prime/src/MetroidPrime/ScriptObjects/CScriptPickup.cpp

213 lines
7.9 KiB
C++

#include "MetroidPrime/ScriptObjects/CScriptPickup.hpp"
#include "MetroidPrime/CAnimData.hpp"
#include "MetroidPrime/CAnimPlaybackParms.hpp"
#include "MetroidPrime/CArtifactDoll.hpp"
#include "MetroidPrime/CExplosion.hpp"
#include "MetroidPrime/CModelData.hpp"
#include "MetroidPrime/CStateManager.hpp"
#include "MetroidPrime/Cameras/CCameraManager.hpp"
#include "MetroidPrime/Cameras/CFirstPersonCamera.hpp"
#include "MetroidPrime/Player/CGameState.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "MetroidPrime/Player/CPlayerGun.hpp"
#include "MetroidPrime/Player/CPlayerState.hpp"
#include "MetroidPrime/Tweaks/CTweakGame.hpp"
#include "MetroidPrime/HUD/CHUDMemoParms.hpp"
#include "MetroidPrime/HUD/CSamusHud.hpp"
#include "Kyoto/CResFactory.hpp"
#include "Kyoto/Math/CAbsAngle.hpp"
#include "Kyoto/Math/CMath.hpp"
#include "Kyoto/Text/CStringTable.hpp"
#include "rstl/math.hpp"
static float skDrawInDistance = 30.f;
CScriptPickup::CScriptPickup(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
const CTransform4f& xf, const CModelData& mData,
const CActorParameters& aParams, const CAABox& aabb,
CPlayerState::EItemType itemType, int amount, int capacity,
CAssetId pickupEffect, float possibility, float lifeTime,
float fadeInTime, float startDelay, bool active)
: CPhysicsActor(uid, active, name, info, xf, mData, CMaterialList(), aabb,
SMoverData(1.f, CVector3f::Zero(), CAxisAngle::Identity(), CVector3f::Zero(),
CAxisAngle::Identity()),
aParams, 0.3f, 0.1f)
, x258_itemType(itemType)
, x25c_amount(amount)
, x260_capacity(capacity)
, x264_possibility(possibility)
, x268_fadeInTime(fadeInTime)
, x26c_lifeTime(lifeTime)
, x270_curTime(0.f)
, x278_delayTimer(startDelay)
, x28c_24_generated(false)
, x28c_25_inTractor(false)
, x28c_26_enableTractorTest(false) {
if (pickupEffect != kInvalidAssetId) {
x27c_pickupParticleDesc = gpSimplePool->GetObj(SObjectTag('PART', pickupEffect));
x27c_pickupParticleDesc->Lock();
}
if (HasAnimation()) {
AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false);
}
if (x268_fadeInTime) {
SetModelFlags(CModelFlags::AlphaBlended(0.f).DepthCompareUpdate(true, false));
}
}
CScriptPickup::~CScriptPickup() {}
void CScriptPickup::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
if (x278_delayTimer >= 0.f) {
CPhysicsActor::Stop();
x278_delayTimer -= dt;
return;
}
x270_curTime += dt;
if (x28c_25_inTractor && (x26c_lifeTime - x270_curTime) < 2.f) {
x270_curTime = rstl::max_val(x26c_lifeTime - 2.f - FLT_EPSILON, x270_curTime - 2.f * dt);
}
CModelFlags drawFlags = CModelFlags::Normal();
if (x268_fadeInTime) {
if (x270_curTime < x268_fadeInTime) {
drawFlags =
CModelFlags::AlphaBlended(x270_curTime / x268_fadeInTime).DepthCompareUpdate(true, false);
} else {
x268_fadeInTime = 0.f;
}
} else if (x26c_lifeTime) {
float alpha = 1.f;
if (x26c_lifeTime < 2.f) {
alpha = 1.f - (x26c_lifeTime / x270_curTime);
} else if ((x26c_lifeTime - x270_curTime) < 2.f) {
alpha = (x26c_lifeTime - x270_curTime) / 2.f;
}
drawFlags = CModelFlags::AlphaBlended(alpha).DepthCompareUpdate(true, false);
}
SetModelFlags(drawFlags);
if (HasAnimation()) {
CAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
MoveToOR(deltas.GetOffsetDelta(), dt);
RotateToOR(deltas.GetOrientationDelta(), dt);
}
if (x28c_25_inTractor) {
CVector3f velocity =
mgr.GetPlayer()->GetTranslation() + (CVector3f::Up() * 2.f) - GetTranslation();
x274_tractorTime += dt;
float halfTractorTime = rstl::min_val(x274_tractorTime, 2.f) * 0.5f;
