mirror of https://github.com/PrimeDecomp/prime.git
251 lines
5.9 KiB
C++
251 lines
5.9 KiB
C++
#ifndef _CENTITY_INFO_HPP
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#define _CENTITY_INFO_HPP
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#include "types.h"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "rstl/vector.hpp"
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enum EScriptObjectType {
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kST_Actor = 0x00,
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kST_Waypoint = 0x02,
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kST_Door = 0x03,
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kST_Trigger = 0x04,
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kST_Timer = 0x05,
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kST_Counter = 0x06,
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kST_Effect = 0x07,
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kST_Platform = 0x08,
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kST_Sound = 0x09,
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kST_Generator = 0x0A,
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kST_Dock = 0x0B,
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kST_Camera = 0x0C,
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kST_CameraWaypoint = 0x0D,
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kST_NewIntroBoss = 0x0E,
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kST_SpawnPoint = 0x0F,
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kST_CameraHint = 0x10,
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kST_Pickup = 0x11,
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kST_MemoryRelay = 0x13,
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kST_RandomRelay = 0x14,
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kST_Relay = 0x15,
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kST_Beetle = 0x16,
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kST_HUDMemo = 0x17,
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kST_CameraFilterKeyframe = 0x18,
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kST_CameraBlurKeyframe = 0x19,
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kST_DamageableTrigger = 0x1A,
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kST_Debris = 0x1B,
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kST_CameraShaker = 0x1C,
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kST_ActorKeyframe = 0x1D,
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kST_Water = 0x20,
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kST_Warwasp = 0x21,
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kST_SpacePirate = 0x24,
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kST_FlyingPirate = 0x25,
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kST_ElitePirate = 0x26,
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kST_MetroidBeta = 0x27,
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kST_ChozoGhost = 0x28,
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kST_CoverPoint = 0x2A,
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kST_SpiderBallWaypoint = 0x2C,
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kST_BloodFlower = 0x2D,
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kST_FlickerBat = 0x2E,
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kST_PathCamera = 0x2F,
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kST_GrapplePoint = 0x30,
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kST_PuddleSpore = 0x31,
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kST_DebugCameraWaypoint = 0x32,
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kST_SpiderBallAttractionSurface = 0x33,
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kST_PuddleToadGamma = 0x34,
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kST_DistanceFog = 0x35,
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kST_FireFlea = 0x36,
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kST_Metaree = 0x37,
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kST_DockAreaChange = 0x38,
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kST_ActorRotate = 0x39,
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kST_SpecialFunction = 0x3A,
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kST_SpankWeed = 0x3B,
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kST_Parasite = 0x3D,
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kST_PlayerHint = 0x3E,
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kST_Ripper = 0x3F,
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kST_PickupGenerator = 0x40,
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kST_AIKeyframe = 0x41,
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kST_PointOfInterest = 0x42,
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kST_Drone = 0x43,
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kST_Metroid = 0x44,
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kST_DebrisExtended = 0x45,
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kST_Steam = 0x46,
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kST_Ripple = 0x47,
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kST_BallTrigger = 0x48,
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kST_TargetingPoint = 0x49,
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kST_EMPulse = 0x4A,
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kST_IceSheegoth = 0x4B,
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kST_PlayerActor = 0x4C,
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kST_Flaahgra = 0x4D,
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kST_AreaAttributes = 0x4E,
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kST_FishCloud = 0x4F,
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kST_FishCloudModifier = 0x50,
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kST_VisorFlare = 0x51,
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kST_WorldTeleporter = 0x52,
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kST_VisorGoo = 0x53,
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kST_JellyZap = 0x54,
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kST_ControllerAction = 0x55,
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kST_Switch = 0x56,
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kST_PlayerStateChange = 0x57,
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kST_Thardus = 0x58,
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kST_WallCrawlerSwarm = 0x5A,
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kST_AIJumpPoint = 0x5B,
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kST_FlaahgraTentacle = 0x5C,
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kST_RoomAcoustics = 0x5D,
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kST_ColorModulate = 0x5E,
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kST_ThardusRockProjectile = 0x5F,
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kST_Midi = 0x60,
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kST_StreamedAudio = 0x61,
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kST_WorldTeleporterToo = 0x62,
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kST_Repulsor = 0x63,
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kST_GunTurret = 0x64,
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kST_FogVolume = 0x65,
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kST_Babygoth = 0x66,
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kST_Eyeball = 0x67,
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kST_RadialDamage = 0x68,
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kST_CameraPitchVolume = 0x69,
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kST_EnvFxDensityController = 0x6A,
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kST_Magdolite = 0x6B,
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kST_TeamAIMgr = 0x6C,
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kST_SnakeWeedSwarm = 0x6D,
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kST_ActorContraption = 0x6E,
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kST_Oculus = 0x6F,
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kST_Geemer = 0x70,
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kST_SpindleCamera = 0x71,
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kST_AtomicAlpha = 0x72,
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kST_CameraHintTrigger = 0x73,
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kST_RumbleEffect = 0x74,
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kST_AmbientAI = 0x75,
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kST_AtomicBeta = 0x77,
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kST_IceZoomer = 0x78,
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kST_Puffer = 0x79,
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kST_Tryclops = 0x7A,
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kST_Ridley = 0x7B,
