prime/src/Kyoto/Animation/CCharAnimTime.cpp

175 lines
4.1 KiB
C++

#include "Kyoto/Animation/CCharAnimTime.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "Kyoto/Streams/COutputStream.hpp"
#include <rstl/math.hpp>
CCharAnimTime::CCharAnimTime(CInputStream& in)
: x0_time(in.Get< float >()), x4_type(EType(in.Get< int >())) {
}
CCharAnimTime::CCharAnimTime(float time) : x0_time(time) {
if (time == 0.f) {
x4_type = kT_ZeroSteady;
} else {
x4_type = kT_NonZero;
}
}
bool CCharAnimTime::operator<(const CCharAnimTime& other) const {
if (x4_type == kT_NonZero) {
if (other.x4_type == kT_NonZero) {
return x0_time < other.x0_time;
}
return other.EqualsZero() ? x0_time < 0.f : other.x0_time > 0.f;
}
if (EqualsZero()) {
if (other.EqualsZero()) {
return ZeroOrdering() < other.ZeroOrdering();
}
if (other.x4_type == kT_NonZero) {
return 0.f < other.x0_time;
}
return other.x0_time > 0.f;
}
if (other.x4_type == kT_Infinity) {
if (x0_time < 0.f && other.x0_time > 0.f) {
return true;
}
return false;
}
return x0_time < 0.f;
}
bool CCharAnimTime::operator==(const CCharAnimTime& other) const {
int iVar1;
int iVar3;
if (x4_type == kT_NonZero) {
if (other.x4_type == kT_NonZero) {
return x0_time == other.x0_time;
}
return other.EqualsZero() ? false : false;
}
if (EqualsZero()) {
if (other.EqualsZero()) {
return ZeroOrdering() == other.ZeroOrdering();
}
return false;
}
if (other.x4_type == kT_Infinity) {
return x0_time * other.x0_time > 0.f;
}
return false;
}
bool CCharAnimTime::operator!=(const CCharAnimTime& other) const { return !(*this == other); }
bool CCharAnimTime::operator>(const CCharAnimTime& other) const {
return !(*this == other) && !(*this < other);
}
float CCharAnimTime::operator/(const CCharAnimTime& other) const {
if (EqualsZero())
return 0.f;
return x0_time / other.x0_time;
}
CCharAnimTime CCharAnimTime::operator*(const float& other) const {
if (other == 0.f) {
return ZeroFlat();
}
if (EqualsZero()) {
return ZeroSignScale(other);
}
return CCharAnimTime(x0_time * other);
}
CCharAnimTime CCharAnimTime::operator-(const CCharAnimTime& other) const {
if (x4_type == kT_Infinity || other.x4_type == kT_Infinity) {
if (x4_type == kT_Infinity && other.x4_type == kT_Infinity) {
if (other.x0_time == x0_time) {
return ZeroFlat();
}
return *this;
}
if (x4_type == kT_Infinity) {
return *this;
}
return CCharAnimTime(kT_Infinity, -other.x0_time);
}
if (EqualsZero() && other.EqualsZero()) {
int ordering = ZeroOrdering() - other.ZeroOrdering();
return CCharAnimTime(ZeroTypeFromOrdering(ordering), 0.f);
}
return CCharAnimTime(x0_time - other.x0_time);
}
CCharAnimTime CCharAnimTime::operator+(const CCharAnimTime& other) const {
if (x4_type == kT_Infinity || other.x4_type == kT_Infinity) {
if (x4_type == kT_Infinity && other.x4_type == kT_Infinity) {
if (other.x0_time == x0_time) {
return *this;
}
return ZeroFlat();
}
if (x4_type == kT_Infinity) {
return *this;
}
return other;
}
if (EqualsZero() && other.EqualsZero()) {
return CCharAnimTime(ZeroTypeFromOrdering(rstl::max_val(-1, rstl::min_val(ZeroOrdering() + other.ZeroOrdering(), 1))), 0.f);
}
return CCharAnimTime(x0_time + other.x0_time);
}
const CCharAnimTime& CCharAnimTime::operator+=(const CCharAnimTime& other) {
return *this = *this + other;
}
const CCharAnimTime& CCharAnimTime::operator-=(const CCharAnimTime& other) {
return *this = *this - other;
}
bool CCharAnimTime::operator<=(const CCharAnimTime& other) const {
return *this == other || *this < other;
}
bool CCharAnimTime::operator>=(const CCharAnimTime& other) const {
return *this == other || *this > other;
}
bool CCharAnimTime::GreaterThanZero() const {
if (EqualsZero())
return false;
return x0_time > 0.f;
}
bool CCharAnimTime::EqualsZero() const {
return x4_type == kT_ZeroIncreasing || x4_type == kT_ZeroSteady || x4_type == kT_ZeroDecreasing ||
x0_time == 0.f;
}
void CCharAnimTime::PutTo(COutputStream& out) const {
out.WriteReal32(x0_time);
out.WriteUint32(x4_type);
}