prime/include/MetroidPrime/BodyState/CBodyStateCmdMgr.hpp

221 lines
6.0 KiB
C++

#ifndef _CBODYSTATECMDMGR
#define _CBODYSTATECMDMGR
#include "Kyoto/Animation/CharacterCommon.hpp"
#include "Kyoto/Math/CVector3f.hpp"
class CBodyStateCmd {
EBodyStateCmd x4_cmd;
public:
virtual ~CBodyStateCmd(){};
explicit CBodyStateCmd(EBodyStateCmd cmd) : x4_cmd(cmd) {}
EBodyStateCmd GetCommandId() const { return x4_cmd; }
};
class CBCAdditiveFlinchCmd : public CBodyStateCmd {
float x8_weight;
public:
float GetWeight() const { return x8_weight; }
};
class CBCGenerateCmd : public CBodyStateCmd {
pas::EGenerateType x8_type;
CVector3f xc_targetPos;
int x18_animId;
bool x1c_24_targetTransform : 1;
bool x1c_25_overrideAnim : 1;
public:
explicit CBCGenerateCmd() : CBodyStateCmd(kBSC_Generate), xc_targetPos(0.f, 0.f, 0.f) {}
explicit CBCGenerateCmd(pas::EGenerateType type)
: CBodyStateCmd(kBSC_Generate), x8_type(type), xc_targetPos(0.f, 0.f, 0.f) {}
explicit CBCGenerateCmd(pas::EGenerateType type, int animId)
: CBodyStateCmd(kBSC_Generate)
, x8_type(type)
, xc_targetPos(0.f, 0.f, 0.f)
, x18_animId(animId)
, x1c_25_overrideAnim(animId != -1) {}
explicit CBCGenerateCmd(pas::EGenerateType type, const CVector3f& vec,
bool targetTransform = false, bool overrideAnim = false)
: CBodyStateCmd(kBSC_Generate)
, x8_type(type)
, xc_targetPos(vec)
, x1c_24_targetTransform(targetTransform)
, x1c_25_overrideAnim(overrideAnim) {}
pas::EGenerateType GetGenerateType() const { return x8_type; }
const CVector3f& GetExitTargetPos() const { return xc_targetPos; }
bool HasExitTargetPos() const { return x1c_24_targetTransform; }
int GetSpecialAnimId() const { return x18_animId; }
bool UseSpecialAnimId() const { return x1c_25_overrideAnim; }
};
//
class CBCScriptedCmd : public CBodyStateCmd {
s32 x8_anim;
bool xc_24_loopAnim : 1;
bool xc_25_timedLoop : 1;
float x10_loopDur;
public:
explicit CBCScriptedCmd()
: CBodyStateCmd(kBSC_Scripted)
, x8_anim(-1)
, xc_24_loopAnim(false)
, xc_25_timedLoop(false)
, x10_loopDur(0.f) {}
explicit CBCScriptedCmd(int i, bool b1, bool b2, float f)
: CBodyStateCmd(kBSC_Scripted)
, x8_anim(i)
, xc_24_loopAnim(b1)
, xc_25_timedLoop(b2)
, x10_loopDur(f) {}
int GetAnimId() const { return x8_anim; }
bool IsLooped() const { return xc_24_loopAnim; }
bool GetUseLoopDuration() const { return xc_25_timedLoop; }
float GetLoopDuration() const { return x10_loopDur; }
};
//
class CBCStepCmd : public CBodyStateCmd {
public:
explicit CBCStepCmd()
: CBodyStateCmd(kBSC_Step), x8_dir(pas::kSD_Invalid), xc_type(pas::kStep_Normal) {}
explicit CBCStepCmd(pas::EStepDirection dir, pas::EStepType type)
: CBodyStateCmd(kBSC_Step), x8_dir(dir), xc_type(type) {}
pas::EStepDirection GetStepDirection() const { return x8_dir; }
pas::EStepType GetStepType() const { return xc_type; }
private:
pas::EStepDirection x8_dir;
pas::EStepType xc_type;
};
//
class CBCTauntCmd : public CBodyStateCmd {
public:
