prime/include
Henrique Gemignani Passos Lima 758feb2c59 Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
..
Collision Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
GuiSys Symbol fixes, headers & main progress 2022-10-01 02:19:15 -04:00
Kyoto Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
MetaRender Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00
MetroTRK clang-format pass 2022-09-18 02:05:46 -04:00
MetroidPrime Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer 2022-10-06 14:37:57 +03:00
Weapons Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
WorldFormat Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
dolphin Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
musyx clang-format pass 2022-09-18 02:05:46 -04:00
rstl Fix vectors' operator= 2022-10-06 02:39:15 +03:00
macros.inc Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
math_ppc.h Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
static_assert.hpp CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
types.h Link CDolphinController.cpp 2022-09-13 22:25:20 -07:00