; // offset 0x4, size 0x4
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u32 off2; // offset 0x8, size 0x4
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u32 len2; // offset 0xC, size 0x4
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} update;
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} data;
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} SND_VIRTUALSAMPLE_INFO;
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typedef struct VS_BUFFER {
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// total size: 0x24
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u8 state; // offset 0x0, size 0x1
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u8 hwId; // offset 0x1, size 0x1
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u8 smpType; // offset 0x2, size 0x1
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u8 voice; // offset 0x3, size 0x1
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u32 last; // offset 0x4, size 0x4
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u32 finalGoodSamples; // offset 0x8, size 0x4
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u32 finalLast; // offset 0xC, size 0x4
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SND_VIRTUALSAMPLE_INFO info; // offset 0x10, size 0x14
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} VS_BUFFER;
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typedef struct _VS {
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// total size: 0x950
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u8 numBuffers; // offset 0x0, size 0x1
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u32 bufferLength; // offset 0x4, size 0x4
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VS_BUFFER streamBuffer[64]; // offset 0x8, size 0x900
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u8 voices[64]; // offset 0x908, size 0x40
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u16 nextInstID; // offset 0x948, size 0x2
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u32 (*callback)(u8,
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SND_VIRTUALSAMPLE_INFO*); // offset 0x94C, size 0x4
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} VS;
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extern VS vs;
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#pragma push
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#pragma pack(4)
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typedef struct SYNTH_VOICE {
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SYNTH_QUEUE lowPrecisionJob;
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SYNTH_QUEUE zeroOffsetJob; // offset 0xC, size 0xC
|
|
SYNTH_QUEUE eventJob; // offset 0x18, size 0xC
|
|
u64 lastLowCallTime;
|
|
u64 lastZeroCallTime;
|
|
MSTEP* addr;
|
|
MSTEP* curAddr;
|
|
struct SYNTH_VOICE* nextMacActive;
|
|
struct SYNTH_VOICE* prevMacActive;
|
|
struct SYNTH_VOICE* nextTimeQueueMacro;
|
|
struct SYNTH_VOICE* prevTimeQueueMacro;
|
|
MAC_STATE macState;
|
|
MSTEP* trapEventAddr[3];
|
|
MSTEP* trapEventCurAddr[3];
|
|
u8 trapEventAny;
|
|
CALLSTACK callStack[4];
|
|
u8 callStackEntryNum;
|
|
u8 callStackIndex;
|
|
u64 macStartTime;
|
|
u64 wait;
|