explicit CBCTauntCmd() : CBodyStateCmd(kBSC_Taunt), x8_type(pas::kTT_Invalid) {}
explicit CBCTauntCmd(pas::ETauntType type) : CBodyStateCmd(kBSC_Taunt), x8_type(type) {}
pas::ETauntType GetTauntType() const { return x8_type; }
private:
pas::ETauntType x8_type;
};
//
class CBCGetupCmd : public CBodyStateCmd {
public:
explicit CBCGetupCmd() : CBodyStateCmd(kBSC_Getup), x8_type(pas::kGetup_Invalid) {}
explicit CBCGetupCmd(pas::EGetupType type) : CBodyStateCmd(kBSC_Getup), x8_type(type) {}
pas::EGetupType GetGetupType() const { return x8_type; }
private:
pas::EGetupType x8_type;
};
//
class CBCAdditiveReactionCmd : public CBodyStateCmd {
public:
explicit CBCAdditiveReactionCmd()
: CBodyStateCmd(kBSC_AdditiveReaction)
, x8_weight(1.f)
, xc_type(pas::kART_Invalid)
, x10_active(false) {}
explicit CBCAdditiveReactionCmd(pas::EAdditiveReactionType type, float weight, bool active)
: CBodyStateCmd(kBSC_AdditiveReaction), x8_weight(weight), xc_type(type), x10_active(active) {}
pas::EAdditiveReactionType GetType() const { return xc_type; }
float GetWeight() const { return x8_weight; }
bool GetIsActive() const { return x10_active; }
private:
float x8_weight;
pas::EAdditiveReactionType xc_type;
bool x10_active;
};
//
class CBCSlideCmd : public CBodyStateCmd {
public:
explicit CBCSlideCmd()
: CBodyStateCmd(kBSC_Slide), x8_type(pas::kSlide_Invalid), xc_dir(CVector3f::Zero()) {}
explicit CBCSlideCmd(pas::ESlideType type, const CVector3f& dir)
: CBodyStateCmd(kBSC_Slide), x8_type(type), xc_dir(dir) {}
pas::ESlideType GetSlideType() const { return x8_type; }
const CVector3f& GetSlideDirection() const { return xc_dir; }
private:
pas::ESlideType x8_type;
CVector3f xc_dir;
};
//
class CBCKnockDownCmd : public CBodyStateCmd {
public:
explicit CBCKnockDownCmd()
: CBodyStateCmd(kBSC_KnockDown), x8_dir(0.f, 0.f, 0.f), x14_severity(pas::kS_Invalid) {}
explicit CBCKnockDownCmd(const CVector3f& vec, pas::ESeverity severity)
: CBodyStateCmd(kBSC_KnockDown), x8_dir(vec), x14_severity(severity) {}
const CVector3f& GetHitDirection() const { return x8_dir; }
pas::ESeverity GetHitSeverity() const { return x14_severity; }
private:
CVector3f x8_dir;
pas::ESeverity x14_severity;
};
//
class CBCKnockBackCmd : public CBodyStateCmd {
public:
explicit CBCKnockBackCmd()
: CBodyStateCmd(kBSC_KnockBack), x8_dir(0.f, 0.f, 0.f), x14_severity(pas::kS_Invalid) {}
explicit CBCKnockBackCmd(const CVector3f& vec, pas::ESeverity severity)
: CBodyStateCmd(kBSC_KnockBack), x8_dir(vec), x14_severity(severity) {}
const CVector3f& GetHitDirection() const { return x8_dir; }
pas::ESeverity GetHitSeverity() const { return x14_severity; }
private:
CVector3f x8_dir;
pas::ESeverity x14_severity;
};
//
class CBodyStateCmdMgr {
public:
CBodyStateCmd* GetCmd(EBodyStateCmd cmd);
const CVector3f& GetTargetVector() const { return x18_target; }
private:
CVector3f x0_move;
CVector3f xc_face;
CVector3f x18_target;
CVector3f x24_additiveTarget;
uchar x30_pad[0x270];
};
#endif // _CBODYSTATECMDMGR