prime/include/MetroidPrime/Player/CWorldState.hpp

16 lines
221 B
C++

#ifndef _CWORLDSTATE
#define _CWORLDSTATE
#include "Kyoto/SObjectTag.hpp"
class CWorldState {
public:
~CWorldState();
void SetDesiredAreaAssetId(CAssetId id);
private:
uchar pad[0x18];
};
#endif // _CWORLDSTATE