prime/asm/Kyoto_CWD/Weapons
Phillip Stephens 2365e4f31e Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
2022-04-15 00:32:53 -07:00
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GunController More splitting 2022-04-14 01:02:42 -07:00
CAuxWeapon.s More splitting 2022-04-14 01:02:42 -07:00
CBeamProjectile.s More splitting 2022-04-14 01:02:42 -07:00
CBomb.s More splitting 2022-04-14 01:02:42 -07:00
CElectricBeamProjectile.s Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00
CEnergyProjectile.s More splitting 2022-04-14 01:02:42 -07:00
CFlameThrower.s More splitting 2022-04-14 01:02:42 -07:00
CIceBeam.s Start reorganizing source code 2022-04-12 21:45:24 -07:00
CIceImpact.s More splitting 2022-04-14 01:02:42 -07:00
CIceProjectile.s More splitting 2022-04-14 01:02:42 -07:00
CNewFlameThrower.s Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00
CPhazonBeam.s Nearly half way done spliting text.s 2022-04-13 01:02:06 -07:00
CPlasmaBeam.s Start reorganizing source code 2022-04-12 21:45:24 -07:00
CPlasmaProjectile.s Nearly half way done spliting text.s 2022-04-13 01:02:06 -07:00
CPlayerGun.s More splitting 2022-04-14 01:02:42 -07:00
CPowerBeam.s Start reorganizing source code 2022-04-12 21:45:24 -07:00
CPowerBomb.s Nearly half way done spliting text.s 2022-04-13 01:02:06 -07:00
CProjectileInfo.s More splitting 2022-04-14 01:02:42 -07:00
CShockWave.s More splitting 2022-04-14 01:02:42 -07:00
CTargetableProjectile.s SPLIT! 2022-04-12 23:53:45 -07:00
CWaveBeam.s Start reorganizing source code 2022-04-12 21:45:24 -07:00
CWaveBuster.s More splitting 2022-04-14 01:02:42 -07:00
CWeapon.s SPLIT! 2022-04-12 23:53:45 -07:00
WeaponTypes.s Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00