prime/include
Phillip Stephens 569b210e37 Match and link CMaterialList, nearly match CMaterialFilter
Former-commit-id: e25205bd69
2022-10-06 10:00:27 -07:00
..
Collision Match and link CMaterialList, nearly match CMaterialFilter 2022-10-06 10:00:27 -07:00
GuiSys Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Kyoto More CPlayerGun matches 2022-10-06 07:24:38 -07:00
MetaRender Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00
MetroTRK clang-format pass 2022-09-18 02:05:46 -04:00
MetroidPrime Almost match CPlayerGun::GetTargetId 2022-10-06 19:57:29 +03:00
Weapons Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
WorldFormat Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
dolphin Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
musyx clang-format pass 2022-09-18 02:05:46 -04:00
rstl Add CPlayerGun::InitCTData, auto_ptr "copy" assignment 2022-10-06 19:39:33 +03:00
macros.inc Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
math_ppc.h Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
static_assert.hpp CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
types.h Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00