mirror of https://github.com/PrimeDecomp/prime.git
38 lines
820 B
C++
38 lines
820 B
C++
#ifndef _CBONETRACKING
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#define _CBONETRACKING
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#include "Kyoto/Animation/CSegId.hpp"
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#include "Kyoto/Math/CQuaternion.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "rstl/optional_object.hpp"
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enum EBoneTrackingFlags {
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kBTF_None = 0,
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kBTF_NoParent = 1,
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kBTF_NoParentOrigin = 2,
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kBTF_NoHorizontalAim = 4,
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kBTF_ParentIk = 8,
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};
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class CBoneTracking {
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public:
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CBoneTracking(const CAnimData& animData, const rstl::string& bone, float maxTrackingAngle,
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float angSpeed, EBoneTrackingFlags flags);
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void SetActive(bool v);
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private:
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CQuaternion x0_rotation;
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float x10_;
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CSegId x14_segId;
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float x18_time;
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float x1c_maxTrackingAngle;
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float x20_angSpeed;
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rstl::optional_object< CVector3f > x24_targetPosition;
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TUniqueId x34_target;
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uchar x36_flags;
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};
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#endif // _CBONETRACKING
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