prime/src/MetroidPrime/ScriptObjects/CScriptPlatform.cpp

306 lines
11 KiB
C++

#include "MetroidPrime/ScriptObjects/CScriptPlatform.hpp"
#include "MetroidPrime/CActorParameters.hpp"
#include "MetroidPrime/CAnimData.hpp"
#include "MetroidPrime/CGameCollision.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "MetroidPrime/ScriptObjects/CScriptWaypoint.hpp"
#include "Kyoto/Graphics/CGX.hpp"
#include "WorldFormat/CCollidableOBBTreeGroup.hpp"
#include "rstl/algorithm.hpp"
#ifndef TARGET_PC
struct GXData {
ushort cpSRreg;
ushort cpCRreg;
};
extern GXData* __GXData;
static inline void write_bp_cmd(u32 cmd) {
GXWGFifo.u8 = GX_LOAD_BP_REG;
GXWGFifo.u32 = cmd;
__GXData->cpCRreg = 0;
}
#endif
void CGX::update_fog(uint flags) {
if (sGXState.x53_fogType == 0) {
return;
}
if ((sGXState.x56_blendMode & 0xE0) == (flags & 0xE0)) {
return;
}
if ((flags & 0xE0) == 0x20) {
#ifdef TARGET_PC
static const GXColor sGXClear = {0, 0, 0, 0};
GXSetFogColor(sGXClear);
#else
write_bp_cmd(0xf2000000);
#endif
} else {
#ifdef TARGET_PC
GXSetFogColor(sGXState.x24c_fogParams.x10_fogColor);
#else
write_bp_cmd((sGXState.x24c_fogParams.x10_fogColor.b) |
(sGXState.x24c_fogParams.x10_fogColor.g << 8) |
(sGXState.x24c_fogParams.x10_fogColor.r << 16) | 0xf2000000);
#endif
}
}
CScriptPlatform::CScriptPlatform(
TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf,
const CModelData& mData, const CActorParameters& actParams, const CAABox& aabb, float speed,
bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo,
const CDamageVulnerability& dVuln,
const rstl::optional_object< TLockedToken< CCollidableOBBTreeGroupContainer > >& dcln,
bool rainSplashes, uint maxRainSplashes, uint rainGenRate)
: CPhysicsActor(uid, active, name, info, xf, mData,
CMaterialList(kMT_Solid, kMT_Immovable, kMT_Platform, kMT_Occluder), aabb,
SMoverData(15000.f, CVector3f::Zero(), CAxisAngle::Identity(), CVector3f::Zero(),
CAxisAngle::Identity()),
actParams, 0.3f, 0.1f)
, x258_currentWaypoint(kInvalidUniqueId)
, x25a_targetWaypoint(kInvalidUniqueId)
, x25c_currentSpeed(speed)
, x260_moveDelay(0.f)
, x264_collisionRecoverDelay(0.f)
, x268_fadeInTime(actParams.GetFadeInTime())
, x26c_fadeOutTime(actParams.GetFadeOutTime())
, x270_dragDelta(CVector3f::Zero())
, x27c_rotDelta(CQuaternion::NoRotation())
, x28c_initialHealth(hInfo)
, x294_health(hInfo)
, x29c_damageVuln(dVuln)
, x304_treeGroupContainer(dcln)
, x314_treeGroup(nullptr)
, x348_xrayAlpha(xrayAlpha)
, x34c_maxRainSplashes(maxRainSplashes)
, x350_rainGenRate(rainGenRate)
, x354_boundsTrigger(kInvalidUniqueId)
, x356_24_dead(false)
, x356_25_controlledAnimation(false)
, x356_26_detectCollision(detectCollision)
, x356_27_squishedRider(false)
, x356_28_rainSplashes(rainSplashes)
, x356_29_setXrayDrawFlags(false)
, x356_30_disableXrayAlpha(false)
, x356_31_xrayFog(true) {
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
CMaterialList(kMT_Solid),
CMaterialList(kMT_NoStaticCollision, kMT_NoPlatformCollision, kMT_Platform)));
SetMovable(false);
if (HasAnimation()) {
AnimationData()->EnableLooping(true);
AnimationData()->SetIsAnimating(true);
}
if (x304_treeGroupContainer) {
x314_treeGroup = new CCollidableOBBTreeGroup(**x304_treeGroupContainer, GetMaterialList());
}
}
CScriptPlatform::~CScriptPlatform() {}