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kST_Seedling = 0x7C,
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kST_ThermalHeatFader = 0x7D,
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kST_Burrower = 0x7F,
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kST_ScriptBeam = 0x81,
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kST_WorldLightFader = 0x82,
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kST_MetroidPrimeStage2 = 0x83,
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kST_MetroidPrimeStage1 = 0x84,
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kST_MazeNode = 0x85,
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kST_OmegaPirate = 0x86,
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kST_PhazonPool = 0x87,
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kST_PhazonHealingNodule = 0x88,
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kST_NewCameraShaker = 0x89,
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kST_ShadowProjector = 0x8A,
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kST_EnergyBall = 0x8B,
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kST_MAX
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};
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enum EScriptObjectState {
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kSS_Any = -1,
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kSS_Active = 0,
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kSS_Arrived = 1,
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kSS_Closed = 2,
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kSS_Entered = 3,
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kSS_Exited = 4,
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kSS_Inactive = 5,
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kSS_Inside = 6,
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kSS_MaxReached = 7,
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kSS_Open = 8,
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kSS_Zero = 9,
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kSS_Attack = 10,
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kSS_CloseIn = 11,
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kSS_Retreat = 12,
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kSS_Patrol = 13,
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kSS_Dead = 14,
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kSS_CameraPath = 15,
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kSS_CameraTarget = 16,
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kSS_DeactivateState = 17,
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kSS_Play = 18,
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kSS_MassiveDeath = 19,
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kSS_DeathRattle = 20,
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kSS_AboutToMassivelyDie = 21,
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kSS_Damage = 22,
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kSS_InvulnDamage = 23,
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kSS_MassiveFrozenDeath = 24,
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kSS_Modify = 25,
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kSS_ScanStart = 26,
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kSS_ScanProcessing = 27,
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kSS_ScanDone = 28,
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kSS_UnFrozen = 29,
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kSS_Default = 30,
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kSS_ReflectedDamage = 31,
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InheritBounds = 32
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};
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enum EScriptObjectMessage {
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kSM_None = -1,
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kSM_UNKM0 = 0,
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kSM_Activate = 1,
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kSM_Arrived = 2,
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kSM_Close = 3,
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kSM_Deactivate = 4,
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kSM_Decrement = 5,
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kSM_Follow = 6,
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kSM_Increment = 7,
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kSM_Next = 8,
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kSM_Open = 9,
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kSM_Reset = 10,
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kSM_ResetAndStart = 11,
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kSM_SetToMax = 12,
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kSM_SetToZero = 13,
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kSM_Start = 14,
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kSM_Stop = 15,
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kSM_StopAndReset = 16,
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kSM_ToggleActive = 17,
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kSM_UNKM18 = 18,
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kSM_Action = 19,
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kSM_Play = 20,
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kSM_Alert = 21,
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kSM_InternalMessage00 = 22,
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kSM_OnFloor = 23,
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kSM_InternalMessage02 = 24,
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kSM_InternalMessage03 = 25,
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kSM_Falling = 26,
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kSM_OnIceSurface = 27,
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kSM_OnMudSlowSurface = 28,
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kSM_OnNormalSurface = 29,
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kSM_Touched = 30,
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kSM_AddPlatformRider = 31,
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kSM_LandOnNotFloor = 32,
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kSM_Registered = 33,
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kSM_Deleted = 34,
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kSM_InitializedInArea = 35,
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kSM_WorldInitialized = 36,
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kSM_AddSplashInhabitant = 37,
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kSM_UpdateSplashInhabitant = 38,
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kSM_RemoveSplashInhabitant = 39,
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kSM_Jumped = 40,
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kSM_Damage = 41,
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kSM_InvulnDamage = 42,
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kSM_ProjectileCollide = 43,
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kSM_InSnakeWeed = 44,
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kSM_AddPhazonPoolInhabitant = 45,
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kSM_UpdatePhazonPoolInhabitant = 46,
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kSM_RemovePhazonPoolInhabitant = 47,
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kSM_SuspendedMove = 48
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};
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struct SConnection {
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EScriptObjectState x0_state;
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EScriptObjectMessage x4_msg;
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TEditorId x8_objId;
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};
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class CEntityInfo {
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TAreaId x0_areaId;
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rstl::vector< SConnection > x4_conns;
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TEditorId x14_editorId;
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public:
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CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns,
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TEditorId eid = kInvalidEditorId);
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TAreaId GetAreaId() const { return x0_areaId; }
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const rstl::vector< SConnection >& GetConnectionList() const { return x4_conns; }
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TEditorId GetEditorId() const { return x14_editorId; }
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};
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#endif
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