mirror of https://github.com/PrimeDecomp/prime.git
832 lines
27 KiB
C++
832 lines
27 KiB
C++
#include "MetroidPrime/CActor.hpp"
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#include "MetaRender/CCubeRenderer.hpp"
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#include "MetroidPrime/CActorLights.hpp"
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#include "MetroidPrime/CActorModelParticles.hpp"
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#include "MetroidPrime/CActorParameters.hpp"
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#include "MetroidPrime/CAnimData.hpp"
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#include "MetroidPrime/CDamageVulnerability.hpp"
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#include "MetroidPrime/CGameArea.hpp"
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#include "MetroidPrime/CModelData.hpp"
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#include "MetroidPrime/CSimpleShadow.hpp"
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#include "MetroidPrime/CStateManager.hpp"
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#include "MetroidPrime/CWorld.hpp"
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#include "MetroidPrime/Cameras/CCameraManager.hpp"
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#include "MetroidPrime/Cameras/CGameCamera.hpp"
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#include "MetroidPrime/Player/CPlayerState.hpp"
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#include "Kyoto/Audio/CAudioSys.hpp"
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#include "Kyoto/Audio/CSfxManager.hpp"
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#include "Kyoto/CTimeProvider.hpp"
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#include "Kyoto/Graphics/CGraphics.hpp"
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#include "Kyoto/Math/CFrustumPlanes.hpp"
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#include "Kyoto/Math/CMath.hpp"
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#include "rstl/math.hpp"
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static CMaterialList MakeActorMaterialList(const CMaterialList& in,
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const CActorParameters& params) {
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CMaterialList ret = in;
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if (params.GetVisorParameters().GetBool1()) {
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ret.Add(kMT_Unknown46);
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}
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if (params.GetVisorParameters().GetScanPassthrough()) {
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ret.Add(kMT_ScanPassthrough);
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}
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return ret;
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}
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CActor::CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info,
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const CTransform4f& xf, const CModelData& mData, const CMaterialList& list,
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const CActorParameters& params, TUniqueId nextDrawNode)
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: CEntity(uid, info, active, name)
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, x34_transform(xf)
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, x64_modelData(mData.IsNull() ? nullptr : rs_new CModelData(mData))
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, x68_material(MakeActorMaterialList(list, params))
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, x70_materialFilter(
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CMaterialFilter::MakeIncludeExclude(CMaterialList(SolidMaterial), CMaterialList()))
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, x88_sfxId(InvalidSfxId)
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, x90_actorLights(mData.IsNull() ? nullptr : params.GetLighting().MakeActorLights().release())
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, x9c_renderBounds(CAABox::MakeMaxInvertedBox())
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, xb4_drawFlags(CModelFlags::Normal())
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, xbc_time(0.f)
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, xc0_pitchBend(8192)
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, xc4_fluidId(kInvalidUniqueId)
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, xc6_nextDrawNode(nextDrawNode)
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, xc8_drawnToken(-1)
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, xcc_addedToken(-1)
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, xd0_damageMag(params.GetThermalMag())
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, xd4_maxVol(CAudioSys::kMaxVolume)
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, xd8_nonLoopingSfxHandles(CSfxHandle())
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, xe4_24_nextNonLoopingSfxHandle(0)
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, xe4_27_notInSortedLists(true)
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, xe4_28_transformDirty(true)
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, xe4_29_actorLightsDirty(true)
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, xe4_30_outOfFrustum(false)
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, xe4_31_calculateLighting(true)
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, xe5_24_shadowEnabled(false)
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, xe5_25_shadowDirty(false)
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, xe5_26_muted(false)
