mirror of https://github.com/PrimeDecomp/prime.git
Luke Street
7ca3a1c0bb
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id:
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.. | ||
CControllerAxis.hpp | ||
CControllerButton.hpp | ||
CControllerGamepadData.hpp | ||
CDolphinController.hpp | ||
CFinalInput.hpp | ||
CRumbleGenerator.hpp | ||
CRumbleVoice.hpp | ||
IController.hpp | ||
InputTypes.hpp |