prime/src/Kyoto/Input/CDolphinController.cpp

219 lines
6.2 KiB
C++

#include "Kyoto/Input/CDolphinController.hpp"
#include <Kyoto/Alloc/CMemory.hpp>
#include <dolphin/gba.h>
#include <dolphin/os/OSSerial.h>
#include <string.h>
CDolphinController::CDolphinController()
: x1c4_validControllers(PAD_CHAN0_BIT | PAD_CHAN1_BIT | PAD_CHAN2_BIT | PAD_CHAN3_BIT)
, x1c8_invalidControllers(0)
, x1cc_(0) {
static bool sIsInitialized = false;
if (!sIsInitialized) {
PADSetSpec(PAD_SPEC_5);
PADInit();
sIsInitialized = true;
}
}
CDolphinController::~CDolphinController() {}
bool CDolphinController::Initialize() {
GBAInit();
memset(x4_status, 0, sizeof(PADStatus) * 4);
for (uint i = 0; i < 4; ++i) {
x34_gamepadStates[i].SetDeviceIsPresent(false);
x194_motorStates[i] = kMS_StopHard;
x1b4_controllerTypePollTime[i] = 0;
x1a4_controllerTypes[i] = skTypeUnknown;
}
PADControlAllMotors((const u32*)x194_motorStates);
Poll();
return true;
}
void CDolphinController::Poll() {
ReadDevices();
ProcessInputData();
}
void CDolphinController::ReadDevices() {
PADStatus status[4];
PADRead(status);
if (status[0].err == PAD_ERR_NONE) {
PADClamp(status);
memcpy(x4_status, status, sizeof(PADStatus) * 4);
} else {
for (int i = 0; i < 4; ++i) {
x4_status[i].err = status[i].err;
}
}
for (int i = 0; i < 4; ++i) {
uint controller = (PAD_CHAN0_BIT >> i);
if (x4_status[i].err != PAD_ERR_NOT_READY) {
if (x4_status[i].err == PAD_ERR_NONE) {
x34_gamepadStates[i].SetDeviceIsPresent(true);
} else if (x4_status[i].err == PAD_ERR_NO_CONTROLLER) {
x1c8_invalidControllers |= controller;
x34_gamepadStates[i].SetDeviceIsPresent(false);
}
}
if (x1b4_controllerTypePollTime[i] != 0) {
--x1b4_controllerTypePollTime[i];
} else {
const uint type = SIProbe(i);
if ((type & (SI_ERROR_NO_RESPONSE | SI_ERROR_UNKNOWN | SI_ERROR_BUSY)) != 0) {
if (x1b4_controllerTypePollTime[i] == 0) {
x1a4_controllerTypes[i] = skTypeUnknown;
}
} else {
x1b4_controllerTypePollTime[i] = 60;
if (type == SI_GC_WAVEBIRD) {
x1a4_controllerTypes[i] = skTypeWavebird;
} else if (type == SI_GBA) {
x1a4_controllerTypes[i] = skTypeGBA;
} else if (type == SI_GC_CONTROLLER) {
x1a4_controllerTypes[i] = skTypeStandard;
}
}
}
}
if (x1c8_invalidControllers != 0 && PADReset(x1c8_invalidControllers)) {
x1c8_invalidControllers = 0;
}
}
void CDolphinController::ProcessInputData() {
for (int i = 0; i < 4; ++i) {
if (x34_gamepadStates[i].DeviceIsPresent()) {
ProcessAxis(i, kJA_LeftX);
ProcessAxis(i, kJA_LeftY);
ProcessAxis(i, kJA_RightX);
ProcessAxis(i, kJA_RightY);
ProcessButtons(i);
}
}
}
void CDolphinController::ProcessAxis(int controller, EJoyAxis axis) {
const float maxAxisValue = 1.f / GetAnalogStickMaxValue(axis);
CControllerAxis& data = x34_gamepadStates[controller].GetAxis(axis);
float axisValue = 0.f;
switch (axis) {
case kJA_LeftX:
axisValue = x4_status[controller].stickX;
break;
case kJA_LeftY:
axisValue = x4_status[controller].stickY;
break;
case kJA_RightX:
axisValue = x4_status[controller].substickX;
break;
case kJA_RightY:
axisValue = x4_status[controller].substickY;
break;
default:
break;
}
float absolute = axisValue * maxAxisValue;
if (absolute < kAbsoluteMinimum) {
absolute = kAbsoluteMinimum;
} else if (absolute > kAbsoluteMaximum) {
absolute = kAbsoluteMaximum;
}
float relativeValue = absolute - data.GetAbsoluteValue();
if (relativeValue < kRelativeMinimum) {
relativeValue = kRelativeMinimum;
} else if (relativeValue > kRelativeMaximum) {
relativeValue = kRelativeMaximum;
}
data.SetRelativeValue(relativeValue);
data.SetAbsoluteValue(absolute);
}
static ushort mButtonMapping[size_t(kBU_MAX)] = {
PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_X, PAD_BUTTON_Y,
PAD_BUTTON_START, PAD_TRIGGER_Z, PAD_BUTTON_UP, PAD_BUTTON_RIGHT,
PAD_BUTTON_DOWN, PAD_BUTTON_LEFT, PAD_TRIGGER_L, PAD_TRIGGER_R,
};
void CDolphinController::ProcessButtons(int controller) {
for (int i = 0; i < int(kBU_MAX); ++i) {
ProcessDigitalButton(controller, x34_gamepadStates[controller].GetButton(EButton(i)),
mButtonMapping[i]);
}
ProcessAnalogButton(x4_status[controller].triggerL,
x34_gamepadStates[controller].GetAnalogButton(kBA_Left));
ProcessAnalogButton(x4_status[controller].triggerR,
x34_gamepadStates[controller].GetAnalogButton(kBA_Right));
}
void CDolphinController::ProcessDigitalButton(int controller, CControllerButton& button,
ushort mapping) {
bool btnPressed = (x4_status[controller].button & mapping);
button.SetPressEvent(PADButtonDown(button.GetIsPressed(), btnPressed));
button.SetReleaseEvent(PADButtonUp(button.GetIsPressed(), btnPressed));
button.SetIsPressed(btnPressed);
}
void CDolphinController::ProcessAnalogButton(float value, CControllerAxis& axis) {
value *= 1.f / 150.f;
if (value > kAbsoluteMaximum) {
value = kAbsoluteMaximum;
}
float relative = value - axis.GetAbsoluteValue();
if (relative > kRelativeMaximum) {
relative = kRelativeMaximum;
}
axis.SetRelativeValue(relative);
axis.SetAbsoluteValue(value);
}
uint CDolphinController::GetDeviceCount() const { return 4; }
CControllerGamepadData& CDolphinController::GetGamepadData(int controller) {
return x34_gamepadStates[controller];
}
uint CDolphinController::GetControllerType(int controller) const {
return x1a4_controllerTypes[controller];
}
void CDolphinController::SetMotorState(EIOPort port, EMotorState state) {
x194_motorStates[port] = state;
PADControlAllMotors((const u32*)x194_motorStates);
}
float CDolphinController::GetAnalogStickMaxValue(EJoyAxis axis) const {
switch (axis) {
case kJA_LeftX:
case kJA_LeftY:
return 72.0f;
case kJA_RightX:
case kJA_RightY:
return 59.0f;
default:
return 0.0f;
}
}
const uint CDolphinController::skTypeUnknown = 'UNKN';
const uint CDolphinController::skTypeStandard = 'STND';
const uint CDolphinController::skTypeGBA = 'GBA_';
const uint CDolphinController::skTypeWavebird = 'WAVE';