A decompilation of Metroid Prime brought to you by fans of the series.
Go to file
Henrique Gemignani Passos Lima 428163daf3
Fix compilation of IRenderer.hpp
2022-10-25 00:44:55 +03:00
.github/workflows Attempt to use ninja for actions again 2022-10-07 01:39:43 -07:00
.vscode Link dsp.c 2022-10-22 09:49:11 -07:00
asm Add CMainFlow 2022-10-23 18:44:54 -07:00
buildstrings Add build string files 2022-10-06 14:25:33 -07:00
include Fix compilation of IRenderer.hpp 2022-10-25 00:44:55 +03:00
libc Match and link FILE_POS 2022-10-13 08:19:18 -07:00
sha1 Add missing sha1 files 2022-08-22 10:18:31 -04:00
src Minor fixes, rename CStateFlowSetter to CStateSetterFlow 2022-10-23 19:03:16 -07:00
tools Replace metaforce_renames.sh with a python script 2022-10-23 16:43:51 +03:00
.clang-format Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
.gitattributes Initial commit 2022-03-23 17:22:48 -04:00
.gitignore Minor fixes, actually link PadClamp 2022-10-07 15:53:40 -07:00
CONTRIBUTING.md Replace metaforce_renames.sh with a python script 2022-10-23 16:43:51 +03:00
Makefile Match and link GBA.c 2022-10-15 17:58:36 -07:00
README.md Add build status badge 2022-10-07 01:58:45 -07:00
configure.py Add CMainFlow 2022-10-23 18:44:54 -07:00
diff_settings.py Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
ldscript.lcf Resplit CSimplePool 2022-10-20 21:49:32 -07:00
obj_files.mk Match and link PatternedCastTo 2022-10-23 11:36:25 -07:00

README.md

Metroid Prime

Build

A decompilation of Metroid Prime.

This repository builds the following DOLs:

949c5ed7368aef547e0b0db1c3678f466e2afbff  build/mp1.0/main.dol (USA 0-00)
860141f9671fc141ce8f55448643f713bc64b349  build/mp1.1/main.dol (USA 0-01)
52316d2a71c0d18c84f054fd6f1e58bdd7bf0ded  build/mp1.kor/main.dol (KOR)

If you'd like to contribute, see CONTRIBUTING.md.

Dependencies

Windows:

  • Install devkitPro with GameCube development package.
  • Open C:\devkitPro\msys2\msys2.exe
  • Run the following:
    pacman -Sy --noconfirm --needed msys2-keyring
    pacman -Su --noconfirm --needed gcc git gamecube-dev
    

macOS:

  • Install wine:
    brew tap gcenx/wine
    brew install wine-crossover
    sudo xattr -r -d com.apple.quarantine "/Applications/Wine Crossover.app"
    
  • Install devkitPro.
  • Run the following:
    sudo dkp-pacman -Syu --noconfirm --needed gamecube-dev
    

Linux:

  • Install wine from your package manager.
    • Faster alternative: WiBo, a minimal 32-bit Windows binary wrapper.
      Ensure the binary is in PATH.
  • Install devkitPro.
  • Run the following:
    sudo dkp-pacman -Syu --noconfirm --needed gamecube-dev
    

Building

  • Checkout the repository:
    git clone https://github.com/PrimeDecomp/prime.git
    
  • Download GC_WII_COMPILERS.zip
  • Extract the contents of the GC directory to tools/mwcc_compiler
  • Build:
    make -j