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Retro seemingly avoided using the Dolphin typedefs in most places, opting to use int/uint instead. This likely means they didn't use u8/s8/u16/s16/etc either. Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
19 lines
360 B
C++
19 lines
360 B
C++
#ifndef _CRUMBLEGENERATOR
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#define _CRUMBLEGENERATOR
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#include "types.h"
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#include "Kyoto/Input/CRumbleVoice.hpp"
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#include "Kyoto/Input/InputTypes.hpp"
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class CRumbleGenerator {
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private:
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CRumbleVoice x0_voices[4];
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float xc0_periodTime[4];
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float xd0_onTime[4];
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EMotorState xe0_commandArray[4];
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bool xf0_24_disabled : 1;
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};
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#endif // _CRUMBLEGENERATOR
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