prime/include/Collision/NormalTable.hpp
Phillip Stephens 1e03f02289 Start CCollidableAABox, add CPlayerCameraBob
Former-commit-id: 749dec6b1ef67f852f0d26d3773ad8986d2cb8c4
2023-01-09 22:51:58 -08:00

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320 B
C++

#ifndef _NORMALTABLE
#define _NORMALTABLE
#include "Kyoto/Math/CVector3f.hpp"
static const CVector3f normalTable[6] = {
CVector3f(-1.f, 0.f, 0.f),
CVector3f(1.f, 0.f, 0.f),
CVector3f(0.f, -1.f, 0.f),
CVector3f(0.f, 1.f, 0.f),
CVector3f(0.f, 0.f, -1.f),
CVector3f(0.f, 0.f, 1.f),
};
#endif // _NORMALTABLE