mirror of https://github.com/PrimeDecomp/prime.git
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#ifndef _CEXPLOSION
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#define _CEXPLOSION
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#include "types.h"
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#include "MetroidPrime/CEffect.hpp"
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#include "rstl/single_ptr.hpp"
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class CParticleGen;
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class CGenDescription;
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class CElectricDescription;
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class CExplosion : public CEffect {
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public:
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CExplosion(const TLockedToken< CGenDescription >& particle, TUniqueId uid, bool active,
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const CEntityInfo& info, const rstl::string& name, const CTransform4f& xf, uint flags,
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const CVector3f& scale, const CColor& color);
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// CEntity
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~CExplosion();
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void Accept(IVisitor& visitor) override;
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void Think(float dt, CStateManager& mgr) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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// CActor
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void PreRender(CStateManager&, const CFrustumPlanes&) override;
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void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override;
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void Render(const CStateManager&) const override;
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void CalculateRenderBounds() override;
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public:
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rstl::single_ptr< CParticleGen > xe8_particleGen;
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TUniqueId xec_explosionLight;
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union {
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const CGenDescription* xf0_particleDesc;
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const CElectricDescription* xf0_electricDesc;
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};
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bool xf4_24_renderThermalHot : 1;
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bool xf4_25_ : 1;
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bool xf4_26_renderXray : 1;
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float xf8_time;
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};
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CHECK_SIZEOF(CExplosion, 0x100)
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#endif // _CEXPLOSION
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