prime/asm/MetroidPrime/Player
Phillip Stephens b1efa7e9c4
Start splitting sbss.s
2022-04-24 10:43:04 -07:00
..
CFaceplateDecoration.s Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
CFidget.s Start splitting sdata.s 2022-04-20 23:32:43 -07:00
CGameHintInfo.s Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
CGameOptions.s Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
CGameState.s Start splitting sdata.s 2022-04-20 23:32:43 -07:00
CGrappleArm.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CMorphBall.s Start splitting sbss.s 2022-04-24 10:43:04 -07:00
CMorphBallShadow.s Split sbss2.s 2022-04-17 21:29:59 -07:00
CPlayer.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CPlayerCameraBob.s Start splitting sbss.s 2022-04-24 10:43:04 -07:00
CPlayerDynamics.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CPlayerEnergyDrain.s Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
CPlayerGun.s Start splitting sbss.s 2022-04-24 10:43:04 -07:00
CPlayerInputFilter.s Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
CPlayerOrbit.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CPlayerState.s Start splitting sdata.s 2022-04-20 23:32:43 -07:00
CPlayerVisor.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CSamusFaceReflection.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CSaveWorld.s Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
CScanDisplay.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CStaticInterference.s Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
CWorldLayerState.s Finish splitting sdata.s 2022-04-23 00:19:32 -07:00