|
u64 waitTime;
|
|
u8 timeUsedByInput;
|
|
u16 loop;
|
|
s32 local_vars[16];
|
|
u32 child;
|
|
u32 parent;
|
|
u32 id;
|
|
VID_LIST* vidList;
|
|
VID_LIST* vidMasterList;
|
|
u16 allocId;
|
|
u16 macroId;
|
|
u8 keyGroup;
|
|
u32 lastVID;
|
|
u8 prio;
|
|
u16 ageSpeed;
|
|
u32 age;
|
|
u64 cFlags;
|
|
u8 block;
|
|
u8 fxFlag;
|
|
u8 vGroup;
|
|
u8 studio;
|
|
u8 track;
|
|
u8 midi;
|
|
u8 midiSet;
|
|
u8 section;
|
|
u32 sInfo;
|
|
u32 playFrq;
|
|
u16 curNote;
|
|
s8 curDetune;
|
|
u8 orgNote;
|
|
u8 lastNote;
|
|
u8 portType;
|
|
u16 portLastCtrlState;
|
|
u32 portDuration;
|
|
u32 portCurPitch;
|
|
u32 portTime; // offset 0x13C, size 0x4
|
|
u8 vibKeyRange; // offset 0x140, size 0x1
|
|
u8 vibCentRange; // offset 0x141, size 0x1
|
|
u32 vibPeriod; // offset 0x144, size 0x4
|
|
u32 vibCurTime; // offset 0x148, size 0x4
|
|
s32 vibCurOffset; // offset 0x14C, size 0x4
|
|
s16 vibModAddScale; // offset 0x150, size 0x2
|
|
u32 volume; // offset 0x154, size 0x4
|
|
u32 orgVolume; // offset 0x158, size 0x4
|
|
f32 lastVolFaderScale; // offset 0x15C, size 0x4
|
|
u32 lastPan; // offset 0x160, size 0x4
|
|
u32 lastSPan; // offset 0x164, size 0x4
|
|
f32 treCurScale; // offset 0x168, size 0x4
|
|
u16 treScale; // offset 0x16C, size 0x2
|
|
u16 treModAddScale; // offset 0x16E, size 0x2
|
|
u32 panning[2]; // offset 0x170, size 0x8
|
|
s32 panDelta[2]; // offset 0x178, size 0x8
|
|
u32 panTarget[2]; // offset 0x180, size 0x8
|
|
u32 panTime[2]; // offset 0x188, size 0x8
|
|
u8 revVolScale; // offset 0x190, size 0x1
|
|
u8 revVolOffset; // offset 0x191, size 0x1
|
|
u8 volTable; // offset 0x192, size 0x1
|
|
u8 itdMode; // offset 0x193, size 0x1
|
|
s32 envDelta; // offset 0x194, size 0x4
|
|
u32 envTarget; // offset 0x198, size 0x4
|
|
u32 envCurrent; // offset 0x19C, size 0x4
|
|
u32 sweepOff[2]; // offset 0x1A0, size 0x8
|
|
s32 sweepAdd[2]; // offset 0x1A8, size 0x8
|
|
s32 sweepCnt[2]; // offset 0x1B0, size 0x8
|
|
u8 sweepNum[2]; // offset 0x1B8, size 0x2
|
|
SYNTH_LFO lfo[2]; // offset 0x1BC, size 0x18
|
|
u8 lfoUsedByInput[2]; // offset 0x1D4, size 0x2
|
|
u8 pbLowerKeyRange; // offset 0x1D6, size 0x1
|
|
u8 pbUpperKeyRange; // offset 0x1D7, size 0x1
|
|
u16 pbLast; // offset 0x1D8, size 0x2
|
|
ADSR_VARS pitchADSR; // offset 0x1DC, size 0x28
|
|
s16 pitchADSRRange; // offset 0x204, size 0x2
|
|
u16 curPitch; // offset 0x206, size 0x2
|
|
struct setup {
|
|
u8 vol; // offset 0x0, size 0x1
|
|
u8 pan; // offset 0x1, size 0x1
|
|
u8 midi; // offset 0x2, size 0x1
|
|
u8 midiSet; // offset 0x3, size 0x1
|
|
u8 section; // offset 0x4, size 0x1
|
|
u8 track; // offset 0x5, size 0x1
|
|
u8 vGroup; // offset 0x6, size 0x1
|
|
u8 studio; // offset 0x7, size 0x1
|
|
u8 itdMode; // offset 0x8, size 0x1
|
|
} setup; // offset 0x208, size 0x9
|
|
u32 midiDirtyFlags; // offset 0x214, size 0x4
|
|
CTRL_DEST inpVolume; // offset 0x218, size 0x24
|
|
CTRL_DEST inpPanning; // offset 0x23C, size 0x24
|
|
CTRL_DEST inpSurroundPanning; // offset 0x260, size 0x24
|
|
CTRL_DEST inpPitchBend; // offset 0x284, size 0x24
|
|
CTRL_DEST inpDoppler; // offset 0x2A8, size 0x24
|
|
CTRL_DEST inpModulation; // offset 0x2CC, size 0x24
|
|
CTRL_DEST inpPedal; // offset 0x2F0, size 0x24
|
|
