prime/asm/Dolphin
Phillip Stephens 186077f010
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
2022-04-16 15:09:42 -07:00
..
GBA Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
ar Start deincbinning 2022-04-08 03:22:19 -07:00
card Split bss down to game data 2022-04-07 22:17:01 -07:00
dsp Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
dvd Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
exi Split bss down to game data 2022-04-07 22:17:01 -07:00
gx Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
mtx Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
os Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
pad Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
si Split bss down to game data 2022-04-07 22:17:01 -07:00
thp Split bss down to game data 2022-04-07 22:17:01 -07:00
ai.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
db.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
dtk.s Split bss down to game data 2022-04-07 22:17:01 -07:00
vi.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00