mirror of https://github.com/PrimeDecomp/prime.git
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#ifndef _CRESFACTORY_HPP
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#define _CRESFACTORY_HPP
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#include "types.h"
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#include "rstl/list.hpp"
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#include "Kyoto/CFactoryMgr.hpp"
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#include "Kyoto/CResLoader.hpp"
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class IFactory {
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public:
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virtual ~IFactory() {}
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virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0;
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virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*,
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CObjectReference*) = 0;
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virtual void CancelBuild(const SObjectTag&) = 0;
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virtual bool CanBuild(const SObjectTag&) = 0;
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virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0;
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// TODO
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};
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class CResFactory : public IFactory {
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public:
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CResFactory();
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virtual ~CResFactory() {}
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void AsyncIdle(uint time);
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CResLoader& GetResLoader() { return x4_resLoader; }
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private:
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CResLoader x4_resLoader;
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CFactoryMgr x5c_factoryMgr;
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uint x94_;
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uint x98_;
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uint x9c_;
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uint xa0_;
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uint xa4_;
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uint xa8_;
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uint xac_;
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rstl::list< void > xb0_;
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};
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CHECK_SIZEOF(CResFactory, 0xc8);
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extern CResFactory* gpResourceFactory;
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#endif
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