CTRL_DEST inpPortamento; // offset 0x314, size 0x24
|
|
CTRL_DEST inpPreAuxA; // offset 0x338, size 0x24
|
|
CTRL_DEST inpReverb; // offset 0x35C, size 0x24
|
|
CTRL_DEST inpPreAuxB; // offset 0x380, size 0x24
|
|
CTRL_DEST inpPostAuxB; // offset 0x3A4, size 0x24
|
|
CTRL_DEST inpTremolo; // offset 0x3C8, size 0x24
|
|
u8 mesgNum; // offset 0x3EC, size 0x1
|
|
u8 mesgRead; // offset 0x3ED, size 0x1
|
|
u8 mesgWrite; // offset 0x3EE, size 0x1
|
|
s32 mesgQueue[4]; // offset 0x3F0, size 0x10
|
|
u16 curOutputVolume; // offset 0x400, size 0x2
|
|
} SYNTH_VOICE;
|
|
|
|
typedef struct synthITDInfo {
|
|
// total size: 0x2
|
|
u8 music; // offset 0x0, size 0x1
|
|
u8 sfx; // offset 0x1, size 0x1
|
|
} synthITDInfo;
|
|
|
|
#pragma pop
|
|
|
|
typedef struct LAYER {
|
|
// total size: 0xC
|
|
u16 id; // offset 0x0, size 0x2
|
|
u8 keyLow; // offset 0x2, size 0x1
|
|
u8 keyHigh; // offset 0x3, size 0x1
|
|
s8 transpose; // offset 0x4, size 0x1
|
|
u8 volume; // offset 0x5, size 0x1
|
|
s16 prioOffset; // offset 0x6, size 0x2
|
|
u8 panning; // offset 0x8, size 0x1
|
|
u8 reserved[3]; // offset 0x9, size 0x3
|
|
} LAYER;
|
|
|
|
typedef struct KEYMAP {
|
|
// total size: 0x8
|
|
u16 id; // offset 0x0, size 0x2
|
|
s8 transpose; // offset 0x2, size 0x1
|
|
u8 panning; // offset 0x3, size 0x1
|
|
s16 prioOffset; // offset 0x4, size 0x2
|
|
u8 reserved[2]; // offset 0x6, size 0x2
|
|
} KEYMAP;
|
|
|
|
typedef struct MEM_DATA {
|
|
// total size: 0x408
|
|
u32 nextOff; // offset 0x0, size 0x4
|
|
u16 id; // offset 0x4, size 0x2
|
|
u16 reserved; // offset 0x6, size 0x2
|
|
union {
|
|
struct {
|
|
// total size: 0x10
|
|
u32 num; // offset 0x0, size 0x4
|
|
LAYER entry[1]; // offset 0x4, size 0xC
|
|
} layer;
|
|
KEYMAP map[128];
|
|
u8 tab[1];
|
|
MSTEP cmd[1][2];
|
|
} data; // offset 0x8, size 0x400
|
|
} MEM_DATA;
|
|
|
|
typedef struct POOL_DATA {
|
|
// total size: 0x10
|
|
u32 macroOff; // offset 0x0, size 0x4
|
|
u32 curveOff; // offset 0x4, size 0x4
|
|
u32 keymapOff; // offset 0x8, size 0x4
|
|
u32 layerOff; // offset 0xC, size 0x4
|
|
} POOL_DATA;
|
|
|
|
typedef struct SAL_VOLINFO {
|
|
// total size: 0x24
|
|
f32 volL; // offset 0x0, size 0x4
|
|
f32 volR; // offset 0x4, size 0x4
|
|
f32 volS; // offset 0x8, size 0x4
|
|
f32 volAuxAL; // offset 0xC, size 0x4
|
|
f32 volAuxAR; // offset 0x10, size 0x4
|
|
f32 volAuxAS; // offset 0x14, size 0x4
|
|
f32 volAuxBL; // offset 0x18, size 0x4
|
|
f32 volAuxBR; // offset 0x1C, size 0x4
|
|
f32 volAuxBS; // offset 0x20, size 0x4
|
|
} SAL_VOLINFO;
|
|
|
|
typedef struct SAL_PANINFO {
|
|
// total size: 0x30
|
|
u32 pan_i; // offset 0x0, size 0x4
|
|
u32 pan_im; // offset 0x4, size 0x4
|
|
u32 span_i; // offset 0x8, size 0x4
|
|
u32 span_im; // offset 0xC, size 0x4
|
|
u32 rpan_i; // offset 0x10, size 0x4
|
|
u32 rpan_im; // offset 0x14, size 0x4
|
|
f32 pan_f; // offset 0x18, size 0x4
|
|
f32 pan_fm; // offset 0x1C, size 0x4
|
|
f32 span_f; // offset 0x20, size 0x4
|
|
f32 span_fm; // offset 0x24, size 0x4
|
|
f32 rpan_f; // offset 0x28, size 0x4
|
|
f32 rpan_fm; // offset 0x2C, size 0x4
|
|
} SAL_PANINFO;
|
|
|
|
typedef struct _SPB {
|
|
// total size: 0x36
|
|
u16 dpopLHi; // offset 0x0, size 0x2
|
|
u16 dpopLLo; // offset 0x2, size 0x2
