mirror of https://github.com/PrimeDecomp/prime.git
29 lines
941 B
C++
29 lines
941 B
C++
#ifndef _CSFXMANAGER_HPP
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#define _CSFXMANAGER_HPP
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#include "types.h"
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#include "Kyoto/Audio/CSfxHandle.hpp"
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class CSfxManager {
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public:
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static void Update(f32 dt);
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static void RemoveEmitter(CSfxHandle handle);
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static void UpdateEmitter(CSfxHandle handle, const CVector3f& pos, const CVector3f& dir,
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uchar maxVol);
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static CSfxHandle AddEmitter(u16 id, const CVector3f& pos, const CVector3f& dir,
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bool useAcoustics, bool looped, s16 prio, int areaId);
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static CSfxHandle AddEmitter(u16 id, const CVector3f& pos, const CVector3f& dir, uchar vol,
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bool useAcoustics, bool looped, s16 prio, int areaId);
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static void Shutdown();
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static u16 TranslateSFXID(u16);
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static void PitchBend(CSfxHandle handle, int pitch);
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const static s16 kMaxPriority; // 0xff
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const static s16 kMedPriority; // 0x7f
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const static int kAllAreas;
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};
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#endif
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