rstl::optional_object< CAABox > CScriptPlatform::GetTouchBounds() const {
if (GetActive()) {
if (!x314_treeGroup.null()) {
return x314_treeGroup->CalculateAABox(GetTransform());
} else {
return GetBoundingBox();
}
} else {
return rstl::optional_object_null();
}
}
TUniqueId CScriptPlatform::GetWaypoint(CStateManager& mgr) {
rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
for (; conn != GetConnectionList().end(); ++conn) {
if (conn->x4_msg == kSM_Follow) {
return mgr.GetIdForScript(conn->x8_objId);
}
}
return kInvalidUniqueId;
}
TUniqueId CScriptPlatform::GetNext(TUniqueId uid, CStateManager& mgr) {
const CScriptWaypoint* nextWp = TCastToConstPtr< CScriptWaypoint >(mgr.GetObjectById(uid));
if (!nextWp) {
return GetWaypoint(mgr);
}
TUniqueId next = nextWp->NextWaypoint(mgr);
if (const CScriptWaypoint* wp = TCastToConstPtr< CScriptWaypoint >(mgr.GetObjectById(next))) {
x25c_currentSpeed = wp->GetSpeed();
}
return next;
}
void CScriptPlatform::AddRider(rstl::vector< SRiders >& riders, TUniqueId riderId,
const CPhysicsActor* ridee, CStateManager& mgr) {
rstl::vector< SRiders >::iterator it = rstl::find(riders.begin(), riders.end(), SRiders(riderId));
if (it == riders.end()) {
SRiders rider(riderId);
if (CPhysicsActor* act = TCastToPtr< CPhysicsActor >(mgr.ObjectById(riderId))) {
CVector3f rideePos = ridee->GetTranslation();
rider.x8_transform.SetTranslation(
ridee->GetTransform().TransposeRotate(act->GetTranslation() - rideePos));
mgr.SendScriptMsg(act, ridee->GetUniqueId(), kSM_AddPlatformRider);
}
riders.reserve(riders.size() + 1);
riders.push_back(rider);
} else {
it->x4_decayTimer = 1.f / 6.f;
}
}
TEntityList CScriptPlatform::BuildNearListFromRiders(CStateManager& mgr,
const rstl::vector< SRiders >& riders) {
TEntityList result;
rstl::vector< SRiders >::const_iterator it = riders.begin();
for (; it != riders.end(); ++it) {
if (CActor* actor = TCastToPtr< CActor >(mgr.ObjectById(it->x0_uid))) {
result.push_back(actor->GetUniqueId());
}
}
return result;
}
void CScriptPlatform::DecayRiders(rstl::vector< SRiders >& riders, float dt, CStateManager& mgr) {
rstl::vector< SRiders >::iterator it = riders.begin();
while (it != riders.end()) {
it->x4_decayTimer -= dt;
if (it->x4_decayTimer <= 0.f) {
mgr.SendScriptMsgAlways(it->x0_uid, kInvalidUniqueId, kSM_AddPlatformRider);
#ifdef NON_MATCHING
it = riders.erase(it);
#else
// Oops, forgot to reassign the iterator
riders.erase(it);
#endif
} else {
// TODO: likely it++ (post-increment) but not matching
it = it + 1;
}
}
}
// TODO: minor regswap
void CScriptPlatform::MoveRiders(CStateManager& mgr, float dt, nbdbool active,
rstl::vector< SRiders >& riders,
rstl::vector< SRiders >& collidedRiders, const CTransform4f& oldXf,
const CTransform4f& newXf, const CVector3f& dragDelta,
CQuaternion rotDelta) {
rstl::vector< SRiders >::iterator it = riders.begin();
while (it != riders.end()) {
if (active) {
CPhysicsActor* act = TCastToPtr< CPhysicsActor >(mgr.ObjectById(it->x0_uid));
if (act == nullptr || !act->GetActive()) {
++it;
continue;
}
const CTransform4f& xf = it->x8_transform;
CVector3f diff = newXf.Rotate(xf.GetTranslation()) - oldXf.Rotate(xf.GetTranslation());
diff.SetZ(0.f);
CVector3f delta = dragDelta + diff;
CVector3f newPos = act->GetTranslation() + delta;
