mirror of https://github.com/PrimeDecomp/prime.git
75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
#ifndef _CSTATEMANAGER_HPP
|
|
#define _CSTATEMANAGER_HPP
|
|
|
|
#include "types.h"
|
|
|
|
#include "MetroidPrime/CEntityInfo.hpp"
|
|
#include "MetroidPrime/TGameTypes.hpp"
|
|
|
|
#include "rstl/auto_ptr.hpp"
|
|
#include "rstl/list.hpp"
|
|
#include "rstl/rc_ptr.hpp"
|
|
#include "rstl/reserved_vector.hpp"
|
|
#include "rstl/single_ptr.hpp"
|
|
|
|
class CAABox;
|
|
class CActor;
|
|
class CActorModelParticles;
|
|
class CCameraManager;
|
|
class CEnvFxManager;
|
|
class CFluidPlaneManager;
|
|
class CMapWorldInfo;
|
|
class CObjectList;
|
|
class CPlayer;
|
|
class CPlayerState;
|
|
class CRumbleManager;
|
|
class CScriptMailbox;
|
|
class CStateManagerContainer;
|
|
class CVector3f;
|
|
class CWeaponMgr;
|
|
class CWorld;
|
|
class CWorldTransManager;
|
|
|
|
namespace SL {
|
|
class CSortedListManager;
|
|
} // namespace SL
|
|
|
|
class CStateManager {
|
|
public:
|
|
void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg, EScriptObjectState state);
|
|
bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const;
|
|
|
|
CCameraManager* CameraManager() { return x870_cameraManager; }
|
|
const CCameraManager* GetCameraManager() const { return x870_cameraManager; }
|
|
CPlayerState* PlayerState() { return x8b8_playerState.GetPtr(); }
|
|
const CPlayerState* GetPlayerState() const { return x8b8_playerState.GetPtr(); }
|
|
CWorld* World() { return x850_world.get(); }
|
|
const CWorld* GetWorld() const { return x850_world.get(); }
|
|
|
|
private:
|
|
u16 x0_nextFreeIndex;
|
|
rstl::reserved_vector< u16, 1024 > x8_objectIndexArray;
|
|
rstl::reserved_vector< rstl::auto_ptr< CObjectList >, 8 > x808_objectLists;
|
|
CPlayer* x84c_player;
|
|
rstl::single_ptr< CWorld > x850_world;
|
|
rstl::list< rstl::reserved_vector< TUniqueId, 32 > > x854_graveyard;
|
|
rstl::single_ptr< CStateManagerContainer > x86c_stateManagerContainer;
|
|
CCameraManager* x870_cameraManager;
|
|
SL::CSortedListManager* x874_sortedListManager;
|
|
CWeaponMgr* x878_weaponMgr;
|
|
CFluidPlaneManager* x87c_fluidPlaneManager;
|
|
CEnvFxManager* x880_envFxManager;
|
|
rstl::auto_ptr< CActorModelParticles > x884_actorModelParticles;
|
|
CRumbleManager* x88c_rumbleManager;
|
|
// TODO
|
|
// rstl::multimap< TEditorId, TUniqueId > x890_scriptIdMap;
|
|
// rstl::map< TEditorId, SScriptObjectStream > x8a4_loadedScriptObjects;
|
|
u8 pad[0x28];
|
|
rstl::rc_ptr< CPlayerState > x8b8_playerState;
|
|
rstl::rc_ptr< CScriptMailbox > x8bc_mailbox;
|
|
rstl::rc_ptr< CMapWorldInfo > x8c0_mapWorldInfo;
|
|
rstl::rc_ptr< CWorldTransManager > x8c4_worldTransManager;
|
|
};
|
|
|
|
#endif
|