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#ifndef _CTEXTURE_HPP
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#define _CTEXTURE_HPP
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#include "types.h"
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#include <dolphin/gx/GXEnum.h>
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class CTexture {
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public:
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enum EClampMode {
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Clamp,
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Repeat,
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Mirror,
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};
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void Load(GXTexMapID texMapId, EClampMode clampMode) const;
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static void InvalidateTexmap(GXTexMapID id);
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};
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#endif |