prime/include/Collision/CCollidableAABox.hpp
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b810638b2792e55369a636d3fca50b3bba2
2022-10-05 09:28:48 -07:00

28 lines
712 B
C++

#ifndef _CCOLLIDABLEAABOX_HPP
#define _CCOLLIDABLEAABOX_HPP
#include "types.h"
#include "Collision/CCollisionPrimitive.hpp"
class CCollidableAABox : public CCollisionPrimitive {
public:
CCollidableAABox();
CCollidableAABox(const CAABox& box, const CMaterialList& matList)
: CCollisionPrimitive(matList), x10_aabb(box) {}
// TODO
u32 GetTableIndex() const override;
CAABox CalculateAABox(const CTransform4f&) const override;
CAABox CalculateLocalAABox() const override;
FourCC GetPrimType() const override;
~CCollidableAABox() override {};
CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const;
private:
CAABox x10_aabb;
};
CHECK_SIZEOF(CCollidableAABox, 0x28)
#endif