|
|
u16 dpopLDelta; // offset 0x4, size 0x2
|
|
u16 dpopRHi; // offset 0x6, size 0x2
|
|
u16 dpopRLo; // offset 0x8, size 0x2
|
|
u16 dpopRDelta; // offset 0xA, size 0x2
|
|
u16 dpopSHi; // offset 0xC, size 0x2
|
|
u16 dpopSLo; // offset 0xE, size 0x2
|
|
u16 dpopSDelta; // offset 0x10, size 0x2
|
|
u16 dpopALHi; // offset 0x12, size 0x2
|
|
u16 dpopALLo; // offset 0x14, size 0x2
|
|
u16 dpopALDelta; // offset 0x16, size 0x2
|
|
u16 dpopARHi; // offset 0x18, size 0x2
|
|
u16 dpopARLo; // offset 0x1A, size 0x2
|
|
u16 dpopARDelta; // offset 0x1C, size 0x2
|
|
u16 dpopASHi; // offset 0x1E, size 0x2
|
|
u16 dpopASLo; // offset 0x20, size 0x2
|
|
u16 dpopASDelta; // offset 0x22, size 0x2
|
|
u16 dpopBLHi; // offset 0x24, size 0x2
|
|
u16 dpopBLLo; // offset 0x26, size 0x2
|
|
u16 dpopBLDelta; // offset 0x28, size 0x2
|
|
u16 dpopBRHi; // offset 0x2A, size 0x2
|
|
u16 dpopBRLo; // offset 0x2C, size 0x2
|
|
u16 dpopBRDelta; // offset 0x2E, size 0x2
|
|
u16 dpopBSHi; // offset 0x30, size 0x2
|
|
u16 dpopBSLo; // offset 0x32, size 0x2
|
|
u16 dpopBSDelta; // offset 0x34, size 0x2
|
|
} _SPB;
|
|
|
|
typedef struct DSPhostDPop {
|
|
// total size: 0x24
|
|
s32 l; // offset 0x0, size 0x4
|
|
s32 r; // offset 0x4, size 0x4
|
|
s32 s; // offset 0x8, size 0x4
|
|
s32 lA; // offset 0xC, size 0x4
|
|
s32 rA; // offset 0x10, size 0x4
|
|
s32 sA; // offset 0x14, size 0x4
|
|
s32 lB; // offset 0x18, size 0x4
|
|
s32 rB; // offset 0x1C, size 0x4
|
|
s32 sB; // offset 0x20, size 0x4
|
|
} DSPhostDPop;
|
|
|
|
typedef struct DSPinput {
|
|
// total size: 0xC
|
|
u8 studio; // offset 0x0, size 0x1
|
|
u16 vol; // offset 0x2, size 0x2
|
|
u16 volA; // offset 0x4, size 0x2
|
|
u16 volB; // offset 0x6, size 0x2
|
|
SND_STUDIO_INPUT* desc; // offset 0x8, size 0x4
|
|
} DSPinput;
|
|
|
|
typedef struct DSPstudioinfo {
|
|
// total size: 0xBC
|
|
_SPB* spb; // offset 0x0, size 0x4
|
|
DSPhostDPop hostDPopSum; // offset 0x4, size 0x24
|
|
s32* main[2]; // offset 0x28, size 0x8
|
|
s32* auxA[3]; // offset 0x30, size 0xC
|
|
s32* auxB[3]; // offset 0x3C, size 0xC
|
|
DSPvoice* voiceRoot; // offset 0x48, size 0x4
|
|
DSPvoice* alienVoiceRoot; // offset 0x4C, size 0x4
|
|
u8 state; // offset 0x50, size 0x1
|
|
u8 isMaster; // offset 0x51, size 0x1
|
|
u8 numInputs; // offset 0x52, size 0x1
|
|
SND_STUDIO_TYPE type; // offset 0x54, size 0x4
|
|
DSPinput in[7]; // offset 0x58, size 0x54
|
|
SND_AUX_CALLBACK auxAHandler; // offset 0xAC, size 0x4
|
|
SND_AUX_CALLBACK auxBHandler; // offset 0xB0, size 0x4
|
|
void* auxAUser; // offset 0xB4, size 0x4
|
|
void* auxBUser; // offset 0xB8, size 0x4
|
|
} DSPstudioinfo;
|
|
|
|
extern DSPstudioinfo dspStudio[8];
|
|
|
|
extern SYNTH_VOICE* synthVoice;
|
|
|
|
extern DSPvoice* dspVoice;
|
|
typedef s32 (*SND_COMPARE)(void*, void*);
|
|
|
|
typedef struct CHANNEL_DEFAULTS {
|
|
// total size: 0x1
|
|
u8 pbRange; // offset 0x0, size 0x1
|
|
} CHANNEL_DEFAULTS;
|
|
|
|
typedef struct FX_TAB {
|
|
// total size: 0xA
|
|
u16 id; // offset 0x0, size 0x2
|
|
u16 macro; // offset 0x2, size 0x2
|
|
u8 maxVoices; // offset 0x4, size 0x1
|
|
u8 priority; // offset 0x5, size 0x1
|
|
u8 volume; // offset 0x6, size 0x1
|
|
u8 panning; // offset 0x7, size 0x1
|
|
