prime/include/Kyoto/Streams/CInputStream.hpp

79 lines
1.9 KiB
C++

#ifndef _CINPUTSTREAM
#define _CINPUTSTREAM
#include "types.h"
class CInputStream;
template < typename T >
struct TType {};
template < typename T >
inline T cinput_stream_helper(const TType< T >& type, CInputStream& in);
class CInputStream {
public:
CInputStream(int len);
CInputStream(const void* ptr, int len, bool owned);
virtual ~CInputStream();
virtual uint Read(void* dest, uint len) = 0;
f32 ReadFloat();
u64 ReadLongLong();
uint ReadLong();
u16 ReadShort();
bool ReadBool();
u8 ReadChar();
uint ReadBits(uint len);
uint ReadBytes(void* dest, unsigned long len);
void Get(void* dest, unsigned long len);
template < typename T >
inline T Get(const TType< T >& type) {
return cinput_stream_helper(type, *this);
}
bool ReadPackedBool() { return ReadBits(1) != 0; }
private:
bool GrabAnotherBlock();
bool InternalReadNext();
uint x4_blockOffset;
uint x8_blockLen;
uint xc_len;
u8* x10_ptr;
bool x14_owned;
uint x18_readPosition;
uint x1c_bitWord;
uint x20_bitOffset;
};
template <>
inline int cinput_stream_helper(const TType< int >& type, CInputStream& in) {
return in.ReadLong();
}
template <>
inline uint cinput_stream_helper(const TType< uint >& type, CInputStream& in) {
return in.ReadLong();
}
template <>
inline unsigned long cinput_stream_helper(const TType< unsigned long >& type, CInputStream& in) {
return in.ReadLong();
}
template <>
inline float cinput_stream_helper(const TType< float >& type, CInputStream& in) {
return in.ReadFloat();
}
// rstl
#include "rstl/pair.hpp"
template < typename L, typename R >
inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type,
CInputStream& in) {
rstl::pair< L, R > result;
result.first = in.Get(TType< L >());
result.second = in.Get(TType< R >());
return result;
}
#endif // _CINPUTSTREAM