prime/include/Kyoto/Streams/COutputStream.hpp

116 lines
2.5 KiB
C++

#ifndef _COUTPUTSTREAM
#define _COUTPUTSTREAM
#include "types.h"
#include "stddef.h"
class COutputStream;
template < typename T >
void coutput_stream_helper(const T& t, COutputStream& out);
class COutputStream {
public:
COutputStream(int len);
virtual ~COutputStream();
virtual void Write(const void* ptr, size_t len) = 0;
void WriteBits(uint val, uint bitCount);
void DoPut(const void* ptr, size_t len);
void DoFlush();
void Flush();
void FlushShiftRegister();
void Put(const void* ptr, size_t len) {
FlushShiftRegister();
DoPut(ptr, len);
}
template < typename T >
void Put(const T& t) {
coutput_stream_helper(t, *this);
}
void WriteInt8(const schar t) { Put(t); }
void WriteUint8(const uchar t) { Put(t); }
void WriteInt16(const sshort t) { Put(t); }
void WriteUint16(const ushort t) { Put(t); }
void WriteReal32(const float t) { Put(t); }
void WriteUint32(const uint t) { Put(t); }
void WriteInt32(const int t) { Put(t); }
void WriteShort(const short t) { Put(&t, sizeof(short)); }
void WriteLong(const int t) { Put(&t, sizeof(int)); }
void WriteChar(const uchar c) {
FlushShiftRegister();
if (mUnwrittenLen >= mBufLen) {
DoFlush();
}
++mNumWrites;
*(reinterpret_cast< uchar* >(mBufPtr) + mUnwrittenLen++) = c;
}
uint GetWrittenBytes() const { return mNumWrites; }
private:
uint mUnwrittenLen;
uint mBufLen;
void* mBufPtr;
uint mNumWrites;
uint mShiftRegister;
volatile uint mShiftRegisterOffset;
uchar mScratch[96];
};
template < typename T >
inline void coutput_stream_helper(const T& t, COutputStream& out) {
t.PutTo(out);
}
template <>
inline void coutput_stream_helper(const float& t, COutputStream& out) {
int tmp = *(int*)&t;
out.Put(&tmp, sizeof(float));
}
template <>
inline void coutput_stream_helper(const schar& t, COutputStream& out) {
out.WriteChar(t);
}
template <>
inline void coutput_stream_helper(const uchar& t, COutputStream& out) {
out.WriteChar(t);
}
template <>
inline void coutput_stream_helper(const sshort& t, COutputStream& out) {
out.WriteShort(t);
}
template <>
inline void coutput_stream_helper(const ushort& t, COutputStream& out) {
out.WriteShort(t);
}
template <>
inline void coutput_stream_helper(const int& t, COutputStream& out) {
out.WriteLong(t);
}
template <>
inline void coutput_stream_helper(const uint& t, COutputStream& out) {
out.WriteLong(t);
}
template <>
inline void coutput_stream_helper(const bool& t, COutputStream& out) {
out.WriteChar(static_cast< u8 >(t));
}
#endif // _COUTPUTSTREAM