160 lines
5.7 KiB
C++

#include "MetroidPrime/Enemies/CPuffer.hpp"
#include "Kyoto/Audio/CSfxManager.hpp"
#include "MetroidPrime/BodyState/CBodyController.hpp"
#include "MetroidPrime/CAnimData.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "MetroidPrime/ScriptObjects/CFire.hpp"
static const char* skGasJetLocators[] = {
"GasJet01", "GasJet02", "GasJet03", "GasJet04", "GasJet05", "GasJet06", "GasJet07",
"GasJet08", "GasJet09", "GasJet10", "GasJet11", "GasJet12", "GasJet13", "GasJet14",
};
static const char* skGasLocators[] = {
"Gas_01_LCTR", "Gas_02_LCTR", "Gas_03_LCTR", "Gas_04_LCTR", "Gas_05_LCTR",
"Gas_06_LCTR", "Gas_07_LCTR", "Gas_08_LCTR", "Gas_09_LCTR", "Gas_10_LCTR",
"Gas_11_LCTR", "Gas_12_LCTR", "Gas_13_LCTR", "Gas_14_LCTR",
};
CPuffer::CPuffer(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, const CModelData& modelData,
const CActorParameters& actorParameters, const CPatternedInfo& patternedInfo,
float hoverSpeed, CAssetId cloudEffect, const CDamageInfo& cloudDamage,
CAssetId cloudSteam, float f2, bool b1, bool b2, bool b3,
const CDamageInfo& explosionDamage, ushort sfxId)
: CPatterned(kC_Puffer, uid, name, kFT_Zero, info, xf, modelData, patternedInfo, kMT_Flyer, kCT_One,
kBT_RestrictedFlyer, actorParameters, kKBV_Small)
, x568_face(xf.GetColumn(kDY))
, x574_cloudEffect(gpSimplePool->GetObj(SObjectTag('PART', cloudEffect)))
, x57c_cloudDamage(cloudDamage)
, x598_24_(b1)
, x598_25_(b3)
, x598_26_(b2)
, x59a_(CSfxManager::TranslateSFXID(sfxId))
, x59c_explosionDamage(explosionDamage)
, x5b8_(f2)
, x5bc_cloudSteam(cloudSteam)
, x5c0_move(CVector3f::Zero())
, x5cc_(kInvalidUniqueId)
, x5d0_enabledParticles(0) {
CreateShadow(false);
GetKnockBackCtrl().SetImpulseDurationIdx(1);
x574_cloudEffect.Lock();
GetBodyCtrl()->SetRestrictedFlyerMoveSpeed(hoverSpeed);
}
CPuffer::~CPuffer() {}
void CPuffer::Accept(IVisitor& visitor) { visitor.Visit(*this); }
void CPuffer::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case kSM_Registered:
GetBodyCtrl()->Activate(mgr);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(kMT_Player, kMT_NoStaticCollision));
break;
case kSM_Action:
if (GetActive()) {
x401_30_pendingDeath = true;
}
break;
default:
break;
}
}
void CPuffer::Touch(CActor& act, CStateManager& mgr) {
CPatterned::Touch(act, mgr);
if (x400_25_alive && mgr.GetPlayer()->GetUniqueId() == act.GetUniqueId()) {
x401_30_pendingDeath = true;
}
}
rstl::optional_object< CAABox > CPuffer::GetTouchBounds() const {
rstl::optional_object< CAABox > touchBounds = CPatterned::GetTouchBounds();
if (touchBounds.valid()) {
CAABox box = *touchBounds;
box.AccumulateBounds(box.GetMinPoint() - CVector3f(0.5f, 0.5f, 0.5f));
box.AccumulateBounds(box.GetMaxPoint() + CVector3f(0.5f, 0.5f, 0.5f));
return box;
}
return touchBounds;
}
void CPuffer::Death(CStateManager& mgr, const CVector3f& vec, EScriptObjectState state) {
CPatterned::Death(mgr, vec, state);
mgr.ApplyDamageToWorld(
GetUniqueId(), *this, GetTranslation(), x59c_explosionDamage,
CMaterialFilter::MakeIncludeExclude(CMaterialList(kMT_Solid), CMaterialList()));
TUniqueId uid = mgr.AllocateUniqueId();
CAABox aabb =
CAABox(CVector3f(-1.f, -1.f, -1.f), CVector3f(1.f, 1.f, 1.f))
.GetTransformedAABox(GetTransform() * CTransform4f::Scale(x57c_cloudDamage.GetRadius()));
mgr.AddObject(new CFire(x574_cloudEffect, uid, GetCurrentAreaId(), true, GetUniqueId(),
GetTransform(), x57c_cloudDamage, aabb, CVector3f(1.f, 1.f, 1.f), true,
x5bc_cloudSteam, x598_24_, x598_26_, x598_25_, 1.f, x5b8_, 1.f, 1.f));
}
void CPuffer::Think(float dt, CStateManager& mgr) {
CPatterned::Think(dt, mgr);
sub8025bfa4(mgr);
CVector3f moveVector = x450_bodyController->GetCommandMgr().GetMoveVector();
if (x5cc_ != x2dc_destObj) {
x5cc_ = x2dc_destObj;
CSfxManager::AddEmitter(x59a_, GetTranslation(), CVector3f::Zero(), true, false);
}
x450_bodyController->CommandMgr().ClearLocomotionCmds();
if (moveVector.CanBeNormalized()) {
x5c0_move = CVector3f::Lerp(x5c0_move, moveVector, dt / 0.5f).AsNormalized();
x450_bodyController->CommandMgr().DeliverCmd(CBCLocomotionCmd(x5c0_move, x568_face, 1.f));
}
}
#define ARRAY_SIZE(arr) int(sizeof(arr) / sizeof(arr[0]))
void CPuffer::sub8025bfa4(CStateManager& mgr) {
CVector3f moveVector = x450_bodyController->GetCommandMgr().GetMoveVector();
if (x5d4_gasLocators.empty()) {
for (int i = 0; i < ARRAY_SIZE(skGasLocators); ++i) {
x5d4_gasLocators.push_back(
GetScaledLocatorTransform(rstl::string_l(skGasLocators[i])).GetColumn(kDY));
}
}
if (moveVector.CanBeNormalized()) {
CVector3f moveNorm = -moveVector.AsNormalized();
for (int i = 0; i < ARRAY_SIZE(skGasJetLocators); ++i) {
CVector3f tmp = GetTransform().Rotate(x5d4_gasLocators[i]);
float ang = CMath::FastCosR(CMath::Deg2Rad(45.f));
bool enable = CVector3f::Dot(moveNorm, tmp) > ang;
bool enabledCur = bool(x5d0_enabledParticles & (1 << i));
if (enabledCur != enable) {
AnimationData()->SetParticleEffectState(rstl::string_l(skGasJetLocators[i]), enable, mgr);
}
if (enable) {
x5d0_enabledParticles |= (1 << i);
} else {
x5d0_enabledParticles &= ~(1 << i);
}
}
} else {
for (int i = 0; i < ARRAY_SIZE(skGasJetLocators); ++i) {
if ((x5d0_enabledParticles & (1 << i)) != 0) {
AnimationData()->SetParticleEffectState(rstl::string_l(skGasJetLocators[i]), false, mgr);
}
}
x5d0_enabledParticles = 0;
}
}