mirror of https://github.com/PrimeDecomp/prime.git
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
#ifndef _CANIMATIONDATABASEGAME
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#define _CANIMATIONDATABASEGAME
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#include "Kyoto/TToken.hpp"
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#include "rstl/optional_object.hpp"
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#include "rstl/rc_ptr.hpp"
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#include "rstl/set.hpp"
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#include "rstl/string.hpp"
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#include "rstl/vector.hpp"
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class CPrimitive;
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class CAnimation;
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class IMetaAnim;
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class CAnimationDatabase {
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public:
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CAnimationDatabase()
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: x4_(false ? rstl::optional_object< CToken >() : rstl::optional_object_null()) {}
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virtual ~CAnimationDatabase();
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virtual const rstl::rc_ptr< IMetaAnim >& GetMetaAnim(uint idx) const = 0;
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virtual uint GetNumMetaAnims() const = 0;
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virtual rstl::string GetMetaAnimName(uint idx) const = 0;
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virtual void GetAllUniquePrimitives(rstl::vector< CPrimitive >& primsOut) const = 0;
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virtual void GetUniquePrimitivesFromMetaAnim(rstl::set< CPrimitive >& primsOut,
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const rstl::string& name) const = 0;
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private:
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rstl::optional_object< CToken > x4_;
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};
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class CAnimationDatabaseGame : public CAnimationDatabase {
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public:
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explicit CAnimationDatabaseGame(const rstl::vector< CAnimation >& anims);
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const rstl::rc_ptr< IMetaAnim >& GetMetaAnim(uint idx) const;
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uint GetNumMetaAnims() const;
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rstl::string GetMetaAnimName(uint idx) const;
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void GetAllUniquePrimitives(rstl::vector< CPrimitive >& primsOut) const;
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void GetUniquePrimitivesFromMetaAnim(rstl::set< CPrimitive >& primsOut,
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const rstl::string& name) const;
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private:
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rstl::vector< rstl::rc_ptr< IMetaAnim > > x10_anims;
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};
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#endif // _CANIMATIONDATABASEGAME
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