mirror of https://github.com/PrimeDecomp/prime.git
238 lines
6.8 KiB
C++
238 lines
6.8 KiB
C++
#ifndef _RSTL_VECTOR
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#define _RSTL_VECTOR
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#include "types.h"
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#include "rstl/pointer_iterator.hpp"
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#include "rstl/rmemory_allocator.hpp"
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class CInputStream;
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namespace rstl {
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// template < typename T, typename Alloc >
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// struct allocator_auto_ptr {
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// allocator_auto_ptr(T* ptr, Alloc* alloc) : ptr(ptr) {}
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// ~allocator_auto_ptr() {
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// if (ptr != nullptr) {
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// Alloc::deallocate(ptr);
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// ptr = nullptr;
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// }
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// }
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// T* release() { T* v = ptr; ptr = nullptr; return v; }
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// private:
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// T* ptr;
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// };
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template < typename T, typename Alloc = rmemory_allocator >
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class vector {
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protected:
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Alloc x0_allocator;
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int x4_count;
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int x8_capacity;
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T* xc_items;
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public:
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typedef pointer_iterator< T, vector< T, Alloc >, Alloc > iterator;
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typedef const_pointer_iterator< T, vector< T, Alloc >, Alloc > const_iterator;
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iterator begin() { return iterator(xc_items); }
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const_iterator begin() const { return const_iterator(xc_items); }
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iterator end() { return iterator(xc_items + x4_count); }
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const_iterator end() const { return const_iterator(xc_items + x4_count); }
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vector() : x4_count(0), x8_capacity(0), xc_items(NULL) {}
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vector(int count) : x4_count(0), x8_capacity(0), xc_items(0) { reserve(count); }
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vector(int count, const T& v) : x4_count(count), x8_capacity(count) {
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x0_allocator.allocate(xc_items, x4_count);
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uninitialized_fill_n(xc_items, count, v);
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}
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vector(int count, const T& v, const Alloc& alloc);
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vector(const vector& other) : x4_count(other.x4_count), x8_capacity(other.x8_capacity) {
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if (other.x4_count == 0 && other.x8_capacity == 0) {
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xc_items = nullptr;
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} else {
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x0_allocator.allocate(xc_items, x8_capacity);
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uninitialized_copy_n(other.xc_items, x4_count, xc_items);
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}
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}
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vector(CInputStream& in, const Alloc& alloc = Alloc());
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~vector() {
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destroy(begin(), end());
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x0_allocator.deallocate(xc_items);
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}
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void reserve(int size);
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void resize(int size, const T& in);
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iterator insert(iterator it, const T& value);
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template < typename from_iterator >
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iterator insert(iterator it, from_iterator begin, from_iterator end);
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iterator erase(iterator it);
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iterator erase(iterator first, iterator last);
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void push_back(const T& in) {
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if (x4_count >= x8_capacity) {
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reserve(x8_capacity != 0 ? x8_capacity * 2 : 4);
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}
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iterator out = begin() + x4_count;
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out = in;
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++x4_count;
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}
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vector& operator=(const vector& other);
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void clear() {
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destroy(begin(), end());
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x4_count = 0;
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}
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T* data() { return xc_items; }
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const T* data() const { return xc_items; }
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int size() const { return x4_count; }
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bool empty() const { return x4_count == 0; }
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int capacity() const { return x8_capacity; }
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T& at(int idx) { return xc_items[idx]; }
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const T& at(int idx) const { return xc_items[idx]; }
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T& front() { return at(0); }
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const T& front() const { return at(0); }
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T& back() { return at(x4_count - 1); }
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const T& back() const { return at(x4_count - 1); }
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T& operator[](int idx) { return xc_items[idx]; }
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const T& operator[](int idx) const { return xc_items[idx]; }
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protected:
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template < typename In >
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iterator insert_into(iterator at, int n, In in);
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};
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template < typename T, typename Alloc >
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void vector< T, Alloc >::resize(int size, const T& in) {
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if (x4_count != size) {
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if (size > x4_count) {
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reserve(size);
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uninitialized_fill_n(xc_items + x4_count, size - x4_count, in);
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} else {
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destroy(begin() + size, end());