u8 key; // offset 0x8, size 0x1
|
|
u8 vGroup; // offset 0x9, size 0x1
|
|
} FX_TAB;
|
|
|
|
typedef struct FX_DATA {
|
|
// total size: 0xE
|
|
u16 num; // offset 0x0, size 0x2
|
|
u16 reserverd; // offset 0x2, size 0x2
|
|
FX_TAB fx[1]; // offset 0x4, size 0xA
|
|
} FX_DATA;
|
|
|
|
typedef struct FX_GROUP {
|
|
// total size: 0x8
|
|
u16 gid; // offset 0x0, size 0x2
|
|
u16 fxNum; // offset 0x2, size 0x2
|
|
FX_TAB* fxTab; // offset 0x4, size 0x4
|
|
} FX_GROUP;
|
|
|
|
typedef struct PAGE {
|
|
// total size: 0x6
|
|
u16 macro; // offset 0x0, size 0x2
|
|
u8 prio; // offset 0x2, size 0x1
|
|
u8 maxVoices; // offset 0x3, size 0x1
|
|
u8 index; // offset 0x4, size 0x1
|
|
u8 reserved; // offset 0x5, size 0x1
|
|
} PAGE;
|
|
|
|
typedef struct MIDI_CHANNEL_SETUP {
|
|
// total size: 0x5
|
|
u8 program; // offset 0x0, size 0x1
|
|
u8 volume; // offset 0x1, size 0x1
|
|
u8 panning; // offset 0x2, size 0x1
|
|
u8 reverb; // offset 0x3, size 0x1
|
|
u8 chorus; // offset 0x4, size 0x1
|
|
} MIDI_CHANNEL_SETUP;
|
|
|
|
typedef struct MIDISETUP {
|
|
// total size: 0x54
|
|
u16 songId; // offset 0x0, size 0x2
|
|
u16 reserved; // offset 0x2, size 0x2
|
|
MIDI_CHANNEL_SETUP channel[16]; // offset 0x4, size 0x50
|
|
} MIDISETUP;
|
|
|
|
typedef struct ADSR_INFO {
|
|
// total size: 0x14
|
|
union ai_data {
|
|
struct {
|
|
// total size: 0x14
|
|
s32 atime; // offset 0x0, size 0x4
|
|
s32 dtime; // offset 0x4, size 0x4
|
|
u16 slevel; // offset 0x8, size 0x2
|
|
u16 rtime; // offset 0xA, size 0x2
|
|
s32 ascale; // offset 0xC, size 0x4
|
|
s32 dscale; // offset 0x10, size 0x4
|
|
} dls;
|
|
struct {
|
|
// total size: 0x8
|
|
u16 atime; // offset 0x0, size 0x2
|
|
u16 dtime; // offset 0x2, size 0x2
|
|
u16 slevel; // offset 0x4, size 0x2
|
|
u16 rtime; // offset 0x6, size 0x2
|
|
} linear;
|
|
} data; // offset 0x0, size 0x14
|
|
} ADSR_INFO;
|
|
|
|
void dataInit(u32, u32); /* extern */
|
|
void dataInitStack(); /* extern */
|
|
u32 dataInsertSDir(SDIR_DATA* sdir, void* smp_data);
|
|
u32 dataRemoveSDir(SDIR_DATA* sdir);
|
|
u32 dataInsertMacro(u16 mid, void* macroaddr);
|
|
u32 dataRemoveMacro(u16 mid);
|
|
u32 dataInsertCurve(u16 cid, void* curvedata);
|
|
u32 dataRemoveCurve(u16 sid);
|
|
s32 dataGetSample(u16 sid, SAMPLE_INFO* newsmp);
|
|
void* dataGetCurve(u16 cid);
|
|
u32 dataAddSampleReference(u16 sid);
|
|
u32 dataRemoveSampleReference(u16 sid);
|
|
u32 dataInsertKeymap(u16 cid, void* keymapdata);
|
|
u32 dataRemoveKeymap(u16 sid);
|
|
u32 dataInsertLayer(u16 cid, void* layerdata, u16 size);
|
|
u32 dataRemoveLayer(u16 sid);
|
|
u32 dataInsertFX(u16 gid, FX_TAB* fx, u16 fxNum);
|
|
FX_TAB* dataGetFX(u16 fid);
|
|
s32 hwInit(u32* frq, u16 numVoices, u16 numStudios, u32 flags); /* extern */
|
|
void hwInitSamplePlayback(u32 v, u16 smpID, void* newsmp, u32 set_defadsr, u32 prio,
|
|
u32 callbackUserValue, u32 setSRC, u8 itdMode);
|
|
void hwSetVolume(u32 v, u8 table, f32 vol, u32 pan, u32 span, f32 auxa, f32 auxb);
|
|
void hwSetPitch(u32 v, u16 speed);
|
|
void hwEnableIrq();
|
|
void hwDisableIrq();
|
|
void* hwTransAddr(void* samples);
|
|
|
|
void seqInit(); /* extern */
|
|
u32 seqStartPlay(PAGE* norm, PAGE* drum, MIDISETUP* midiSetup, u32* song, SND_PLAYPARA* para,