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, xe5_27_useInSortedLists(true)
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, xe5_28_callTouch(true)
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, xe5_29_globalTimeProvider(params.UseGlobalRenderTime())
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, xe5_30_renderUnsorted(params.ForceRenderUnsorted())
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, xe5_31_pointGeneratorParticles(false)
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, xe6_24_fluidCounter(0)
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, xe6_27_thermalVisorFlags(params.IsHotInThermal() ? kTF_Hot : kTF_Cold)
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, xe6_29_renderParticleDBInside(true)
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, xe6_30_enablePitchBend(false)
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, xe6_31_targetableVisorFlags(params.GetVisorParameters().GetMask())
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, xe7_27_enableRender(true)
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, xe7_28_worldLightingDirty(false)
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, xe7_29_drawEnabled(active)
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, xe7_30_doTargetDistanceTest(true)
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, xe7_31_targetable(true) {
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if (!x64_modelData.null()) {
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if (params.GetXRay().first != 0) {
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x64_modelData->SetXRayModel(params.GetXRay());
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}
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if (params.GetInfra().first != 0) {
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x64_modelData->SetInfraModel(params.GetInfra());
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}
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const CLightParameters& lighting = params.GetLighting();
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if (!lighting.ShouldMakeLights() || lighting.GetMaxAreaLights() == 0) {
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x64_modelData->SetAmbientColor(lighting.GetAmbientColor());
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}
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x64_modelData->SetSortThermal(!params.NoSortThermal());
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}
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const CAssetId scanId = params.GetScannable().GetScannableObject0();
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if (scanId != kInvalidAssetId) {
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x98_scanObjectInfo = rs_new TCachedToken< CScannableObjectInfo >(
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gpSimplePool->GetObj(SObjectTag('SCAN', scanId)));
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x98_scanObjectInfo->Lock();
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}
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}
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CActor::~CActor() { RemoveEmitter(); }
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CAdvancementDeltas CActor::UpdateAnimation(float dt, CStateManager& mgr, bool advTree) {
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CAdvancementDeltas result = ModelData()->AdvanceAnimation(dt, mgr, GetAreaId(), advTree);
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ModelData()->AdvanceParticles(GetTransform(), dt, mgr);
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UpdateSfxEmitters();
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if (HasAnimation()) {
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ushort maxVol = xd4_maxVol;
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int aid = GetCurrentAreaId().Value();
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const CGameCamera& camera = mgr.GetCameraManager()->GetCurrentCamera(mgr);
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const CVector3f origin = GetTranslation();
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const CVector3f toCamera = camera.GetTranslation() - origin;
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const CInt32POINode* intNode;
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const CSoundPOINode* soundNode;
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const CParticlePOINode* particleNode;
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int soundNodeCount = 0;
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if (HasAnimation()) {
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soundNode = GetAnimationData()->GetSoundPOIList(soundNodeCount);
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} else {
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soundNode = nullptr;
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}
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if (soundNodeCount > 0 && soundNode != nullptr) {
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for (int i = 0; i < soundNodeCount; ++soundNode, ++i) {
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int charIdx = soundNode->GetCharacterIndex();
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if (soundNode->GetPoiType() != kPT_Sound || GetMuted())
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continue;
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if (charIdx != -1 && GetAnimationData()->GetCharacterIndex() != charIdx)
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continue;
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ProcessSoundEvent(soundNode->GetSoundId(), soundNode->GetWeight(), soundNode->GetFlags(),
