mirror of https://github.com/PrimeDecomp/prime.git
129 lines
3.1 KiB
C
129 lines
3.1 KiB
C
#ifndef _DOLPHIN_PAD
|
|
#define _DOLPHIN_PAD
|
|
|
|
#include <dolphin/types.h>
|
|
|
|
extern u32 __PADFixBits;
|
|
|
|
#define PAD_SPEC_0 0
|
|
#define PAD_SPEC_1 1
|
|
#define PAD_SPEC_2 2
|
|
#define PAD_SPEC_3 3
|
|
#define PAD_SPEC_4 4
|
|
#define PAD_SPEC_5 5
|
|
|
|
#define PAD_CHAN0 0
|
|
#define PAD_CHAN1 1
|
|
#define PAD_CHAN2 2
|
|
#define PAD_CHAN3 3
|
|
#define PAD_CHANMAX 4
|
|
|
|
#define PAD_MOTOR_STOP 0
|
|
#define PAD_MOTOR_RUMBLE 1
|
|
#define PAD_MOTOR_STOP_HARD 2
|
|
|
|
#define PAD_ERR_NONE 0
|
|
#define PAD_ERR_NO_CONTROLLER -1
|
|
#define PAD_ERR_NOT_READY -2
|
|
#define PAD_ERR_TRANSFER -3
|
|
|
|
#define PAD_BUTTON_LEFT 0x0001
|
|
#define PAD_BUTTON_RIGHT 0x0002
|
|
#define PAD_BUTTON_DOWN 0x0004
|
|
#define PAD_BUTTON_UP 0x0008
|
|
#define PAD_TRIGGER_Z 0x0010
|
|
#define PAD_TRIGGER_R 0x0020
|
|
#define PAD_TRIGGER_L 0x0040
|
|
#define PAD_BUTTON_A 0x0100
|
|
#define PAD_BUTTON_B 0x0200
|
|
#define PAD_BUTTON_X 0x0400
|
|
#define PAD_BUTTON_Y 0x0800
|
|
#define PAD_BUTTON_MENU 0x1000
|
|
#define PAD_BUTTON_START 0x1000
|
|
|
|
#define PAD_CHAN0_BIT 0x80000000
|
|
#define PAD_CHAN1_BIT 0x40000000
|
|
#define PAD_CHAN2_BIT 0x20000000
|
|
#define PAD_CHAN3_BIT 0x10000000
|
|
|
|
#define PADButtonDown(buttonLast, button) ((((buttonLast) ^ (button)) & (button)))
|
|
|
|
#define PADButtonUp(buttonLast, button) ((((buttonLast) ^ (button)) & (buttonLast)))
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef void (*PADSamplingCallback)(void);
|
|
|
|
typedef struct PADStatus {
|
|
u16 button;
|
|
s8 stickX;
|
|
s8 stickY;
|
|
s8 substickX;
|
|
s8 substickY;
|
|
u8 triggerL;
|
|
u8 triggerR;
|
|
u8 analogA;
|
|
u8 analogB;
|
|
s8 err;
|
|
} PADStatus;
|
|
|
|
BOOL PADInit();
|
|
u32 PADRead(PADStatus* status);
|
|
BOOL PADReset(u32 mask);
|
|
BOOL PADRecalibrate(u32 mask);
|
|
void PADClamp(PADStatus* status);
|
|
void PADClampCircle(PADStatus* status);
|
|
void PADControlMotor(s32 chan, u32 cmd);
|
|
void PADSetSpec(u32 spec);
|
|
void PADControlAllMotors(const u32* cmdArr);
|
|
void PADSetAnalogMode(u32 mode);
|
|
PADSamplingCallback PADSetSamplingCallback(PADSamplingCallback);
|
|
|
|
#ifdef TARGET_PC
|
|
/* New API to facilitate controller interactions */
|
|
typedef struct PADDeadZones {
|
|
bool emulateTriggers;
|
|
bool useDeadzones;
|
|
u16 stickDeadZone;
|
|
u16 substickDeadZone;
|
|
u16 leftTriggerActivationZone;
|
|
u16 rightTriggerActivationZone;
|
|
} PADDeadZones;
|
|
|
|
typedef u16 PADButton;
|
|
|
|
typedef struct PADButtonMapping {
|
|
u32 nativeButton;
|
|
PADButton padButton;
|
|
} PADButtonMapping;
|
|
|
|
/* Returns the total number of controllers */
|
|
u32 PADCount();
|
|
/* Returns the controller name for the given index into the controller map */
|
|
const char* PADGetNameForControllerIndex(u32 idx);
|
|
void PADSetPortForIndex(u32 index, s32 port);
|
|
s32 PADGetIndexForPort(u32 port);
|
|
void PADGetVidPid(u32 port, u32* vid, u32* pid);
|
|
void PADClearPort(u32 port);
|
|
const char* PADGetName(u32 port);
|
|
void PADSetButtonMapping(u32 port, PADButtonMapping mapping);
|
|
void PADSetAllButtonMappings(u32 port, PADButtonMapping buttons[12]);
|
|
PADButtonMapping* PADGetButtonMappings(u32 port, u32* buttonCount);
|
|
void PADSerializeMappings();
|
|
PADDeadZones* PADGetDeadZones(u32 port);
|
|
const char* PADGetButtonName(PADButton);
|
|
const char* PADGetNativeButtonName(u32 button);
|
|
/* Returns any pressed native button */
|
|
s32 PADGetNativeButtonPressed(u32 port);
|
|
void PADRestoreDefaultMapping(u32 port);
|
|
void PADBlockInput(bool block);
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // _DOLPHIN_PAD
|