|
|
u8 studio, u16 sgid);
|
|
u32 seqGetPrivateId(u32 seqId);
|
|
void streamInit(); /* extern */
|
|
void vsInit(); /* extern */
|
|
void hwExit();
|
|
void dataExit();
|
|
void s3dInit(u32); /* extern */
|
|
void s3dKillEmitterByFXID(FX_TAB* fxTab, u32 num);
|
|
void s3dExit();
|
|
void synthInit(u32, u8); /* extern */
|
|
void synthSetBpm(u32 pbm, u8 set, u8 section);
|
|
void synthFXCloneMidiSetup(SYNTH_VOICE* dest, SYNTH_VOICE* src);
|
|
void synthSetMusicVolumeType(u8 vGroup, u8 type);
|
|
|
|
extern s32 synthGlobalVariable[16];
|
|
extern u16 voicePrioSortRootListRoot;
|
|
extern u8 voiceMusicRunning;
|
|
extern u8 voiceFxRunning;
|
|
extern u8 voiceListInsert;
|
|
extern u8 voiceListRoot;
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void voiceSetPriority(SYNTH_VOICE* svoice, u8 prio);
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u32 voiceIsLastStarted(SYNTH_VOICE* svoice);
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s32 voiceKillSound(u32 voiceid);
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extern u64 synthRealTime;
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u32 synthGetTicksPerSecond(SYNTH_VOICE* svoice);
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void synthKillVoicesByMacroReferences(u16* ref);
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void synthExit();
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u16 sndRand(void);
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s16 sndSin(u16 angle);
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void* sndBSearch(void* key, void* base, s32 num, s32 len, SND_COMPARE cmp);
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void sndConvertMs(u32* time);
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void sndConvertTicks(u32* out, SYNTH_VOICE* svoice);
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u32 sndConvert2Ms(u32 time);
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u32 sndStreamAllocLength(u32 num, u32 flags);
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void sndStreamFree(u32 stid);
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u32 sndStreamActivate(u32 stid);
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void sndStreamDeactivate(u32 stid);
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void hwActivateStudio(u8 studio, u32 isMaster, SND_STUDIO_TYPE type);
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void hwDeactivateStudio(u8);
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void hwSetPriority(u32 v, u32 prio);
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u32 hwIsActive(u32);
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u32 hwGlobalActivity();
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void hwSetAUXProcessingCallbacks(u8 studio, SND_AUX_CALLBACK auxA, void* userA,
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SND_AUX_CALLBACK auxB, void* userB);
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u8 hwInitStream(u32 len);
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s16 varGet(SYNTH_VOICE* svoice, u32 ctrl, u8 index);
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|
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u32 sndGetPitch(u8 key, u32 sInfo);
