mirror of https://github.com/PrimeDecomp/prime.git
244 lines
11 KiB
C++
244 lines
11 KiB
C++
#ifndef _CTWEAKGUICOLORS
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#define _CTWEAKGUICOLORS
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#include "MetroidPrime/Tweaks/ITweakObject.hpp"
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "Kyoto/TOneStatic.hpp"
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#include "rstl/reserved_vector.hpp"
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class CTweakGuiColors;
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class CTweakGuiColors : public ITweakObject, public TOneStatic< CTweakGuiColors > {
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public:
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~CTweakGuiColors() override;
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CTweakGuiColors(CInputStream& in);
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const CColor& GetPauseBlurFilterColor() const { return x4_pauseBlurFilterColor; }
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const CColor& GetRadarStuffColor() const { return x8_radarStuffColor; }
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const CColor& GetRadarPlayerPaintColor() const { return xc_radarPlayerPaintColor; }
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const CColor& GetRadarEnemyPaintColor() const { return x10_radarEnemyPaintColor; }
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const CColor& GetHudMessageFill() const { return x14_hudMessageFill; }
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const CColor& GetHudMessageOutline() const { return x18_hudMessageOutline; }
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const CColor& GetHudFrameColor() const { return x1c_hudFrameColor; }
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const CColor& GetMissileIconColorActive() const { return x28_missileIconColorActive; }
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const CColor& GetVisorBeamMenuItemActive() const { return x2c_visorBeamMenuItemActive; }
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const CColor& GetVisorBeamMenuItemInactive() const { return x30_visorBeamMenuColorInactive; }
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const CColor& GetEnergyBarFilledLowEnergy() const { return x34_energyBarFilledLowEnergy; }
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const CColor& GetEnergyBarShadowLowEnergy() const { return x38_energyBarShadowLowEnergy; }
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const CColor& GetEnergyBarEmptyLowEnergy() const { return x3c_energyBarEmptyLowEnergy; }
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const CColor& GetHudDamageLightColor() const { return x40_hudDamageLightColor; }
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const CColor& GetVisorMenuTextFont() const { return x4c_visorMenuTextFont; }
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const CColor& GetVisorMenuTextOutline() const { return x50_visorMenuTextOutline; }
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const CColor& GetBeamMenuTextFont() const { return x54_beamMenuTextFont; }
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const CColor& GetBeamMenuTextOutline() const { return x58_beamMenuTextOutline; }
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const CColor& GetEnergyWarningFont() const { return x5c_energyWarningFont; }
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const CColor& GetThreatWarningFont() const { return x60_threatWarningFont; }
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const CColor& GetMissileWarningFont() const { return x64_missileWarningFont; }
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const CColor& GetThreatBarFilled() const { return x68_threatBarFilled; }
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const CColor& GetThreatBarShadow() const { return x6c_threatBarShadow; }
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const CColor& GetThreatBarEmpty() const { return x70_threatBarEmpty; }
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const CColor& GetMissileBarFilled() const { return x74_missileBarFilled; }
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const CColor& GetMissileBarShadow() const { return x78_missileBarShadow; }
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const CColor& GetMissileBarEmpty() const { return x7c_missileBarEmpty; }
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const CColor& GetThreatIconColor() const { return x80_threatIconColor; }
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const CColor& GetTickDecoColor() const { return x88_tickDecoColor; }
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const CColor& GetHelmetLightColor() const { return x8c_helmetLightColor; }
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const CColor& GetThreatIconSafeColor() const { return x90_threatIconSafeColor; }
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const CColor& GetMissileIconColorInactive() const { return x94_missileIconColorInactive; }
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const CColor& GetMissileIconColorChargedCanAlt() const {
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return x98_missileIconColorChargedCanAlt;
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}
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const CColor& GetMissileIconColorChargedNoAlt() const { return x9c_missileIconColorChargedNoAlt; }
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const CColor& GetMissileIconColorDepleteAlt() const { return xa0_missileIconColorDepleteAlt; }
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const CColor& GetVisorBeamMenuLozColor() const { return xb0_visorBeamMenuLozColor; }
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const CColor& GetEnergyWarningOutline() const { return xb4_energyWarningOutline; }
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const CColor& GetThreatWarningOutline() const { return xb8_threatWarningOutline; }
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const CColor& GetMissileWarningOutline() const { return xbc_missileWarningOutline; }
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const CColor& GetDamageAmbientColor() const { return xc4_damageAmbientColor; }
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const CColor& GetScanFrameInactiveColor() const { return xc8_scanFrameInactiveColor; }
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const CColor& GetScanFrameActiveColor() const { return xcc_scanFrameActiveColor; }
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const CColor& GetScanFrameImpulseColor() const { return xd0_scanFrameImpulseColor; }
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const CColor& GetScanVisorHudLightMultiply() const { return xd4_scanVisorHudLightMultiply; }
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const CColor& GetScanVisorScreenDimColor() const { return xd8_scanVisorScreenDimColor; }
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const CColor& GetThermalVisorHudLightMultiply() const { return xdc_thermalVisorHudLightMultiply; }
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const CColor& GetEnergyDrainFilterColor() const { return xe0_energyDrainFilterColor; }
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const CColor& GetDamageAmbientPulseColor() const { return xe4_damageAmbientPulseColor; }
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const CColor& GetEnergyBarFlashColor() const { return xe8_energyBarFlashColor; }