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}
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x4_count = size;
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}
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}
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template < typename T, typename Alloc >
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void vector< T, Alloc >::reserve(int newSize) {
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if (newSize <= x8_capacity) {
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return;
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}
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T* newData = x0_allocator.template allocate2< T >(newSize);
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uninitialized_copy(begin(), end(), newData);
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destroy(xc_items, xc_items + x4_count);
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x0_allocator.deallocate(xc_items);
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xc_items = newData;
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x8_capacity = newSize;
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}
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template < typename T, typename Alloc >
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typename vector< T, Alloc >::iterator vector< T, Alloc >::insert(iterator it, const T& value) {
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typename iterator::difference_type diff = it - begin(); // distance(begin(), it);
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// // TODO: implement
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// const_counting_iterator< T > in(&value, 0);
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// insert_into(it, 1, in);
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return begin() + diff;
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}
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template < typename T, typename Alloc >
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template < typename from_iterator >
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typename vector< T, Alloc >::iterator vector< T, Alloc >::insert(iterator it, from_iterator begin,
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from_iterator end) {
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return insert_into(it, rstl::distance(begin, end), begin);
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}
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template < typename T, typename Alloc >
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template < typename In >
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typename vector< T, Alloc >::iterator vector< T, Alloc >::insert_into(iterator at, int n, In in) {
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// TODO: correct
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// An implementation can be found in CAnimationDatabaseGame.o
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int newCount = x4_count + n;
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if (newCount <= x8_capacity) {
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int diffFromAt = at - begin();
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int diff = x4_count - diffFromAt - 1;
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for (int i = diff; 0 <= diff; --i) {
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construct(xc_items + (diffFromAt + i), xc_items[i]);
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destroy(data() + i);
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}
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uninitialized_copy_n(in, n, begin() + diffFromAt);
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x4_count += n;
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} else {
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int newCapacity = x8_capacity != 0 ? x8_capacity * 2 : 4;
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for (; newCapacity < newCount; newCapacity *= 2)
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;
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T* newData;
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x0_allocator.allocate(newData, newCapacity);
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int diffFromAt = at - begin();
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uninitialized_copy_n(begin(), diffFromAt, newData);
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uninitialized_copy_n(in, n, newData + diffFromAt);
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uninitialized_copy_n(begin() + diffFromAt, x4_count - diffFromAt, newData + diffFromAt + n);
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destroy(xc_items, xc_items + x4_count);
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x0_allocator.deallocate(xc_items);
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xc_items = newData;
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x8_capacity = newCapacity;
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x4_count += n;
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}
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}
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template < typename T, typename Alloc >
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vector< T, Alloc >& vector< T, Alloc >::operator=(const vector< T, Alloc >& other) {
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if (this == &other)
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return *this;
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clear();
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if (other.size() == 0) {
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x0_allocator.deallocate(xc_items);
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x4_count = 0;
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x8_capacity = 0;
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xc_items = nullptr;
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} else {
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reserve(other.size());
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uninitialized_copy(other.data(), other.data() + other.size(), data());
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x4_count = other.x4_count;
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}
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return *this;
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}
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template < typename T, typename Alloc >
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typename vector< T, Alloc >::iterator vector< T, Alloc >::erase(iterator it) {
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return erase(it, it + 1);
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}
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template < typename T, typename Alloc >
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typename vector< T, Alloc >::iterator vector< T, Alloc >::erase(iterator first, iterator last) {
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destroy(first, last);
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iterator start = begin();
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int newCount = rstl::distance(first, start);
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iterator moved = start + newCount;
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for (iterator it = last; it != end(); ++it) {
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construct(&*moved, *it);
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++moved;
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++newCount;
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}
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x4_count = newCount;
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return first;
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}
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typedef vector< void > unk_vector;
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CHECK_SIZEOF(unk_vector, 0x10)
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} // namespace rstl
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#endif // _RSTL_VECTOR
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