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extern SND_HOOKS salHooks;
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extern u8 sndActive;
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extern u8 synthIdleWaitActive;
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extern SynthInfo synthInfo;
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typedef s32 (*SND_MESSAGE_CALLBACK)(u32, u32);
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typedef void (*SYNTH_MESSAGE_CALLBACK)(u32, s32);
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typedef void (*SND_SOME_CALLBACK)();
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|
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extern SND_MESSAGE_CALLBACK salMessageCallback;
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extern SYNTH_MESSAGE_CALLBACK synthMessageCallback;
|
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/* Math */
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void salApplyMatrix(const SND_FMATRIX* a, const SND_FVECTOR* b, SND_FVECTOR* out);
|
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f32 salNormalizeVector(SND_FVECTOR* vec);
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void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b);
|
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void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in);
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|
|
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/* hardware */
|
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u32 salInitAi(SND_SOME_CALLBACK, u32, u32*);
|
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u32 salInitDsp(u32);
|
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u32 salInitDspCtrl(u8 numVoices, u8 numStudios, u32 defaultStudioDPL2);
|
|
u32 salStartAi();
|
|
void salInitHRTFBuffer();
|
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void salActivateVoice(DSPvoice* dsp_vptr, u8 studio);
|
|
void salDeactivateVoice(DSPvoice* dsp_vptr);
|
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void salActivateStudio(u8 studio, u32 isMaster, SND_STUDIO_TYPE type);
|
|
void salDeactivateStudio(u8 studio);
|
|
void salActivateVoice(DSPvoice* dsp_vptr, u8 studio);
|
|
void salCalcVolume(u8 voltab_index, SAL_VOLINFO* vi, f32 vol, u32 pan, u32 span, f32 auxa, f32 auxb,
|
|
u32 itd, u32 dpl2);
|
|
void salReconnectVoice(DSPvoice* dsp_vptr, u8 studio);
|
|
void* salMalloc(u32 len);
|
|
void salFree(void* addr);
|
|
|
|
#define SAL_MAX_STUDIONUM 8
|
|
extern u8 salMaxStudioNum;
|
|
extern u8 salNumVoices;
|
|
|
|
/* Stream */
|
|
typedef s32 (*SND_STREAM_UPDATE_CALLBACK)(void* buffer1, u32 len1, void* buffer2, u32 len2,
|
|
void* user);
|
|
typedef struct SNDADPCMinfo {
|
|
// total size: 0x28
|
|
u16 numCoef; // offset 0x0, size 0x2
|
|
u8 initialPS; // offset 0x2, size 0x1
|
|
u8 loopPS; // offset 0x3, size 0x1
|
|
s16 loopY0; // offset 0x4, size 0x2
|
|
s16 loopY1; // offset 0x6, size 0x2
|
|
s16 coefTab[8][2]; // offset 0x8, size 0x20
|
|
} SNDADPCMinfo;
|
|
|
|
typedef struct STREAM_INFO {
|
|
#if MUSY_VERSION >= MUSY_VERSION_CHECK(1, 5, 4)
|
|
u32 nextStreamHandle;
