prime/include/types.h

79 lines
1.2 KiB
C

#ifndef __TYPES_H__
#define __TYPES_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef char s8;
typedef short s16;
typedef int s32;
typedef long long s64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
typedef volatile s8 vs8;
typedef volatile s16 vs16;
typedef volatile s32 vs32;
typedef volatile s64 vs64;
typedef float f32;
typedef double f64;
typedef volatile float vf32;
typedef volatile double vf64;
typedef s32 size_t;
typedef u32 uintptr_t;
typedef s16 __OSInterrupt;
typedef s64 OSTime;
typedef u32 OSTick;
// Pointer to unknown, to be determined at a later date.
typedef void* unkptr;
#ifndef NULL
#define NULL 0
#endif
#ifndef nullptr
#define nullptr 0
#endif
#ifndef override
#define override
#endif
#ifndef BOOL
#ifdef __cplusplus
#define BOOL bool
#define TRUE true
#define FALSE false
#else
#define BOOL u8
#define TRUE 1
#define FALSE 0
#endif
#endif
#ifndef ATTRIBUTE_ALIGN
#define ATTRIBUTE_ALIGN(num) __attribute__ ((aligned (num)))
#endif
// where should these go?
void srand(int);
int rand();
#ifdef __cplusplus
}
#endif
#endif