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soundNode->GetFallOff(), soundNode->GetMaxDistance(), 20, maxVol,
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toCamera, origin, aid, mgr, true);
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}
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}
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int intNodeCount = 0;
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if (HasAnimation()) {
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intNode = GetAnimationData()->GetInt32POIList(intNodeCount);
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} else {
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intNode = nullptr;
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}
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if (intNodeCount > 0 && intNode != nullptr) {
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for (int i = 0; i < intNodeCount; ++intNode, ++i) {
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int charIdx = intNode->GetCharacterIndex();
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if (intNode->GetPoiType() == kPT_SoundInt32 && !GetMuted() &&
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(charIdx == -1 || GetAnimationData()->GetCharacterIndex() == charIdx)) {
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ProcessSoundEvent(intNode->GetValue(), intNode->GetWeight(), intNode->GetFlags(), 0.1f,
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150.f, 20, maxVol, toCamera, origin, aid, mgr, true);
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} else if (intNode->GetPoiType() == kPT_UserEvent) {
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DoUserAnimEvent(mgr, *intNode, static_cast< EUserEventType >(intNode->GetValue()), dt);
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}
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}
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}
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int particleNodeCount = 0;
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if (HasAnimation()) {
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particleNode = GetAnimationData()->GetParticlePOIList(particleNodeCount);
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} else {
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particleNode = nullptr;
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}
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if (particleNodeCount > 0 && particleNode != nullptr) {
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for (int i = 0; i < particleNodeCount; ++particleNode, ++i) {
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int charIdx = particleNode->GetCharacterIndex();
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if (charIdx != -1 && GetAnimationData()->GetCharacterIndex() != charIdx)
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continue;
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AnimationData()->SetParticleEffectState(particleNode->GetString(), true, mgr);
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}
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}
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}
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return result;
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}
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void CActor::RemoveEmitter() {
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if (CSfxHandle handle = x8c_loopingSfxHandle) {
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CSfxManager::RemoveEmitter(handle);
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x88_sfxId = -1;
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x8c_loopingSfxHandle = CSfxHandle();
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}
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}
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void CActor::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
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float dt) {
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if (type == kUE_LoopedSoundStop) {
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RemoveEmitter();
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}
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}
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float CActor::GetAverageAnimVelocity(int anim) {
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return HasAnimation() ? GetAnimationData()->GetAverageVelocity(anim) : 0.f;
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}
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void CActor::CalculateRenderBounds() {
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if (HasModelData()) {
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SetRenderBounds(GetModelData()->GetBounds(GetTransform()));
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} else {
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const CVector3f origin = GetTranslation();
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SetRenderBounds(CAABox(origin, origin));
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}
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}
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void CActor::SetModelData(const CModelData& modelData) {
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x64_modelData = modelData.IsNull() ? nullptr : rs_new CModelData(modelData);
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}
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// TODO nonmatching
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void CActor::PreRender(CStateManager& mgr, const CFrustumPlanes& planes) {
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if (HasModelData()) {
