prime/include/MetroidPrime/CPOINode.hpp

89 lines
2.2 KiB
C++

#ifndef _CPOINODE
#define _CPOINODE
#include "types.h"
#include "MetroidPrime/CCharAnimTime.hpp"
#include "MetroidPrime/CParticleData.hpp"
#include "rstl/string.hpp"
enum EPOIType {
kPT_Loop = 0,
kPT_EmptyBool = 1,
kPT_EmptyInt32 = 2,
kPT_SoundInt32 = 4,
kPT_Particle = 5,
kPT_UserEvent = 6,
kPT_RandRate = 7,
kPT_Sound = 8,
};
class CPOINode {
public:
virtual ~CPOINode();
const rstl::string& GetString() const { return x8_name; }
EPOIType GetPoiType() const { return static_cast< EPOIType >(x18_type); }
const CCharAnimTime& GetTime() const { return x1c_time; }
float GetWeight() const { return x2c_weight; }
int GetCharacterIndex() const { return x30_charIdx; }
int GetFlags() const { return x34_flags; }
protected:
ushort x4_;
rstl::string x8_name;
ushort x18_type;
CCharAnimTime x1c_time;
int x24_index;
bool x28_unique;
float x2c_weight;
int x30_charIdx;
int x34_flags;
};
CHECK_SIZEOF(CPOINode, 0x38)
class CBoolPOINode : public CPOINode {
public:
// __ct__12CBoolPOINodeFQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>UsRC13CCharAnimTimeibfiib
// __ct__12CBoolPOINodeFR12CInputStream
// CopyNodeMinusStartTime__12CBoolPOINodeFRC12CBoolPOINodeRC13CCharAnimTime
bool GetValue() const { return x38_val; }
private:
bool x38_val;
};
class CInt32POINode : public CPOINode {
public:
// __ct__13CInt32POINodeFQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>UsRC13CCharAnimTimeibfiiiRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>
// CopyNodeMinusStartTime__13CInt32POINodeFRC13CInt32POINodeRC13CCharAnimTime
int GetValue() const { return x38_val; }
const rstl::string& GetLocatorName() const { return x3c_lctrName; }
private:
int x38_val;
rstl::string x3c_lctrName;
};
class CParticlePOINode : public CPOINode {
private:
CParticleData x38_data;
};
class CSoundPOINode : public CPOINode {
public:
uint GetSoundId() const { return x38_sfxId; }
float GetFallOff() const { return x3c_falloff; }
float GetMaxDistance() const { return x40_maxDist; }
private:
uint x38_sfxId;
float x3c_falloff;
float x40_maxDist;
};
#endif // _CPOINODE