prime/include/WorldFormat/CCollidableOBBTreeGroup.hpp

40 lines
1.1 KiB
C++

#ifndef _CCOLLIDABLEOBBTREEGROUP_HPP
#define _CCOLLIDABLEOBBTREEGROUP_HPP
#include "types.h"
#include "Collision/CCollisionPrimitive.hpp"
#include "rstl/auto_ptr.hpp"
#include "rstl/vector.hpp"
class COBBTree;
class CCollidableOBBTreeGroupContainer {
friend class CCollidableOBBTreeGroup;
rstl::vector< rstl::auto_ptr< COBBTree > > x0_trees;
rstl::vector< CAABox > x10_aabbs;
CAABox x20_aabox;
public:
CCollidableOBBTreeGroupContainer(CInputStream& in);
CCollidableOBBTreeGroupContainer(const CVector3f&, const CVector3f&);
};
class CCollidableOBBTreeGroup : public CCollisionPrimitive {
public:
CCollidableOBBTreeGroup(CCollidableOBBTreeGroupContainer* container,
const CMaterialList& matList);
u32 GetTableIndex() const override;
CAABox CalculateAABox(const CTransform4f&) const override;
CAABox CalculateLocalAABox() const override;
FourCC GetPrimType() const override;
~CCollidableOBBTreeGroup() override {}
CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
private:
CCollidableOBBTreeGroupContainer* x10_container;
};
#endif