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SetPreRenderClipped(!planes.BoxInFrustumPlanes(x9c_renderBounds));
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if (!GetPreRenderClipped()) {
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bool lightsDirty = false;
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if (GetPreRenderHasMoved()) {
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SetPreRenderHasMoved(false);
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SetShadowDirty(true);
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lightsDirty = true;
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} else if (xe7_28_worldLightingDirty) {
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lightsDirty = true;
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} else if (HasActorLights() && GetActorLights()->GetNeedsRelight()) {
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lightsDirty = true;
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}
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// TODO why doesn't GetDrawShadow() work?
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if (GetShadowDirty() && xe5_24_shadowEnabled && HasShadow()) {
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Shadow()->Calculate(GetModelData()->GetBounds(), GetTransform(), mgr);
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SetShadowDirty(false);
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}
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if (GetCalculateLighting()) {
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CAABox bounds = GetModelData()->GetBounds(GetTransform());
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::kPV_Thermal) {
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ActorLights()->BuildConstantAmbientLighting();
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} else {
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if (lightsDirty == true) {
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if (GetCurrentAreaId() != kInvalidAreaId) {
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TAreaId aid = GetCurrentAreaId();
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if (mgr.GetWorld()->IsAreaValid(aid)) {
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const CGameArea* area = mgr.GetWorld()->GetArea(aid);
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if (ActorLights()->BuildAreaLightList(mgr, *area, bounds)) {
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xe7_28_worldLightingDirty = false;
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}
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}
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}
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}
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ActorLights()->BuildDynamicLightList(mgr, bounds);
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}
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}
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if (GetModelData()->HasAnimation()) {
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AnimationData()->PreRender();
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}
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} else {
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if (GetPreRenderHasMoved()) {
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SetPreRenderHasMoved(false);
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SetShadowDirty(true);
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}
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// TODO why doesn't GetDrawShadow() work?
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if (GetShadowDirty() && xe5_24_shadowEnabled && HasShadow()) {
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if (planes.BoxInFrustumPlanes(
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GetShadow()->GetMaxShadowBox(GetModelData()->GetBounds(GetTransform()))) == true) {
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Shadow()->Calculate(GetModelData()->GetBounds(), GetTransform(), mgr);
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SetShadowDirty(false);
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}
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}
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}
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}
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}
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void CActor::AddToRenderer(const CFrustumPlanes& planes, const CStateManager& mgr) const {
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if (HasModelData()) {
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if (GetRenderParticleDatabaseInside()) {
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GetModelData()->RenderParticles(planes);
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}
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if (!GetPreRenderClipped()) {
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if (CanRenderUnsorted(mgr)) {
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Render(mgr);
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} else {
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EnsureRendered(mgr);
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}
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}
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::kPV_XRay &&
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mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::kPV_Thermal && GetDrawShadow() &&
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GetShadow()->Valid() && planes.BoxInFrustumPlanes(GetShadow()->GetBounds()) == true) {
