mirror of https://github.com/PrimeDecomp/prime.git
31 lines
988 B
C++
31 lines
988 B
C++
#ifndef _CSTATEMANAGERCONTAINER
|
|
#define _CSTATEMANAGERCONTAINER
|
|
|
|
#include "types.h"
|
|
|
|
#include "MetroidPrime/CActorModelParticles.hpp"
|
|
#include "MetroidPrime/CEnvFxManager.hpp"
|
|
#include "MetroidPrime/CFluidPlaneManager.hpp"
|
|
#include "MetroidPrime/CRumbleManager.hpp"
|
|
#include "MetroidPrime/CSortedLists.hpp"
|
|
#include "MetroidPrime/CWeaponMgr.hpp"
|
|
#include "MetroidPrime/Cameras/CCameraManager.hpp"
|
|
#include "MetroidPrime/TGameTypes.hpp"
|
|
|
|
#include "rstl/reserved_vector.hpp"
|
|
|
|
class CStateManagerContainer {
|
|
CCameraManager x0_cameraManager;
|
|
SL::CSortedListManager x3c0_sortedListManager;
|
|
CWeaponMgr xe3d8_weaponManager;
|
|
CFluidPlaneManager xe3ec_fluidPlaneManager;
|
|
CEnvFxManager xe510_envFxManager;
|
|
CActorModelParticles xf168_actorModelParticles;
|
|
CRumbleManager xf250_rumbleManager;
|
|
rstl::reserved_vector< TUniqueId, 20 > xf344_;
|
|
rstl::reserved_vector< TUniqueId, 20 > xf370_;
|
|
rstl::reserved_vector< TUniqueId, 20 > xf39c_renderLast;
|
|
};
|
|
|
|
#endif // _CSTATEMANAGERCONTAINER
|