mirror of https://github.com/PrimeDecomp/prime.git
21 lines
462 B
C++
21 lines
462 B
C++
#ifndef _SPOSITIONHISTORY
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#define _SPOSITIONHISTORY
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#include "Kyoto/Math/CVector3f.hpp"
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#include "rstl/reserved_vector.hpp"
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struct SPositionHistory {
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private:
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float x0_magSquared;
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rstl::reserved_vector< CVector3f, 16 > x4_values;
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public:
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explicit SPositionHistory(float mag);
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CVector3f GetValue(const CVector3f& pos, const CVector3f& face);
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void AddValue(const CVector3f& pos);
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void Clear() { x4_values.clear(); }
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};
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#endif // _SPOSITIONHISTORY
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