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CFaceplateDecoration.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CFidget.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CGameHintInfo.s
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
CGameOptions.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CGameState.s
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CScriptSpecialFunction: More matches
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2022-10-02 18:27:13 -04:00 |
CGrappleArm.s
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
CMorphBall.s
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Update symbols to use RemoveEmitter-by-value
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2022-10-03 18:58:51 +03:00 |
CMorphBallShadow.s
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More renaming
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2022-08-16 17:46:30 -04:00 |
CPlayer.s
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Rename static vulnerabilities in CDamageVulnerability.s
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2022-10-02 00:55:31 +03:00 |
CPlayerCameraBob.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerDynamics.s
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Update symbols to use RemoveEmitter-by-value
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2022-10-03 18:58:51 +03:00 |
CPlayerEnergyDrain.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CPlayerGun.s
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More symbol fixes
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2022-09-14 01:24:37 -04:00 |
CPlayerInputFilter.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerOrbit.s
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Symbol renaming
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2022-09-18 01:52:19 -04:00 |
CPlayerState.s
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Fix data for visor list (#7)
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2022-10-01 16:40:08 -04:00 |
CPlayerVisor.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CSamusFaceReflection.s
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Fully shiftable??
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2022-08-21 01:23:57 -04:00 |
CSaveWorld.s
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More main progress; tons of headers & stuff
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2022-09-13 00:28:02 -04:00 |
CScanDisplay.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CStaticInterference.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CWorldLayerState.s
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |