prime/include/Kyoto/Particles/CEffectComponent.hpp

31 lines
844 B
C++

#ifndef _CEFFECTCOMPONENT
#define _CEFFECTCOMPONENT
#include "Kyoto/Particles/CParticleData.hpp"
#include "rstl/string.hpp"
class CEffectComponent {
public:
explicit CEffectComponent(CInputStream& in);
const rstl::string& GetComponentName() const { return x0_name; }
const SObjectTag& GetParticleTag() const { return x10_tag; }
const rstl::string& GetSegmentName() const { return x18_boneName; }
float GetScale() const { return x28_scale; }
CParticleData::EParentedMode GetParentedMode() const { return x2c_parentedMode; }
uint GetFlags() const {return x30_flags; }
private:
SObjectTag GetSObjectTagFromStream(CInputStream& in);
rstl::string x0_name;
SObjectTag x10_tag;
rstl::string x18_boneName;
float x28_scale;
CParticleData::EParentedMode x2c_parentedMode;
uint x30_flags;
};
#endif // _CEFFECTCOMPONENT