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gpRender->AddDrawable(GetShadow(), GetShadow()->GetTransform().GetTranslation(),
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GetShadow()->GetBounds(), 1, IRenderer::kDS_SortedCallback);
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}
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}
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}
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void CActor::EnsureRendered(const CStateManager& mgr, const CVector3f& pos,
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const CAABox& bounds) const {
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if (GetModelData()) {
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const CModelData::EWhichModel which = CModelData::GetRenderingModel(mgr);
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GetModelData()->RenderUnsortedParts(which, GetTransform(), GetActorLights(), GetModelFlags());
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}
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mgr.AddDrawableActor(*this, pos, bounds);
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}
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void CActor::EnsureRendered(const CStateManager& mgr) const {
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const CAABox bounds = GetSortingBounds(mgr);
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const CVector3f viewForward = CGraphics::GetViewMatrix().GetForward();
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const CVector3f pos = bounds.ClosestPointAlongVector(viewForward);
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EnsureRendered(mgr, pos, bounds);
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}
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void CActor::DrawTouchBounds() const {}
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bool CActor::CanRenderUnsorted(const CStateManager& mgr) const {
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bool result = HasAnimation();
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if (result && GetAnimationData()->GetParticleDB().AreAnySystemsDrawnWithModel() &&
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GetRenderParticleDatabaseInside()) {
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result = false;
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} else {
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result = xe5_30_renderUnsorted || IsModelOpaque(mgr);
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}
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return result;
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}
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void CActor::Render(const CStateManager& mgr) const {
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if (GetModelData() && !NullModel()) {
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bool renderPrePostParticles = GetRenderParticleDatabaseInside() && HasAnimation();
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if (renderPrePostParticles) {
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GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnFirst();
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}
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if (xe7_27_enableRender) {
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if (xe5_31_pointGeneratorParticles) {
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mgr.SetupParticleHook(*this);
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}
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if (xe5_29_globalTimeProvider) {
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RenderInternal(mgr);
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} else {
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const float timeSince = CGraphics::GetSecondsMod900() - xbc_time;
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CTimeProvider tp(CMath::FastFmod(timeSince, 900.f));
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RenderInternal(mgr);
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}
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if (xe5_31_pointGeneratorParticles) {
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CSkinnedModel::ClearPointGeneratorFunc();
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mgr.GetActorModelParticles()->Render(mgr, *this);
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}
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}
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if (renderPrePostParticles) {
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GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnLast();
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}
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}
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DrawTouchBounds();
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}
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// TODO nonmatching
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void CActor::RenderInternal(const CStateManager& mgr) const {
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CModelData::EWhichModel which = CModelData::GetRenderingModel(mgr);
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if (which == CModelData::kWM_ThermalHot) {
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if (GetModelData()->GetSortThermal()) {
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uchar addMag;
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uchar mulMag = 255;
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if (xd0_damageMag <= 1.f) {
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mulMag = CCast::ToUint8(xd0_damageMag * 255.f);
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addMag = 0.f;
