prime/include/musyx/seq.h

277 lines
9.6 KiB
C

#ifndef _MUSYX_SEQ
#define _MUSYX_SEQ
#include "musyx/musyx.h"
#include "musyx/voice.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct PAGE {
// total size: 0x6
u16 macro; // offset 0x0, size 0x2
u8 prio; // offset 0x2, size 0x1
u8 maxVoices; // offset 0x3, size 0x1
u8 index; // offset 0x4, size 0x1
u8 reserved; // offset 0x5, size 0x1
} PAGE;
typedef struct ARR {
// total size: 0x58
u32 tTab; // offset 0x0, size 0x4
u32 pTab; // offset 0x4, size 0x4
u32 tmTab; // offset 0x8, size 0x4
u32 mTrack; // offset 0xC, size 0x4
u32 info; // offset 0x10, size 0x4
u32 loopPoint[16]; // offset 0x14, size 0x40
u32 tsTab; // offset 0x54, size 0x4
} ARR;
#define ARR_GET(arr, offset) ((void*)(offset + (uintptr_t)arr))
#define ARR_GET_TYPE(arr, offset, ty) ((ty)ARR_GET(arr, offset))
typedef struct TENTRY {
// total size: 0xC
u32 time; // offset 0x0, size 0x4
u8 prgChange; // offset 0x4, size 0x1
u8 velocity; // offset 0x5, size 0x1
u8 res[2]; // offset 0x6, size 0x2
u16 pattern; // offset 0x8, size 0x2
s8 transpose; // offset 0xA, size 0x1
s8 velocityAdd; // offset 0xB, size 0x1
} TENTRY;
typedef struct TRACK {
// total size: 0x8
struct TENTRY* base; // offset 0x0, size 0x4
struct TENTRY* addr; // offset 0x4, size 0x4
} TRACK;
typedef struct NOTE {
// total size: 0x14
struct NOTE* next; // offset 0x0, size 0x4
struct NOTE* prev; // offset 0x4, size 0x4
u32 id; // offset 0x8, size 0x4
s32 endTime; // offset 0xC, size 0x4
u8 section; // offset 0x10, size 0x1
u8 timeIndex; // offset 0x11, size 0x1
u8 reserved[2]; // offset 0x12, size 0x2
} NOTE;
typedef struct NOTE_DATA {
// total size: 0x6
u16 time; // offset 0x0, size 0x2
u8 key; // offset 0x2, size 0x1
u8 velocity; // offset 0x3, size 0x1
u16 length; // offset 0x4, size 0x2
} NOTE_DATA;
typedef struct PRG_STATE {
// total size: 0x4 (>=2.0: 0x6)
u16 macId; // offset 0x0, size 0x2
u8 priority; // offset 0x2, size 0x1
u8 maxVoices; // offset 0x3, size 0x1
#if MUSY_VERSION >= MUSY_VERSION_CHECK(2, 0, 1)
u8 program; // offset 0x4, size 0x1
#endif
} PRG_STATE;
typedef struct SEQ_STREAM {
// total size: 0xC
u8* nextAddr; // offset 0x0, size 0x4
u16 value; // offset 0x4, size 0x2
s16 nextDelta; // offset 0x6, size 0x2
u32 nextTime; // offset 0x8, size 0x4
} SEQ_STREAM;
typedef struct CPAT {
// total size: 0x2C
u32 lTime; // offset 0x0, size 0x4
u32 baseTime; // offset 0x4, size 0x4
NOTE_DATA* addr; // offset 0x8, size 0x4
TENTRY* patternInfo; // offset 0xC, size 0x4
SEQ_STREAM pitchBend; // offset 0x10, size 0xC
SEQ_STREAM modulation; // offset 0x1C, size 0xC
u8 midi; // offset 0x28, size 0x1
} CPAT;
typedef struct SEQ_EVENT {
// total size: 0x18
struct SEQ_EVENT* next; // offset 0x0, size 0x4
struct SEQ_EVENT* prev; // offset 0x4, size 0x4
u32 time; // offset 0x8, size 0x4
union evInfo {
TENTRY* trackAddr;
struct {
// total size: 0x8
NOTE_DATA* addr; // offset 0x0, size 0x4
CPAT* base; // offset 0x4, size 0x4
} pattern;
} info; // offset 0xC, size 0x8
