mirror of https://github.com/PrimeDecomp/prime.git
160 lines
4.3 KiB
C++
160 lines
4.3 KiB
C++
#ifndef _RSTL_LIST
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#define _RSTL_LIST
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#include "types.h"
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#include "rstl/construct.hpp"
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#include "rstl/rmemory_allocator.hpp"
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namespace rstl {
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template < typename T, typename Alloc = rmemory_allocator >
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class list {
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public:
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class iterator;
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class const_iterator;
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iterator erase(const iterator& item);
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private:
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class node;
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node* erase(const node* item);
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public:
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list()
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: x4_start(reinterpret_cast< node* >(&xc_empty_prev))
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, x8_end(reinterpret_cast< node* >(&xc_empty_prev))
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, xc_empty_prev(reinterpret_cast< node* >(&xc_empty_prev))
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, x10_empty_next(reinterpret_cast< node* >(&xc_empty_prev))
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, x14_count(0) {}
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~list() {
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node* cur = x4_start;
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while (cur != x8_end) {
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node* it = cur;
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node* next = cur->get_next();
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cur = next;
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destroy(it);
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x0_allocator.deallocate(it);
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}
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}
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void push_back(const T& val) { do_insert_before(x8_end, val); }
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void clear() {
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erase(begin(), end());
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}
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iterator begin() { return iterator(x4_start); }
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const_iterator begin() const { return const_iterator(x4_start); }
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iterator end() { return iterator(x8_end); }
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const_iterator end() const { return const_iterator(x8_end); }
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void erase(const iterator& start, const iterator& end) {
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iterator it = start;
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while (it != end) {
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erase(it++);
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}
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}
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private:
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struct node {
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node* x0_prev;
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node* x4_next;
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uchar x8_item[sizeof(T)];
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node(node* prev, node* next) : x0_prev(prev), x4_next(next) {}
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~node() {
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get_value()->~T();
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}
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node* get_prev() const { return x0_prev; }
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node* get_next() const { return x4_next; }
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void set_prev(node* prev) { x0_prev = prev; }
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void set_next(node* next) { x4_next = next; }
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T* get_value() { return reinterpret_cast< T* >(&x8_item); }
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};
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node* create_node(node* prev, node* next, const T& val) {
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node* n = new node(prev, next);
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construct(n->get_value(), val);
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return n;
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}
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void do_insert_before(node* n, const T& val) {
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node* nn = create_node(n->get_prev(), n, val);
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if (n == x4_start) {
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x4_start = nn;
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}
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nn->get_prev()->set_next(nn);
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nn->get_next()->set_prev(nn);
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++x14_count;
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}
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public:
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class const_iterator {
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public:
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typedef T* value_type;
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const_iterator() : current(nullptr) {}
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const_iterator(const node* begin) : current(begin) {}
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const_iterator& operator++() {
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this->current = this->current->x4_next;
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return *this;
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}
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const_iterator operator++(int) const { return const_iterator(this->current->x4_next); }
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const_iterator& operator--() {
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this->current = this->current->x0_prev;
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return *this;
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}
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const_iterator operator--(int) const { return const_iterator(this->current->x0_prev); }
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const T* get_pointer() const { return current->x8_item; }
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const T& operator*() const { return *current->x8_item; }
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const T* operator->() const { return current->x8_item; }
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bool operator==(const const_iterator& other) const { return current == other.current; }
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bool operator!=(const const_iterator& other) const { return current != other.current; }
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const node* get_node() const { return current; }
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protected:
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const node* current;
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};
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class iterator : const_iterator {
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public:
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typedef T* value_type;
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iterator() : const_iterator(nullptr) {}
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iterator(node* begin) : const_iterator(begin) {}
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iterator& operator++() {
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this->current = this->current->x4_next;
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return *this;
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}
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iterator operator++(int) {
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node* cur = this->current;
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this->current = this->current->x4_next;
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return cur;
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}
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iterator& operator--() {
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this->current = this->current->x0_prev;
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return *this;
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}
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iterator operator--(int) { return iterator(this->curent->x0_prev); }
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T* get_pointer() const { return current->get_value(); }
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T& operator*() const { return *current->get_value(); }
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T* operator->() const { return current->get_value(); }
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bool operator==(const iterator& other) const { return current == other.current; }
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bool operator!=(const iterator& other) const { return current != other.current; }
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protected:
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node* current;
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};
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private:
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Alloc x0_allocator;
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node* x4_start;
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node* x8_end;
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node* xc_empty_prev;
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node* x10_empty_next;
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uint x14_count;
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};
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} // namespace rstl
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#endif // _RSTL_LIST
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