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const CColor& GetXRayEnergyDecoColor() const { return x100_xrayEnergyDecoColor; }
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const CColor& GetScanDataDotColor() const { return x138_scanDataDotColor; }
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const CColor& GetPowerBombDigitAvailableFont() const { return x13c_powerBombDigitAvailableFont; }
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const CColor& GetPowerBombDigitAvailableOutline() const {
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return x140_powerBombDigitAvailableOutline;
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}
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const CColor& GetBallBombFilledColor() const { return x148_ballBombFilled; }
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const CColor& GetBallBombEmptyColor() const { return x14c_ballBombEmpty; }
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const CColor& GetPowerBombIconAvailableColor() const { return x150_powerBombIconAvailable; }
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const CColor& GetBallBombEnergyColor() const { return x158_ballEnergyDeco; }
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const CColor& GetBallBombDecoColor() const { return x15c_ballBombDeco; }
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const CColor& GetPowerBombDigitDelpetedFont() const { return x160_powerBombDigitDepletedFont; }
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const CColor& GetPowerBombDigitDelpetedOutline() const {
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return x164_powerBombDigitDepletedOutline;
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}
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const CColor& GetPowerBombIconDepletedColor() const { return x168_powerBombIconUnavailable; }
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const CColor& GetScanDisplayImagePaneColor() const { return x174_scanDisplayImagePaneColor; }
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const CColor& GetThreatIconWarningColor() const { return x17c_threatIconWarningColor; }
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const CColor& GetHudCounterFill() const { return x180_hudCounterFill; }
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const CColor& GetHudCounterOutline() const { return x184_hudCounterOutline; }
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const CColor& GetScanIconCriticalColor() const { return x188_scanIconCriticalColor; }
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const CColor& GetScanIconCriticalDimColor() const { return x18c_scanIconCriticalDimColor; }
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const CColor& GetScanIconNoncriticalColor() const { return x190_scanIconNoncriticalColor; }
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const CColor& GetScanIconNoncriticalDimColor() const { return x194_scanIconNoncriticalDimColor; }
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const CColor& GetScanReticuleColor() const { return x198_scanReticuleColor; }
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const CColor& GetThreatDigitsFont() const { return x19c_threatDigitsFont; }
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const CColor& GetThreatDigitsOutline() const { return x1a0_threatDigitsOutline; }
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const CColor& GetMissileDigitsFont() const { return x1a4_missileDigitsFont; }
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const CColor& GetMissileDigitsOutline() const { return x1a8_missileDigitsOutline; }
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const CColor& GetThermalDecoColor() const { return x1ac_thermalDecoColor; }
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const CColor& GetThermalOutlinesColor() const { return x1b0_thermalOutlinesColor; }
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const CColor& GetThermalLockColor() const { return x1b8_thermalLockColor; }
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const CColor& GetPauseItemAmberColor() const { return x1bc_pauseItemAmber; }
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const CColor& GetPauseItemBlueColor() const { return x1c0_pauseItemBlue; }
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private:
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CColor x4_pauseBlurFilterColor;
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CColor x8_radarStuffColor;
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CColor xc_radarPlayerPaintColor;
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CColor x10_radarEnemyPaintColor;
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CColor x14_hudMessageFill;
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CColor x18_hudMessageOutline;
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CColor x1c_hudFrameColor;
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CColor x20_;
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CColor x24_;
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CColor x28_missileIconColorActive;
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CColor x2c_visorBeamMenuItemActive;
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CColor x30_visorBeamMenuColorInactive;
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CColor x34_energyBarFilledLowEnergy;
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CColor x38_energyBarShadowLowEnergy;
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CColor x3c_energyBarEmptyLowEnergy;
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CColor x40_hudDamageLightColor;
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CColor x44_;
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CColor x48_;
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CColor x4c_visorMenuTextFont;
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CColor x50_visorMenuTextOutline;
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CColor x54_beamMenuTextFont;
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CColor x58_beamMenuTextOutline;
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CColor x5c_energyWarningFont;
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CColor x60_threatWarningFont;
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CColor x64_missileWarningFont;
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CColor x68_threatBarFilled;
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CColor x6c_threatBarShadow;
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CColor x70_threatBarEmpty;
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CColor x74_missileBarFilled;
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CColor x78_missileBarShadow;
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CColor x7c_missileBarEmpty;
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CColor x80_threatIconColor;
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CColor x84_;
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CColor x88_tickDecoColor;
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CColor x8c_helmetLightColor;
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CColor x90_threatIconSafeColor;
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CColor x94_missileIconColorInactive;
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CColor x98_missileIconColorChargedCanAlt;
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CColor x9c_missileIconColorChargedNoAlt;
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CColor xa0_missileIconColorDepleteAlt;