u8 type; // offset 0x14, size 0x1
u8 trackId; // offset 0x15, size 0x1
} SEQ_EVENT;
typedef struct MTRACK_DATA {
// total size: 0x8
volatile u32 time; // offset 0x0, size 0x4
u32 bpm; // offset 0x4, size 0x4
} MTRACK_DATA;
typedef struct MTRACK {
// total size: 0x8
MTRACK_DATA* base; // offset 0x0, size 0x4
MTRACK_DATA* addr; // offset 0x4, size 0x4
} MTRACK;
typedef struct TICKS {
// total size: 0x8
u32 low; // offset 0x0, size 0x4
s32 high; // offset 0x4, size 0x4
} TICKS;
typedef struct SEQ_SECTION {
// total size: 0x38
MTRACK mTrack; // offset 0x0, size 0x8
u32 bpm; // offset 0x8, size 0x4
TICKS tickDelta[2]; // offset 0xC, size 0x10
SEQ_EVENT* globalEventRoot; // offset 0x1C, size 0x4
TICKS time[2]; // offset 0x20, size 0x10
u8 timeIndex; // offset 0x30, size 0x1
u16 speed; // offset 0x32, size 0x2
u16 loopCnt; // offset 0x34, size 0x2
u8 loopDisable; // offset 0x36, size 0x1
} SEQ_SECTION;
typedef struct SEQ_INSTANCE {
// total size: 0x1868
struct SEQ_INSTANCE* next; // offset 0x0, size 0x4
struct SEQ_INSTANCE* prev; // offset 0x4, size 0x4
u8 state; // offset 0x8, size 0x1
u8 index; // offset 0x9, size 0x1
u16 groupID; // offset 0xA, size 0x2
u32 publicId; // offset 0xC, size 0x4
PAGE* normtab; // offset 0x10, size 0x4
u8 normTrans[128]; // offset 0x14, size 0x80
PAGE* drumtab; // offset 0x94, size 0x4
u8 drumTrans[128]; // offset 0x98, size 0x80
ARR* arrbase; // offset 0x118, size 0x4
u32 trackMute[2]; // offset 0x11C, size 0x8
TRACK track[64]; // offset 0x124, size 0x200
u8 trackVolGroup[64]; // offset 0x324, size 0x40
CPAT pattern[64]; // offset 0x364, size 0xB00
NOTE* noteUsed[2]; // offset 0xE64, size 0x8
NOTE* noteKeyOff; // offset 0xE6C, size 0x4
PRG_STATE prgState[16]; // offset 0xE70, size 0x40
u8 defVGroup; // offset 0xEB0, size 0x1
SND_CROSSFADE syncCrossInfo; // offset 0xEB4, size 0x28
u32* syncSeqIdPtr; // offset 0xEDC, size 0x4
u8 syncActive; // offset 0xEE0, size 0x1
u8 defStudio; // offset 0xEE1, size 0x1
u8 keyOffCheck; // offset 0xEE2, size 0x1
SEQ_EVENT event[64]; // offset 0xEE4, size 0x600
u8* trackSectionTab; // offset 0x14E4, size 0x4
SEQ_SECTION section[16]; // offset 0x14E8, size 0x380
} SEQ_INSTANCE;
typedef struct SEQ_PATTERN {
// total size: 0x10
u32 headerLen; // offset 0x0, size 0x4
u32 pitchBend; // offset 0x4, size 0x4
u32 modulation; // offset 0x8, size 0x4
u32 noteData; // offset 0xC, size 0x4
} SEQ_PATTERN;
typedef struct CHANNEL_DEFAULTS {
// total size: 0x1
u8 pbRange; // offset 0x0, size 0x1
} CHANNEL_DEFAULTS;
typedef struct MIDI_CHANNEL_SETUP {
// total size: 0x5
u8 program; // offset 0x0, size 0x1
u8 volume; // offset 0x1, size 0x1
u8 panning; // offset 0x2, size 0x1
u8 reverb; // offset 0x3, size 0x1
u8 chorus; // offset 0x4, size 0x1
} MIDI_CHANNEL_SETUP;
typedef struct MIDISETUP {
// total size: 0x54
u16 songId; // offset 0x0, size 0x2
u16 reserved; // offset 0x2, size 0x2
MIDI_CHANNEL_SETUP channel[16]; // offset 0x4, size 0x50
} MIDISETUP;
extern u8 synthTrackVolume[64];
extern SEQ_INSTANCE seqInstance[8];
extern u16 seqMIDIPriority[8][16];
void seqInit(); /* extern */
u32 seqStartPlay(PAGE* norm, PAGE* drum, MIDISETUP* midiSetup, u32* song, SND_PLAYPARA* para,
u8 studio, u16 sgid);
u32 seqGetPrivateId(u32 seqId);
void seqSpeed(u32 seqId, u16 speed);
void seqVolume(u8 volume, u16 time, u32 seqId, u8 mode);
void sndSeqStop(s32 unk);
void sndSeqSpeed(u32 seqId, u16 speed);
void sndSeqContinue(s32 unk);
void sndSeqMute(s32 unk1, s32 unk2, s32 unk3);
void sndSeqVolume(u8 volume, u16 time, u32 seqId, u8 mode);
u32 sndSeqPlayEx(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 studio);
void seqStop(u32 seqId);
u16 seqGetMIDIPriority(u8 set, u8 channel);
void seqCrossFade(SND_CROSSFADE* ci, u32* new_seqId, bool8 irq_call);
u32 seqPlaySong(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 irq_call, u8 studio);
void seqPause(SND_SEQID seqId);
void seqContinue(SND_SEQID seqId);
void seqMute(SND_SEQID seqId, u32 mask1, u32 mask2);
void seqKillInstancesByGroupID(SND_GROUPID sgid);
void seqKillAllInstances();
u8 inpTranslateExCtrl(u8 ctrl);
void inpSetGlobalMIDIDirtyFlag(u8 chan, u8 midiSet, s32 flag);
void inpAddCtrl(CTRL_DEST* dest, u8 ctrl, s32 scale, u8 comb, u32 isVar);
void inpSetMidiCtrl(u8 ctrl, u8 channel, u8 set, u8 value);
void inpSetMidiCtrl14(u8 ctrl, u8 channel, u8 set, u16 value);
void inpSetExCtrl(SYNTH_VOICE* svoice, u8 ctrl, s16 v);
CHANNEL_DEFAULTS* inpGetChannelDefaults(u8 midi, u8 midiSet);
#if MUSY_VERSION >= MUSY_VERSION_CHECK(2, 0, 3)
unsigned short inpGetFilterSwitch(struct SYNTH_VOICE* svoice);
unsigned short inpGetFilterParameter(struct SYNTH_VOICE* svoice);
void inpSetLPFDefaultRange(u32 lowFrq, u32 highFrq);
#endif
extern CTRL_DEST inpAuxA[8][4];
extern CTRL_DEST inpAuxB[8][4];
void inpSetMidiLastNote(u8 midi, u8 midiSet, u8 key);
u8 inpGetMidiLastNote(u8 midi, u8 midiSet);
u16 inpGetExCtrl(SYNTH_VOICE* svoice, u8 ctrl);
u16 inpGetMidiCtrl(u8 ctrl, u8 channel, u8 set);
void inpSetMidiLastNote(u8 midi, u8 midiSet, u8 key);
u16 inpGetModulation(SYNTH_VOICE* svoice);
void inpResetMidiCtrl(u8 ch, u8 set, u32 coldReset);
void inpResetChannelDefaults(u8 midi, u8 midiSet);
u16 inpGetPitchBend(SYNTH_VOICE* svoice);
u16 inpGetDoppler(SYNTH_VOICE* svoice);
u16 inpGetTremolo(SYNTH_VOICE* svoice);
u16 inpGetPanning(SYNTH_VOICE* svoice);
u16 inpGetSurPanning(SYNTH_VOICE* svoice);
u16 inpGetVolume(SYNTH_VOICE* svoice);
u16 inpGetReverb(SYNTH_VOICE* svoice);
u16 inpGetPreAuxA(SYNTH_VOICE* svoice);
u16 inpGetPostAuxA(SYNTH_VOICE* svoice);
u16 inpGetPreAuxB(SYNTH_VOICE* svoice);
u16 inpGetPostAuxB(SYNTH_VOICE* svoice);
u16 inpGetPedal(SYNTH_VOICE* svoice);
u16 inpGetAuxA(u8 studio, u8 index, u8 midi, u8 midiSet);
u16 inpGetAuxB(u8 studio, u8 index, u8 midi, u8 midiSet);
void inpInit(SYNTH_VOICE* svoice);
void inpFXCopyCtrl(u8 ctrl, SYNTH_VOICE* dvoice, SYNTH_VOICE* svoice);
s16 varGet(SYNTH_VOICE* svoice, u32 ctrl, u8 index);
#ifdef __cplusplus
}
#endif
#endif // _MUSYX_SEQ