velocity = velocity.AsNormalized() * (halfTractorTime * 20.f);
if (x28c_26_enableTractorTest && mgr.GetPlayer()->GetPlayerGun()->GetChargeBeamFactor() <
CPlayerGun::GetTractorBeamFactor()) {
x28c_26_enableTractorTest = false;
x28c_25_inTractor = false;
velocity = CVector3f::Zero();
}
SetVelocityWR(velocity);
} else if (x28c_24_generated) {
if (mgr.GetPlayer()->GetPlayerGun()->GetChargeBeamFactor() >
CPlayerGun::GetTractorBeamFactor()) {
const CFirstPersonCamera* camera = mgr.CameraManager()->FirstPersonCamera();
CVector3f posDelta = GetTranslation() - camera->GetTranslation();
CVector3f cameraFront = camera->GetTransform().GetColumn(kDY);
float dot = CVector3f::Dot(cameraFront, posDelta.AsNormalized());
float fovCos = cosine(CAbsAngle::FromDegrees(gpTweakGame->GetFirstPersonFOV()));
if (dot > fovCos && posDelta.MagSquared() < skDrawInDistance * skDrawInDistance) {
x28c_25_inTractor = true;
x28c_26_enableTractorTest = true;
x274_tractorTime = 0.f;
}
}
}
if (x26c_lifeTime && x270_curTime > x26c_lifeTime) {
mgr.DeleteObjectRequest(GetUniqueId());
}
}
void CScriptPickup::Touch(CActor& act, CStateManager& mgr) {
if (GetActive() && !(x278_delayTimer >= 0) && TCastToPtr< CPlayer >(act)) {
CPlayerState::EItemType itemType = x258_itemType;
if (itemType >= CPlayerState::kIT_Truth && itemType <= CPlayerState::kIT_Newborn) {
CAssetId id = CArtifactDoll::GetArtifactHeadScanFromItemType(itemType);
if (id != kInvalidAssetId) {
mgr.PlayerState()->SetScanTime(id, 0.5f);
}
}
if (x27c_pickupParticleDesc) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::kPV_Thermal) {
mgr.AddObject(rs_new CExplosion(
TLockedToken< CGenDescription >(*x27c_pickupParticleDesc), mgr.AllocateUniqueId(), true,
CEntityInfo(GetCurrentAreaId(), CEntity::NullConnectionList, kInvalidEditorId),
rstl::string_l("Explosion - Pickup Effect"), GetTransform(), 0,
CVector3f(1.f, 1.f, 1.f), CColor::White()));
}
}
mgr.PlayerState()->InitializePowerUp(itemType, x260_capacity);
mgr.PlayerState()->IncrPickUp(itemType, x25c_amount);
mgr.DeleteObjectRequest(GetUniqueId());
SendScriptMsgs(kSS_Arrived, mgr, kSM_None);
if (x260_capacity > 0) {
const CPlayerState* playerState = mgr.GetPlayerState();
int total = playerState->GetTotalPickupCount();
int colRate = playerState->CalculateItemCollectionRate();
if (colRate == total) {
CSystemOptions& opts = gpGameState->SystemOptions();
CAssetId id =
gpResourceFactory
->GetResourceIdByName(opts.GetAllItemsCollected() ? "STRG_AllPickupsFound_2"
: "STRG_AllPickupsFound_1")
->GetId();
mgr.QueueMessage(mgr.GetHUDMessageFrameCount() + 1, id, 0.f);
opts.SetAllItemsCollected(true);
}
}
if (itemType == CPlayerState::kIT_PowerBombs) {
CSystemOptions& opts = gpGameState->SystemOptions();
if (opts.GetShowPowerBombAmmoMessage()) {
opts.IncrementPowerBombAmmoCount();
CSamusHud::DisplayHudMemo(rstl::wstring_l(gpStringTable->GetString(109)),
CHUDMemoParms(5.f, true, false, false));
}
}
}
}
rstl::optional_object< CAABox > CScriptPickup::GetTouchBounds() const {
return CPhysicsActor::GetBoundingBox();
}
void CScriptPickup::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPhysicsActor::AcceptScriptMsg(msg, uid, mgr);
}
void CScriptPickup::Render(const CStateManager& mgr) const { CPhysicsActor::Render(mgr); }
void CScriptPickup::Accept(IVisitor& visitor) { visitor.Visit(*this); }
CPlayerState::EItemType CScriptPickup::GetItem() const { return x258_itemType; }
float CScriptPickup::GetPossibility() const { return x264_possibility; }
void CScriptPickup::SetWasGenerated() { x28c_24_generated = true; }