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} else if (xd0_damageMag < 2.f) {
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addMag = CCast::ToUint8((xd0_damageMag - 1.f) * 255.f);
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} else {
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addMag = 255;
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}
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const uchar rgb = mulMag * xb4_drawFlags.GetColor().GetAlphau8();
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CColor mulColor(rgb, rgb, rgb, xb4_drawFlags.GetColor().GetAlphau8());
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CColor addColor(addMag, addMag, addMag, xb4_drawFlags.GetColor().GetAlphau8() / 4);
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GetModelData()->RenderThermal(x34_transform, mulColor, addColor, xb4_drawFlags);
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return;
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} else if (mgr.GetThermalColdScale2() > 0.0001f && xb4_drawFlags.GetTrans() == 0) {
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const float scale = rstl::min_val< float >(
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(mgr.GetThermalColdScale2() + mgr.GetThermalColdScale1()) * mgr.GetThermalColdScale2(),
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mgr.GetThermalColdScale2());
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const float rgbf = CMath::Clamp(0.f, scale * 255.f, 255.f);
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const uchar rgb = CCast::ToUint8(rgbf);
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CColor color(rgb, rgb, rgb, 255);
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CModelFlags flags(xb4_drawFlags, CModelFlags::kT_Two, color);
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GetModelData()->Render(which, x34_transform, x90_actorLights.get(), flags);
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return;
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}
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}
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GetModelData()->Render(which, x34_transform, x90_actorLights.get(), xb4_drawFlags);
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}
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float CActor::GetYaw() const {
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float sq = sqrt(x34_transform.Get11() * x34_transform.Get11() +
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x34_transform.Get01() * x34_transform.Get01());
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if (sq > 0.001f) {
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double ret = -atan2(x34_transform.Get01(), x34_transform.Get11());
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return ret;
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}
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return 0.f;
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}
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float CActor::GetPitch() const {
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float sq = CMath::SqrtF(x34_transform.Get11() * x34_transform.Get11() +
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x34_transform.Get01() * x34_transform.Get01());
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double ret = -atan2(-x34_transform.Get21(), sq);
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return ret;
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}
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CHealthInfo* CActor::HealthInfo(CStateManager& mgr) { return nullptr; }
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const CDamageVulnerability* CActor::GetDamageVulnerability() const {
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return &CDamageVulnerability::NormalVulnerabilty();
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}
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const CDamageVulnerability* CActor::GetDamageVulnerability(const CVector3f&, const CVector3f&,
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const CDamageInfo&) const {
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return GetDamageVulnerability();
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}
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rstl::optional_object< CAABox > CActor::GetTouchBounds() const {
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return rstl::optional_object_null();
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}
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void CActor::Touch(CActor&, CStateManager&) {}
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bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; }
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void CActor::SetUseInSortedLists(bool use) { xe5_27_useInSortedLists = use; }
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bool CActor::GetCallTouch() const { return xe5_28_callTouch; }
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void CActor::SetCallTouch(bool value) { xe5_28_callTouch = value; }
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void CActor::AddMaterial(EMaterialTypes mat1, CStateManager& mgr) {
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x68_material.Add(mat1);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::AddMaterial(EMaterialTypes mat1, EMaterialTypes mat2, CStateManager& mgr) {
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x68_material.Add(mat1);
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x68_material.Add(mat2);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::AddMaterial(EMaterialTypes mat1, EMaterialTypes mat2, EMaterialTypes mat3,
|
|