act->MoveCollisionPrimitive(delta);
bool collision = CGameCollision::DetectStaticCollisionBoolean(
mgr, *act->GetCollisionPrimitive(), act->GetPrimitiveTransform(),
act->GetMaterialFilter());
act->MoveCollisionPrimitive(CVector3f::Zero());
if (collision) {
AddRider(collidedRiders, act->GetUniqueId(), act, mgr);
#ifdef NON_MATCHING
it = riders.erase(it);
#else
// Oops, forgot to reassign the iterator (again)
riders.erase(it);
#endif
continue;
}
act->SetTranslation(newPos);
const CPlayer* player = TCastToConstPtr< CPlayer >(*act);
if (player == nullptr || player->GetOrbitState() == CPlayer::kOS_NoOrbit) {
act->SetRotation(rotDelta * CQuaternion::FromMatrix(act->GetTransform()));
}
}
++it;
}
}
// TODO non-matching
void CScriptPlatform::PreThink(float dt, CStateManager& mgr) {
DecayRiders(x318_riders, dt, mgr);
x264_collisionRecoverDelay -= dt;
x260_moveDelay -= dt;
if (x260_moveDelay < 0.f) {
x270_dragDelta = CVector3f::Zero();
CTransform4f oldXf = GetTransform();
CMotionState mState = GetMotionState();
if (GetActive()) {
rstl::vector< SRiders >::iterator it = x318_riders.begin();
for (; it != x318_riders.end(); ++it) {
if (const CPhysicsActor* act =
TCastToConstPtr< CPhysicsActor >(mgr.ObjectById(it->x0_uid))) {
CVector3f actPos = act->GetTranslation();
CVector3f pos = GetTranslation();
it->x8_transform.SetTranslation(GetTransform().TransposeRotate(actPos - pos));
}
}
x27c_rotDelta = Move(dt, mgr);
}
CTransform4f newXf = GetTransform();
x270_dragDelta = newXf.GetTranslation() - oldXf.GetTranslation();
rstl::vector< SRiders > collidedRiders;
MoveRiders(mgr, dt, GetActive(), x318_riders, collidedRiders, oldXf, newXf, x270_dragDelta,
x27c_rotDelta);
x356_27_squishedRider = false;
if (!collidedRiders.empty()) {
TEntityList nearList = BuildNearListFromRiders(mgr, collidedRiders);
if (CGameCollision::DetectDynamicCollisionBoolean(*GetCollisionPrimitive(),
GetPrimitiveTransform(), nearList, mgr)) {
SetMotionState(mState);
Stop();
x260_moveDelay = 0.035f;
MoveRiders(mgr, dt, GetActive(), x318_riders, collidedRiders, newXf, oldXf, -x270_dragDelta,
x27c_rotDelta.BuildInverted());
x270_dragDelta = CVector3f::Zero();
SendScriptMsgs(kSS_Modify, mgr, kSM_None);
x356_27_squishedRider = true;
}
}
}
}
void CScriptPlatform::BuildSlaveList(CStateManager& mgr) {
x328_slavesStatic.reserve(GetConnectionList().size());
rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
for (; conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state == kSS_Play && conn->x4_msg == kSM_Activate) {
if (CActor* act = TCastToPtr<CActor>(mgr.ObjectById(mgr.GetIdForScript(conn->x8_objId)))) {
act->AddMaterial(kMT_PlatformSlave, mgr);
CTransform4f xf = act->GetTransform();
xf.SetTranslation(act->GetTranslation() - GetTranslation());
x328_slavesStatic.push_back(SRiders(act->GetUniqueId(), 0.166667f, xf));
}
} else if (conn->x0_state == kSS_InheritBounds && conn->x4_msg == kSM_Activate) {
CStateManager::TIdListResult search = mgr.GetIdListForScript(conn->x8_objId);
CStateManager::TIdList::const_iterator current = search.first;
CStateManager::TIdList::const_iterator end = search.second;
while (current != end) {
if (TCastToConstPtr<CScriptTrigger>(mgr.GetObjectById(current->second))) {
x354_boundsTrigger = current->second;
}
++current;
}
}
}
}