prime/include/MetroidPrime/CInputGenerator.hpp
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00

29 lines
558 B
C++

#ifndef _CINPUTGENERATOR
#define _CINPUTGENERATOR
#include "types.h"
#include "rstl/single_ptr.hpp"
#include "Kyoto/Input/IController.hpp"
class COsContext;
class IController;
class CInputGenerator {
public:
CInputGenerator(COsContext*, float, float);
IController* GetController() const { return x4_controller.get(); }
private:
COsContext* x0_context;
rstl::single_ptr< IController > x4_controller;
bool x8_connectedControllers[4];
float xc_leftDiv;
float x10_rightDiv;
};
CHECK_SIZEOF(CInputGenerator, 0x14)
#endif // _CINPUTGENERATOR