CStateManager& mgr) {
|
|
x68_material.Add(mat1);
|
|
x68_material.Add(mat2);
|
|
x68_material.Add(mat3);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::AddMaterial(EMaterialTypes mat1, EMaterialTypes mat2, EMaterialTypes mat3,
|
|
EMaterialTypes mat4, CStateManager& mgr) {
|
|
x68_material.Add(mat1);
|
|
x68_material.Add(mat2);
|
|
x68_material.Add(mat3);
|
|
x68_material.Add(mat4);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::AddMaterial(EMaterialTypes mat1, EMaterialTypes mat2, EMaterialTypes mat3,
|
|
EMaterialTypes mat4, EMaterialTypes mat5, CStateManager& mgr) {
|
|
x68_material.Add(mat1);
|
|
x68_material.Add(mat2);
|
|
x68_material.Add(mat3);
|
|
x68_material.Add(mat4);
|
|
x68_material.Add(mat5);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::RemoveMaterial(EMaterialTypes mat1, CStateManager& mgr) {
|
|
x68_material.Remove(mat1);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::RemoveMaterial(EMaterialTypes mat1, EMaterialTypes mat2, CStateManager& mgr) {
|
|
|
|
x68_material.Remove(mat1);
|
|
x68_material.Remove(mat2);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::RemoveMaterial(EMaterialTypes mat1, EMaterialTypes mat2, EMaterialTypes mat3,
|
|
CStateManager& mgr) {
|
|
|
|
x68_material.Remove(mat1);
|
|
x68_material.Remove(mat2);
|
|
x68_material.Remove(mat3);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
void CActor::RemoveMaterial(EMaterialTypes mat1, EMaterialTypes mat2, EMaterialTypes mat3,
|
|
EMaterialTypes mat4, CStateManager& mgr) {
|
|
|
|
x68_material.Remove(mat1);
|
|
x68_material.Remove(mat2);
|
|
x68_material.Remove(mat3);
|
|
x68_material.Remove(mat4);
|
|
mgr.UpdateObjectInLists(*this);
|
|
}
|
|
|
|
EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const CVector3f&, const CVector3f&,
|
|
const CWeaponMode&, int) const {
|
|
return kWCR_OtherProjectile;
|
|
}
|
|
|
|
CVector3f CActor::GetOrbitPosition(const CStateManager&) const {
|
|
return x34_transform.GetTranslation();
|
|
}
|
|
|
|
CVector3f CActor::GetAimPosition(const CStateManager&, float) const {
|
|
return x34_transform.GetTranslation();
|
|
}
|
|
|
|
CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const {
|
|
return GetAimPosition(mgr, f);
|
|
}
|
|
|
|
// TODO nonmatching
|
|
CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager& mgr) const {
|
|
const CGameCamera& cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
|
|
CVector3f orbitPos = GetOrbitPosition(mgr);
|
|
float mag = (GetTranslation() - orbitPos).Magnitude();
|
|
CVector3f size = x9c_renderBounds.GetMaxPoint() - x9c_renderBounds.GetMinPoint();
|
|
float max = rstl::max_val(size.GetY(), rstl::max_val(size.GetX(), size.GetZ())) * 0.5f;
|
|
float clip = mag - cam.GetNearClipDistance() - 0.1f;
|
|
float v = rstl::max_val(clip, max);
|
|
CVector3f dist = (orbitPos - GetTranslation()).AsNormalized();
|
|
return orbitPos - v * dist;
|
|
}
|
|
|
|
bool CActor::IsModelOpaque(const CStateManager& mgr) const {
|
|
if (xe5_31_pointGeneratorParticles) {
|
|
return false;
|
|
} else if (!HasModelData()) {
|
|
return true;
|
|
} else if (static_cast< char >(xb4_drawFlags.GetTrans()) > 4) {
|
|
return false;
|
|
} else {
|
|
CModelData::EWhichModel which = CModelData::GetRenderingModel(mgr);
|
|
return x64_modelData->IsDefinitelyOpaque(which);
|
|
}
|
|
}
|
|
|
|
void CActor::SetCalculateLighting(bool b) {
|
|
if (x90_actorLights.null()) {
|
|
x90_actorLights = rs_new CActorLights(8, CVector3f::Zero(), 4, 4);
|
|
}
|
|
xe4_31_calculateLighting = b;
|
|
}
|
|
|
|
void CActor::SetActorLights(rstl::auto_ptr< CActorLights > lights) {
|
|
x90_actorLights = lights.release();
|
|
xe4_31_calculateLighting = true;
|
|
}
|
|
|
|
const CMaterialFilter& CActor::GetMaterialFilter() const { return x70_materialFilter; }
|
|
|
|
void CActor::SetMaterialFilter(const CMaterialFilter& filter) { x70_materialFilter = filter; }
|
|
|
|
void CActor::SetActive(const bool active) {
|
|
SetTransformDirty(true);
|
|
SetTransformDirtySpare(true);
|
|
SetPreRenderHasMoved(true);
|
|
xe7_29_drawEnabled = active; // no setter?
|
|
CEntity::SetActive(active);
|
|
}
|
|
|
|
void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
|
switch (msg) {
|
|
case kSM_Activate: {
|
|
if (!GetActive()) {
|
|
xbc_time = CGraphics::GetSecondsMod900();
|
|
}
|
|
break;
|
|
}
|
|
case kSM_Deactivate: {
|
|
RemoveEmitter();
|
|
break;
|
|
}
|
|
case kSM_Deleted: {
|
|
RemoveEmitter();
|
|
if (HasModelData() && AnimationData() != nullptr) {
|
|
AnimationData()->GetParticleDB().DeleteAllLights(mgr);
|
|
}
|
|
break;
|
|
}
|
|
case kSM_Registered: {
|
|
if (!x98_scanObjectInfo.null()) {
|
|
AddMaterial(kMT_Scannable, mgr);
|
|
} else {
|
|
RemoveMaterial(kMT_Scannable, mgr);
|
|
}
|
|
if (HasAnimation()) {
|
|
AnimationData()->InitializeEffects(mgr, GetAreaId(), GetModelData()->GetScale());
|
|
}
|
|
break;
|
|
}
|
|
case kSM_AddSplashInhabitant: {
|
|
SetInFluid(true, uid);
|
|
break;
|
|
}
|
|
case kSM_RemoveSplashInhabitant: {
|
|
SetInFluid(false, kInvalidUniqueId);
|
|
break;
|
|
}
|
|
case kSM_InitializedInArea: {
|
|
rstl::vector< SConnection >::const_iterator iter = GetConnectionList().begin();
|
|
for (; iter != GetConnectionList().end(); ++iter) {
|
|
if (iter->x0_state != kSS_Default) {
|
|
continue;
|
|
}
|
|
CActor* act = TCastToPtr< CActor >(mgr.ObjectById(mgr.GetIdForScript(iter->x8_objId)));
|
|
if (act != nullptr && xc6_nextDrawNode == kInvalidUniqueId) {
|
|
xc6_nextDrawNode = act->GetUniqueId();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
CEntity::AcceptScriptMsg(msg, uid, mgr);
|
|
}
|
|
|
|
CAABox CActor::GetSortingBounds(const CStateManager& mgr) const { return GetRenderBoundsCached(); }
|
|
|
|
void CActor::FluidFXThink(EFluidState, CScriptWater&, CStateManager&) {}
|
|
|
|
void CActor::OnScanStateChange(EScanState state, CStateManager& mgr) {
|
|
switch (state) {
|
|
case kSS_Start:
|
|
SendScriptMsgs(kSS_ScanStart, mgr, kSM_None);
|
|
break;
|
|
case kSS_Processing:
|
|
SendScriptMsgs(kSS_ScanProcessing, mgr, kSM_None);
|
|
break;
|
|
case kSS_Done:
|
|
SendScriptMsgs(kSS_ScanDone, mgr, kSM_None);
|
|
break;
|
|
}
|
|
}
|
|
|
|
CScannableObjectInfo* CActor::GetScannableObjectInfo() const {
|
|
if (x98_scanObjectInfo.null()) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (x98_scanObjectInfo->TryCache()) {
|
|
return x98_scanObjectInfo->GetObject();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void CActor::MoveScannableObjectInfoToActor(CActor* actor, CStateManager& mgr) {
|
|
if (actor == nullptr) {
|
|
return;
|
|
}
|
|
|
|
actor->x98_scanObjectInfo = x98_scanObjectInfo;
|
|
actor->AddMaterial(kMT_Scannable, mgr);
|
|
RemoveMaterial(kMT_Scannable, mgr);
|
|
}
|
|
|
|
void CActor::SetMuted(bool b) {
|
|
xe5_26_muted = b;
|
|
RemoveEmitter();
|
|
}
|
|
|
|
void CActor::SetVolume(uchar volume) {
|
|
if (CSfxHandle handle = x8c_loopingSfxHandle) {
|
|
CSfxManager::UpdateEmitter(handle, GetTranslation(), CVector3f::Zero(), volume);
|
|
}
|
|
xd4_maxVol = volume;
|
|
}
|
|
|
|
void CActor::SetSoundEventPitchBend(int v) {
|
|
xe6_30_enablePitchBend = true;
|
|
xc0_pitchBend = v;
|
|
if (x8c_loopingSfxHandle) {
|
|
CSfxManager::PitchBend(x8c_loopingSfxHandle, v);
|
|
}
|
|
}
|
|
|
|
CSfxHandle CActor::GetSfxHandle() const { return x8c_loopingSfxHandle; }
|
|
|
|
void CActor::SetInFluid(bool in, TUniqueId uid) {
|
|
if (in) {
|
|
xe6_24_fluidCounter += 1;
|
|
xc4_fluidId = uid;
|
|
} else if (xe6_24_fluidCounter != 0) {
|
|
xe6_24_fluidCounter--;
|
|
if (xe6_24_fluidCounter == 0) {
|
|
xc4_fluidId = kInvalidUniqueId;
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO nonmatching
|
|
void CActor::ProcessSoundEvent(int sfxId, float weight, int flags, float fallOff, float maxDist,
|
|
uchar minVol, uchar maxVol, const CVector3f& toListener,
|
|
const CVector3f& position, int aid, CStateManager& mgr,
|
|
bool translateId) {
|
|
if (toListener.MagSquared() >= maxDist * maxDist) {
|
|
return;
|
|
}
|
|
ushort id = translateId ? CSfxManager::TranslateSFXID(static_cast< ushort >(sfxId))
|
|
: static_cast< ushort >(sfxId);
|
|
|
|
uint musyxFlags = 0x1; // Continuous parameter update
|
|
if (flags & 0x8) {
|
|
musyxFlags |= 0x8; // Doppler FX
|
|
}
|
|
|
|
CAudioSys::C3DEmitterParmData parms(position, CVector3f::Zero(), maxDist, fallOff, musyxFlags, id,
|
|
maxVol, minVol, false, 0x7f);
|
|
|
|
bool useAcoustics = (flags & 0x80) == 0;
|
|
bool looping = (sfxId & 0x80000000) != 0;
|
|
bool nonEmitter = (sfxId & 0x40000000) != 0;
|
|
|
|
if (mgr.Random()->Float() > weight) {
|
|
return;
|
|
}
|
|
|
|
if (looping) {
|
|
ushort curId = x88_sfxId;
|
|
if (!x8c_loopingSfxHandle) {
|
|
CSfxHandle handle;
|
|
if (nonEmitter) {
|
|
handle = CSfxManager::SfxStart(id, 1.f, 0.f, true, CSfxManager::kMedPriority, true, aid);
|
|
} else {
|
|
handle = CSfxManager::AddEmitter(parms, useAcoustics, CSfxManager::kMedPriority, true, aid);
|
|
}
|
|
if (handle) {
|
|
x88_sfxId = id;
|
|
x8c_loopingSfxHandle = handle;
|
|
if (xe6_30_enablePitchBend) {
|
|
CSfxManager::PitchBend(handle, xc0_pitchBend);
|
|
}
|
|
}
|
|
} else if (curId == id) {
|
|
CSfxManager::UpdateEmitter(x8c_loopingSfxHandle, parms.x0_pos, parms.xc_dir, maxVol);
|
|
} else if (flags & 0x4) {
|
|
CSfxManager::RemoveEmitter(x8c_loopingSfxHandle);
|
|
CSfxHandle handle =
|
|
CSfxManager::AddEmitter(parms, useAcoustics, CSfxManager::kMedPriority, true, aid);
|
|
if (handle) {
|
|
x88_sfxId = id;
|
|
x8c_loopingSfxHandle = handle;
|
|
if (xe6_30_enablePitchBend) {
|
|
CSfxManager::PitchBend(handle, xc0_pitchBend);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
CSfxHandle handle;
|
|
if (nonEmitter) {
|
|
handle =
|
|
CSfxManager::SfxStart(id, 1.f, 0.f, useAcoustics, CSfxManager::kMedPriority, false, aid);
|
|
} else {
|
|
handle = CSfxManager::AddEmitter(parms, useAcoustics, CSfxManager::kMedPriority, false, aid);
|
|
}
|
|
if ((sfxId & 0x20000000) != 0 /* continuous update */) {
|
|
xd8_nonLoopingSfxHandles[xe4_24_nextNonLoopingSfxHandle] = handle;
|
|
xe4_24_nextNonLoopingSfxHandle =
|
|
(xe4_24_nextNonLoopingSfxHandle + 1) % xd8_nonLoopingSfxHandles.size();
|
|
}
|
|
|
|
if (xe6_30_enablePitchBend) {
|
|
CSfxManager::PitchBend(handle, xc0_pitchBend);
|
|
}
|
|
}
|
|
}
|
|
|
|
CTransform4f CActor::GetLocatorTransform(const rstl::string& segName) const {
|
|
return GetModelData()->GetLocatorTransform(segName);
|
|
}
|
|
|
|
CTransform4f CActor::GetScaledLocatorTransform(const rstl::string& segName) const {
|
|
return GetModelData()->GetScaledLocatorTransform(segName);
|
|
}
|
|
|
|
void CActor::SetTranslation(const CVector3f& vec) {
|
|
x34_transform.SetTranslation(vec);
|
|
SetTransformDirty(true);
|
|
SetTransformDirtySpare(true);
|
|
SetPreRenderHasMoved(true);
|
|
}
|
|
|
|
void CActor::CreateShadowIfNeeded() {
|
|
if (!x94_simpleShadow.null()) {
|
|
return;
|
|
}
|
|
|
|
if (HasModelData()) {
|
|
x94_simpleShadow = rs_new CSimpleShadow(1.f, 1.f, 20.f, 0.05f);
|
|
}
|
|
}
|
|
|
|
void CActor::SetDrawShadow(bool enabled) {
|
|
if (enabled) {
|
|
CreateShadowIfNeeded();
|
|
if (!xe5_24_shadowEnabled && !x94_simpleShadow.null()) {
|
|
xe5_25_shadowDirty = true;
|
|
}
|
|
}
|
|
xe5_24_shadowEnabled = enabled;
|
|
}
|
|
|
|
// TODO nonmatching
|
|
bool CActor::CanDrawStatic() const {
|
|
if (!GetActive() || !HasModelData() || static_cast< char >(xb4_drawFlags.GetTrans()) > 4)
|
|
return false;
|
|
|
|
if (HasModelData() && GetAnimationData() == nullptr)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void CActor::UpdateSfxEmitters() {
|
|
uint count = xd8_nonLoopingSfxHandles.size();
|
|
for (uint i = 0; i < count; ++i) {
|
|
CSfxManager::UpdateEmitter(xd8_nonLoopingSfxHandles[i], GetTranslation(), CVector3f::Zero(),
|
|
xd4_maxVol);
|
|
}
|
|
}
|