#ifndef _CRIPPLEMANAGER
#define _CRIPPLEMANAGER
#include "types.h"
#include "rstl/vector.hpp"
class CRipple;
class CRippleManager {
private:
float x0_maxTimeFalloff;
rstl::vector< CRipple > x4_ripples;
float x14_alpha;
};
#endif // _CRIPPLEMANAGER