mirror of https://github.com/PrimeDecomp/prime.git
156 lines
3.2 KiB
C
156 lines
3.2 KiB
C
#ifndef MUSYX_H
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#define MUSYX_H
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#include "types.h"
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#ifndef bool8
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typedef unsigned char bool8;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct _SynthInfo {
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u8 unk[0x210];
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u8 voices;
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u8 music;
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u8 sfx;
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u8 studios;
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} SynthInfo;
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typedef struct _SND_HOOKS {
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void* (*malloc)(u32 len);
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void (*free)(void* addr);
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} SND_HOOKS;
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#define SND_AUX_NUMPARAMETERS 4
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#define SND_AUX_REASON_BUFFERUPDATE 0
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#define SND_AUX_REASON_PARAMETERUPDATE 1
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typedef struct SND_AUX_INFO {
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union SND_AUX_DATA {
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struct SND_AUX_BUFFERUPDATE {
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s32* left;
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s32* right;
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s32* surround;
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} bufferUpdate;
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struct SND_AUX_PARAMETERUPDATE {
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u16 para[SND_AUX_NUMPARAMETERS];
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} parameterUpdate;
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} data;
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} SND_AUX_INFO;
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typedef struct _SND_REVHI_DELAYLINE {
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s32 inPoint;
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s32 outPoint;
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s32 length;
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f32* inputs;
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f32 lastOutput;
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} _SND_REVHI_DELAYLINE;
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typedef struct _SND_REVHI_WORK {
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_SND_REVHI_DELAYLINE AP[9];
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_SND_REVHI_DELAYLINE C[9];
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f32 allPassCoeff;
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f32 combCoef[9];
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f32 lpLastout[3];
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f32 level;
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f32 damping;
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s32 preDelayTime;
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f32 crosstalk;
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f32* preDelayLine[3];
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f32* preDelayPtr[3];
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} _SND_REVHI_WORK;
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typedef struct SND_AUX_REVERBHI {
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_SND_REVHI_WORK rv;
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bool8 tempDisableFX;
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f32 coloration;
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f32 mix;
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f32 time;
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f32 damping;
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f32 preDelay;
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f32 crosstalk;
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} SND_AUX_REVERBHI;
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void sndAuxCallbackReverbHI(u8 reason, SND_AUX_INFO* info, void* user);
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s32 sndAuxCallbackPrepareReverbHI(SND_AUX_REVERBHI* rev);
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s32 sndAuxCallbackShutdownReverbHI(SND_AUX_REVERBHI* rev);
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typedef struct SND_AUX_DELAY {
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u32 currentSize[3];
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u32 currentPos[3];
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u32 currentFeedback[3];
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u32 currentOutput[3];
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s32* left;
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s32* right;
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s32* sur;
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u32 delay[3]; // Delay buffer length in ms per channel
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u32 feedback[3]; // Feedback volume in % per channel
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u32 output[3]; // Output volume in % per channel
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} SND_AUX_DELAY;
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void sndAuxCallbackDelay(u8 reason, SND_AUX_INFO* info, void* user);
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s32 sndAuxCallbackUpdateSettingsDelay(SND_AUX_DELAY* delay);
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s32 sndAuxCallbackPrepareDelay(SND_AUX_DELAY* rev);
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s32 sndAuxCallbackShutdownDelay(SND_AUX_DELAY* rev);
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s32 sndAuxCallbackUpdateSettingsReverbHI(SND_AUX_REVERBHI* rev);
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typedef struct _SND_REVSTD_DELAYLINE {
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s32 inPoint;
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s32 outPoint;
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s32 length;
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f32* inputs;
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f32 lastOutput;
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} _SND_REVSTD_DELAYLINE;
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typedef struct _SND_REVSTD_WORK {
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_SND_REVSTD_DELAYLINE AP[6];
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_SND_REVSTD_DELAYLINE C[6];
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f32 allPassCoeff;
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f32 combCoef[6];
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f32 lpLastout[3];
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f32 level;
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f32 damping;
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s32 preDelayTime;
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f32* preDelayLine[3];
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f32* preDelayPtr[3];
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} _SND_REVSTD_WORK;
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typedef struct SND_AUX_REVERBSTD {
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_SND_REVSTD_WORK rv;
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bool8 tempDisableFX;
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f32 coloration;
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f32 mix;
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f32 time;
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f32 damping;
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f32 preDelay;
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} SND_AUX_REVERBSTD;
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void sndAuxCallbackReverbSTD(u8 reason, SND_AUX_INFO* info, void* user);
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s32 sndAuxCallbackPrepareReverbSTD(SND_AUX_REVERBSTD* rev);
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s32 sndAuxCallbackShutdownReverbSTD(SND_AUX_REVERBSTD* rev);
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s32 sndAuxCallbackUpdateSettingsReverbSTD(SND_AUX_REVERBSTD* rev);
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typedef struct SND_FVECTOR {
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f32 x;
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f32 y;
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f32 z;
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} SND_FVECTOR;
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typedef struct SND_FMATRIX {
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f32 m[3][3];
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f32 t[3];
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} SND_FMATRIX;
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#ifdef __cplusplus
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}
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#endif
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#endif
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