prime/include
Henrique Gemignani Passos Lima 1e30daa096
Add CPlayerState (#5)
* Start CPlayerState

* CPlayerState::CalculateHealth symbol rename

* Add inline constructor for CHealthInfo

* Add skeleton for the rest of CPlayerState

* Match CPlayerState::DecrPickUp

* Match more methods in CPlayerState

* Run formatting

* Fix function order

* Improving the constants
2022-10-01 10:08:15 -04:00
..
Collision Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
GuiSys Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Kyoto Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
MetaRender clang-format pass 2022-09-18 02:05:46 -04:00
MetroTRK clang-format pass 2022-09-18 02:05:46 -04:00
MetroidPrime Add CPlayerState (#5) 2022-10-01 10:08:15 -04:00
Weapons clang-format pass 2022-09-18 02:05:46 -04:00
WorldFormat Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
dolphin Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
musyx clang-format pass 2022-09-18 02:05:46 -04:00
rstl Match CFontImageDef, can't link due to extraneous TToken destructor 2022-10-01 01:33:18 -07:00
macros.inc Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
math_ppc.h Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
static_assert.hpp CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
types.h Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00