|
|
#endif
|
|
u32 stid;
|
|
u32 flags;
|
|
u8 state;
|
|
u8 type;
|
|
#if MUSY_VERSION >= MUSY_VERSION_CHECK(1, 5, 4)
|
|
u8 hwStreamHandle;
|
|
u8 lastPSFromBuffer;
|
|
#endif
|
|
SND_STREAM_UPDATE_CALLBACK updateFunction;
|
|
s16* buffer;
|
|
u32 size;
|
|
u32 bytes;
|
|
u32 last;
|
|
SNDADPCMinfo adpcmInfo;
|
|
volatile SND_VOICEID voice;
|
|
u32 user;
|
|
u32 frq;
|
|
u8 prio;
|
|
u8 vol;
|
|
u8 pan;
|
|
u8 span;
|
|
u8 auxa;
|
|
u8 auxb;
|
|
|
|
#if MUSY_VERSION >= MUSY_VERSION_CHECK(1, 5, 4)
|
|
u8 orgPan;
|
|
u8 orgSPan;
|
|
#endif
|
|
|
|
u8 studio;
|
|
/* These were moved to near the start of the structure in later versions */
|
|
#if MUSY_VERSION <= MUSY_VERSION_CHECK(1, 5, 3)
|
|
u8 hwStreamHandle;
|
|
u32 nextStreamHandle;
|
|
#endif
|
|
} STREAM_INFO;
|
|
|
|
void streamOutputModeChanged();
|
|
u8 inpTranslateExCtrl(u8 ctrl);
|
|
void inpSetGlobalMIDIDirtyFlag(u8 chan, u8 midiSet, s32 flag);
|
|
void inpAddCtrl(CTRL_DEST* dest, u8 ctrl, s32 scale, u8 comb, u32 isVar);
|
|
void inpSetMidiCtrl(unsigned char ctrl, unsigned char channel, unsigned char set,
|
|
unsigned char value);
|
|
void inpSetMidiCtrl14(unsigned char ctrl, unsigned char channel, unsigned char set, u16 value);
|
|
void inpSetExCtrl(SYNTH_VOICE* svoice, u8 ctrl, s16 v);
|
|
CHANNEL_DEFAULTS* inpGetChannelDefaults(u8 midi, u8 midiSet);
|
|
extern CTRL_DEST inpAuxA[8][4];
|
|
extern CTRL_DEST inpAuxB[8][4];
|
|
void inpSetMidiLastNote(u8 midi, u8 midiSet, u8 key);
|
|
u8 inpGetMidiLastNote(u8 midi, u8 midiSet);
|
|
u16 inpGetExCtrl(SYNTH_VOICE* svoice, u8 ctrl);
|
|
u16 inpGetMidiCtrl(u8 ctrl, u8 channel, u8 set);
|
|
void inpSetMidiLastNote(u8 midi, u8 midiSet, u8 key);
|
|
u16 inpGetModulation(SYNTH_VOICE* svoice);
|
|
void inpResetMidiCtrl(u8 ch, u8 set, u32 coldReset);
|
|
void inpResetChannelDefaults(u8 midi, u8 midiSet);
|
|
/* TODO: Figure out what `unk` is */
|
|
void hwSetSRCType(u32 v, u8 salSRCType);
|
|
void hwSetITDMode(u32 v, u8 mode);
|
|
void hwSetPolyPhaseFilter(u32 v, u8 salCoefSel);
|
|
bool hwAddInput(u8 studio, SND_STUDIO_INPUT* in_desc);
|
|
bool hwRemoveInput(u8 studio, SND_STUDIO_INPUT* in_desc);
|
|
void hwChangeStudio(u32 v, u8 studio);
|
|
void hwDisableHRTF();
|
|
|
|
extern u32 dspHRTFOn;
|
|
|
|
extern u16* dspCmdList;
|
|
extern u16 dspCmdFirstSize;
|
|
|
|
extern u8 dspScale2IndexTab[1024];
|
|
|
|
typedef void* (*ARAMUploadCallback)(u32, u32);
|
|
|
|
u32 aramGetStreamBufferAddress(u8 id, u32* len);
|
|
void aramUploadData(void* mram, u32 aram, u32 len, u32 highPrio, void (*callback)(u32), u32 user);
|
|
void aramFreeStreamBuffer(u8 id);
|
|
void* aramStoreData(void* src, u32 len);
|
|
void aramRemoveData(void* aram, u32 len);
|
|
u8 aramAllocateStreamBuffer(u32 len);
|
|
u32 macStart(u16 macid, u8 priority, u8 maxVoices, u16 allocId, u8 key, u8 vol, u8 panning, u8 midi,
|
|
u8 midiSet, u8 section, u16 step, u16 trackid, u8 new_vid, u8 vGroup, u8 studio,
|
|
u32 itd);
|
|
void macMakeInactive(SYNTH_VOICE* svoice, MAC_STATE);
|
|
|
|
void sndProfUpdateMisc(SND_PROFILE_INFO* info);
|
|
void sndProfResetPMC(SND_PROFILE_DATA* info);
|
|
void sndProfStartPMC(SND_PROFILE_DATA* info);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif // _MUSYX_MUSYX_PRIV
|