mirror of https://github.com/PrimeDecomp/prime.git
43 lines
1.8 KiB
C++
43 lines
1.8 KiB
C++
#ifndef _CPARTICLEGENINFOGENERIC
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#define _CPARTICLEGENINFOGENERIC
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#include "MetroidPrime/CParticleGenInfo.hpp"
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class CParticleGen;
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class CParticleGenInfoGeneric : public CParticleGenInfo {
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public:
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CParticleGenInfoGeneric(const SObjectTag& part, rstl::ncrc_ptr< CParticleGen > system, int frames,
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const rstl::string& boneName, CVector3f scale,
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CParticleData::EParentedMode parentMode, int flags,
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CStateManager& stateMgr, TAreaId areaId, int lightId,
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EParticleGenType state);
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~CParticleGenInfoGeneric();
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virtual void AddToRenderer() override;
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virtual void Render() override;
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virtual void Update(float dt, CStateManager& stateMgr) override;
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virtual void SetOrientation(const CTransform4f& xf, CStateManager& stateMgr) override;
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virtual void SetTranslation(const CVector3f& trans, CStateManager& stateMgr) override;
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virtual void SetGlobalOrientation(const CTransform4f& xf, CStateManager& stateMgr) override;
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virtual void SetGlobalTranslation(const CVector3f& trans, CStateManager& stateMgr) override;
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virtual void SetGlobalScale(const CVector3f& scale) override;
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virtual void SetParticleEmission(bool isActive, CStateManager& stateMgr) override;
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virtual bool IsSystemDeletable() const override;
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virtual CAABox GetBounds() const override;
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virtual bool HasActiveParticles() const override;
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virtual void DestroyParticles() override;
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virtual bool HasLight() const override;
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virtual TUniqueId GetLightId() const override;
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virtual void DeleteLight(CStateManager& stateMgr) override;
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virtual void SetModulationColor(const CColor& color) override;
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const rstl::rc_ptr< CParticleGen >& GetParticleSystem() const { return x84_system; }
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private:
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rstl::ncrc_ptr< CParticleGen > x84_system;
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TUniqueId x88_lightId;
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};
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#endif // _CPARTICLEGENINFOGENERIC
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