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CColor xa4_;
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CColor xa8_;
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CColor xac_;
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CColor xb0_visorBeamMenuLozColor;
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CColor xb4_energyWarningOutline;
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CColor xb8_threatWarningOutline;
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CColor xbc_missileWarningOutline;
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CColor xc0_;
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CColor xc4_damageAmbientColor;
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CColor xc8_scanFrameInactiveColor;
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CColor xcc_scanFrameActiveColor;
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CColor xd0_scanFrameImpulseColor;
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CColor xd4_scanVisorHudLightMultiply;
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CColor xd8_scanVisorScreenDimColor;
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CColor xdc_thermalVisorHudLightMultiply;
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CColor xe0_energyDrainFilterColor;
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CColor xe4_damageAmbientPulseColor;
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CColor xe8_energyBarFlashColor;
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CColor xec_;
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CColor xf0_;
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CColor xf4_;
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CColor xf8_;
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CColor xfc_;
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CColor x100_xrayEnergyDecoColor;
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CColor x104_;
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CColor x108_;
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CColor x10c_;
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CColor x110_;
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CColor x114_;
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CColor x118_;
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CColor x11c_;
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CColor x120_;
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CColor x124_;
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CColor x128_;
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CColor x12c_;
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CColor x130_;
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CColor x134_;
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CColor x138_scanDataDotColor;
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CColor x13c_powerBombDigitAvailableFont;
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CColor x140_powerBombDigitAvailableOutline;
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CColor x144_;
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CColor x148_ballBombFilled;
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CColor x14c_ballBombEmpty;
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CColor x150_powerBombIconAvailable;
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CColor x154_;
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CColor x158_ballEnergyDeco;
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CColor x15c_ballBombDeco;
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CColor x160_powerBombDigitDepletedFont;
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CColor x164_powerBombDigitDepletedOutline;
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CColor x168_powerBombIconUnavailable;
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CColor x16c_;
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CColor x170_;
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CColor x174_scanDisplayImagePaneColor;
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CColor x178_;
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CColor x17c_threatIconWarningColor;
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CColor x180_hudCounterFill;
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CColor x184_hudCounterOutline;
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CColor x188_scanIconCriticalColor;
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CColor x18c_scanIconCriticalDimColor;
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CColor x190_scanIconNoncriticalColor;
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CColor x194_scanIconNoncriticalDimColor;
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CColor x198_scanReticuleColor;
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CColor x19c_threatDigitsFont;
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CColor x1a0_threatDigitsOutline;
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CColor x1a4_missileDigitsFont;
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CColor x1a8_missileDigitsOutline;
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CColor x1ac_thermalDecoColor;
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CColor x1b0_thermalOutlinesColor;
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CColor x1b4_;
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CColor x1b8_thermalLockColor;
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CColor x1bc_pauseItemAmber;
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CColor x1c0_pauseItemBlue;
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struct SPerVisorColors {
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CColor x0_energyBarFilled;
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CColor x4_energyBarEmpty;
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CColor x8_energyBarShadow;
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CColor xc_energyTankFilled;
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CColor x10_energyTankEmpty;
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CColor x14_energyDigitsFont;
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CColor x18_energyDigitsOutline;
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explicit SPerVisorColors(CInputStream& in)
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: x0_energyBarFilled(in)
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, x4_energyBarEmpty(in)
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, x8_energyBarShadow(in)
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, xc_energyTankFilled(in)
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, x10_energyTankEmpty(in)
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, x14_energyDigitsFont(in)
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, x18_energyDigitsOutline(in) {}
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};
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/* Combat, Scan, XRay, Thermal, Ball */
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rstl::reserved_vector< SPerVisorColors, 5 > x1c4_perVisorColors;
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};
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CHECK_SIZEOF(CTweakGuiColors, 0x254)
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extern CTweakGuiColors* gpTweakGuiColors;
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#endif // _CTWEAKGUICOLORS
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