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GunController
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CAuxWeapon.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CBeamProjectile.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CBomb.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CElectricBeamProjectile.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CEnergyProjectile.s
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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2022-08-14 14:38:41 -04:00 |
CFlameThrower.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CGunWeapon.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CIceBeam.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CIceImpact.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CIceProjectile.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CNewFlameThrower.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPhazonBeam.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlasmaBeam.s
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Split .comm declarations
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2022-08-10 22:27:22 -04:00 |
CPlasmaProjectile.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPowerBeam.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPowerBomb.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CProjectileInfo.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CShockWave.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CTargetableProjectile.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CWaveBeam.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CWaveBuster.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CWeapon.s
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Rename NullConnectionList__7CEntity
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2022-08-10 19:45:31 -04:00 |
WeaponTypes.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |