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https://github.com/PrimeDecomp/prime.git
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164 lines
5.9 KiB
C++
164 lines
5.9 KiB
C++
#include "MetroidPrime/ScriptObjects/CScriptWorldTeleporter.hpp"
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#include "MetroidPrime/CAnimRes.hpp"
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#include "MetroidPrime/CMain.hpp"
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#include "MetroidPrime/CMainFlow.hpp"
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#include "MetroidPrime/CStateManager.hpp"
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#include "MetroidPrime/CWorld.hpp"
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#include "MetroidPrime/Player/CGameState.hpp"
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#include "MetroidPrime/Player/CWorldTransManager.hpp"
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#include "Kyoto/Audio/CSfxManager.hpp"
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#include "Kyoto/CResFactory.hpp"
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CScriptWorldTeleporter::CScriptWorldTeleporter(TUniqueId uid, const rstl::string& name,
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const CEntityInfo& info, bool active,
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CAssetId worldId, CAssetId areaId)
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: CEntity(uid, info, active, name)
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, x34_worldId(worldId)
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, x38_areaId(areaId)
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, x3c_type(kTT_NoTransition)
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, x40_24_upElevator(false)
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, x40_25_inTransition(false)
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, x40_27_fadeWhite(false)
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, x44_charFadeIn(0.1f)
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, x48_charsPerSecond(8.0f)
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, x4c_showDelay(0.0f)
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, x50_playerAnim(kInvalidAssetId, -1, 0)
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, x5c_playerScale(CVector3f::Zero())
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, x68_platformModel(kInvalidAssetId)
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, x6c_platformScale(CVector3f::Zero())
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, x78_backgroundModel(kInvalidAssetId)
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, x7c_backgroundScale(CVector3f::Zero())
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, x88_soundId(CSfxManager::kInternalInvalidSfxId)
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, x8a_volume(0)
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, x8b_panning(0)
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{}
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CScriptWorldTeleporter::CScriptWorldTeleporter(
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TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool active, CAssetId worldId,
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CAssetId areaId, CAssetId playerAncs, uint charIdx, uint defaultAnim,
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const CVector3f& playerScale, CAssetId platformModel, const CVector3f& platformScale,
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CAssetId backgroundModel, const CVector3f& backgroundScale, bool upElevator, ushort soundId,
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uchar volume, uchar panning)
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: CEntity(uid, info, active, name)
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, x34_worldId(worldId)
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, x38_areaId(areaId)
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, x3c_type(kTT_Elevator)
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, x40_24_upElevator(upElevator)
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, x40_25_inTransition(false)
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, x40_27_fadeWhite(false)
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, x44_charFadeIn(0.1f)
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, x48_charsPerSecond(8.0f)
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, x4c_showDelay(0.0f)
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, x50_playerAnim(playerAncs, charIdx, defaultAnim)
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, x5c_playerScale(playerScale)
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, x68_platformModel(platformModel)
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, x6c_platformScale(platformScale)
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, x78_backgroundModel(backgroundModel)
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, x7c_backgroundScale(backgroundScale)
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, x88_soundId(CSfxManager::TranslateSFXID(soundId))
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, x8a_volume(volume)
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, x8b_panning(panning) {}
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CScriptWorldTeleporter::CScriptWorldTeleporter(TUniqueId uid, const rstl::string& name,
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const CEntityInfo& info, bool active,
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CAssetId worldId, CAssetId areaId, int soundId,
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uchar volume, uchar panning, CAssetId fontId,
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CAssetId stringId, bool fadeWhite, float charFadeIn,
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float charsPerSecond, float showDelay)
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: CEntity(uid, info, active, name)
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, x34_worldId(worldId)
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, x38_areaId(areaId)
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, x3c_type(kTT_Text)
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, x40_24_upElevator(false)
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, x40_25_inTransition(false)
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, x40_27_fadeWhite(fadeWhite)
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, x44_charFadeIn(charFadeIn)
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, x48_charsPerSecond(charsPerSecond)
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, x4c_showDelay(showDelay)
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, x50_playerAnim(kInvalidAssetId, -1, 0)
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, x5c_playerScale(CVector3f::Zero())
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, x68_platformModel(kInvalidAssetId)
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, x6c_platformScale(CVector3f::Zero())
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, x78_backgroundModel(kInvalidAssetId)
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, x7c_backgroundScale(CVector3f::Zero())
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, x88_soundId(CSfxManager::TranslateSFXID(soundId))
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, x8a_volume(volume)
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, x8b_panning(panning)
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, x8c_fontId(fontId)
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, x90_stringId(stringId) {}
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CScriptWorldTeleporter::~CScriptWorldTeleporter() {}
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void CScriptWorldTeleporter::Accept(IVisitor& visitor) { visitor.Visit(*this); }
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void CScriptWorldTeleporter::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
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CStateManager& mgr) {
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if (GetActive()) {
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CWorldTransManager* transMgr = mgr.WorldTransManager();
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switch (msg) {
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case kSM_SetToZero: {
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CWorld* world = mgr.World();
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world->SetLoadPauseState(true);
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CAssetId currentWorld = gpGameState->CurrentWorldAssetId();
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gpGameState->SetCurrentWorldId(x34_worldId);
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if (gpResourceFactory->GetResLoader().GetResourceTypeById(x34_worldId) == 'MLVL') {
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StartTransition(mgr);
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gpGameState->SetCurrentWorldId(x34_worldId);
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gpGameState->CurrentWorldState().SetDesiredAreaAssetId(x38_areaId);
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gpMain->SetRestartMode(CMain::kRM_None);
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mgr.QuitGame();
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} else {
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x40_25_inTransition = false;
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transMgr->DisableTransition();
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gpGameState->SetCurrentWorldId(currentWorld);
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}
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break;
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}
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case kSM_Play:
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StartTransition(mgr);
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transMgr->SetSfx(x88_soundId, x8a_volume, x8b_panning);
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transMgr->SfxStart();
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break;
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case kSM_Stop:
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x40_25_inTransition = false;
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transMgr->DisableTransition();
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transMgr->SfxStop();
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break;
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default:
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break;
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}
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}
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CEntity::AcceptScriptMsg(msg, uid, mgr);
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}
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void CScriptWorldTeleporter::StartTransition(CStateManager& mgr) {
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if (x40_25_inTransition) {
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return;
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}
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CWorldTransManager* transMgr = mgr.WorldTransManager();
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if (x3c_type == kTT_Elevator && x50_playerAnim.GetACSFile() != kInvalidAssetId &&
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x50_playerAnim.GetCharacter() != u32(-1)) {
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transMgr->EnableTransition(CAnimRes(x50_playerAnim.GetACSFile(), x50_playerAnim.GetCharacter(),
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x5c_playerScale, x50_playerAnim.GetInitialAnimation(),
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true),
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x68_platformModel, x6c_platformScale, x78_backgroundModel,
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x7c_backgroundScale, x40_24_upElevator);
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x40_25_inTransition = true;
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} else if (x3c_type == kTT_Text) {
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transMgr->EnableTransition(x8c_fontId, x90_stringId, 0, GetFadeWhite(), x44_charFadeIn,
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x48_charsPerSecond, x4c_showDelay);
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x40_25_inTransition = true;
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} else {
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transMgr->DisableTransition();
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}
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}
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